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SnakeLike
by indutny

Cart #snakelike-45 | 2020-11-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

SnakeLike is a modern interpretation of classic retro game "Snake". Unlike its counterpart, SnakeLike's player controls a snake that can

  • Mine different resources with increasing speed for a longer snake
  • Strategically sell part or all of these resources
  • Buy upgrades using previously sold resources

Let me know what you think and if anything can be improved!


Gameplay:


The main objective is to gather as much resources as possible and to upgrade your snake. In order to get resources - snake have to pass them by in the adjacent cell. Each such pass acts as a single mining "tick", and snake's segments contribute additional 1/10 ticks per each passing segment.

When picked-up - the resources are placed into a new segment next to the snake's head or are stacked into the existing segment if it has the same resource type. The maximum stacked amount of resources is:

Block Resource Max stack size Single Stack
[8x8]
Stone 4
[8x8]
[8x8]
[8x8]
Iron 2
[8x8]
[8x8]
[8x8]
Gold 2
[8x8]
[8x8]
N/A Coins 2
[8x8]
[8x8]

Note that with growing length snake gets higher mining speed at the price of maneuverability.

When mined some blocks will yield:
[8x8]

this is a "Level Exit". Going through 4 of them would bring snake to the "Shop Gates":
[16x16]

where half or all of collected resources could be sold and then exchanged for upgrades.

itch.io page

P#83039 2020-10-19 05:43 ( Edited 2020-11-01 18:22)

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