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Cart #flanet-1 | 2020-10-21 | Code ▽ | Embed ▽ | No License


Earth has been invaded and it is up to you to stop this!
With your excellent gardening skills it is up to you to fend off waves of enemies.
Harvest and buy towers to help you on your mission!

I recommend you to play the tutorial before starting with either arcade or endless mode.

Good luck and have fun!

Balance update

  • Added one second more between waves
  • Made the player less slippery
  • Made the cost of the tower more clear with readable numbers
  • Made the shop ui cleaner with less text
  • Towers heal for 0.5 health more
  • Added knockback on enemy when player hit from below
  • Added knockback on towers that shoot on enemy hit


​Sebastian Lind: My twitter

P#83014 2020-10-16 18:26 ( Edited 2020-10-21 18:42)

:: Taels

great concept, But I'm strugling to collecting enough flowers to even make a tower before the planet is destroyed... maybe add a bit of time before the enemies start appearing?

P#83018 2020-10-16 22:11

@Elastiskalinjen Such a cool game, well done!

@Taels I got into a good flow where I just start running around the planet throwing seeds on the first go around as fast as I can, gathering flowers the second orbit. I do that for all of wave 1 pretty much, jumping on enemies as I run. Second wave I build at least one health tower, but 2 if I can pay for it. After that, I try to get the auto-harvester tower because it's one less thing I have to focus on. I didn't get very far either (wave 8 maybe?) but I felt like I had a good rhythm going.

P#83019 2020-10-16 23:35

@Taels Thanks, You should try to collect flowers during an attack and best is to set up some towers in the beginning. If you really are struggling then I can recommend you to enable is auto cut in the option menu, that can help a little bit as you do not need to remember to cut :)

Also, there is quite much slowmotion when you open the shop so take your time.

Edit: If you continue holding up you can continue jumping making multiple hits in one jump possible!

P#83027 2020-10-17 07:10 ( Edited 2020-10-17 07:23)

@2bitchuck Thank you and great tips!

P#83028 2020-10-17 07:11

@Taels have added more time between rounds and made it more fair, please try again! :)

P#83197 2020-10-21 18:19

This game is very pleasing both aesthetically and conceptually. Great work!

P#83198 2020-10-21 19:14

@indutny thank you!

P#83242 2020-10-23 13:11

I think that the movement system is a little hard to work with. Can you make it more manageable?

P#84083 2020-11-10 14:44

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