here is my game where you play as a very red (or blue or green or yellow or orange) man who cant walk very well but he can grip like nobodys business. it's an early WIP and there are only a few screens so far. also you cant die (yet)
if you want to try out what i have, feedback would be appreciated. mostly just trying to get fresh opinions on the feel of the movement and the level designs, but if you want to peek around and tell me how horrible my code is, feel free to do that too. chances are if you notice some weird movement glitches i know about them and am trying to work them out, but post them here anyway in case i missed some, which is very likely
edit: well it looks like pico8 has a lot less performance headroom in the browser. or maybe browser just drops frames? didn't realize it would lag this bad (doesn't lag at all on desktop client). sorry bout that. there are a couple big optimizations i havent bothered making coz i wasnt hitting 100%. i will get to work on that later
z: launch right hand *
x: launch left hand
left/right: rotate aim angle
down (hold): aiming mode; reach without grabbing
up: hop
update: changed title screen music, MORE LEVELS!!!!, speedrun timer, added AIMING MODE (hold down to not grab when reaching), other minor controls changes (fixes hopefully?)
old versions:
*yes i know it is physically the other way around on your keyboard but i coded it like that so idc