Made this for the Fantasy console jam. Theme: Unity (https://itch.io/jam/fantasy-console-game-jam-1/)
Help a distressed system regain their independence by unifying the planets! This is be done by protecting them from attacks and helping them build a well-rounded planet with housing, defenses, business/industry, trees, communication towers, etc by distributing buildings between planets.
I still have a little more I'd like to do with this game, but it's in a fully playable/finished state!
Z + up - Beam up a structure
Z+down - Beam down a structure
Z+ left or right - Select structure in your inventory
X - shoot
Fly upwards to leave planet!
Made this for the 1 bit clicker jam! https://itch.io/jam/1-bit-clicker-jam
Do research, resolve mysteries, fight monsters, buy items and banish all evil by clicking or holding your mouse!
May have been inspired by a TV show :P
Todo: I'll add options later to navigate with arrows + buttons
Remade a game for the pico8 that I made a long time ago. Explore the cave, try to survive and collect everything before your fuel runs out! Beware of enemies, land on all the different colored flags to refuel and collect the golden cup to win. Avoid bumping into walls or the ceiling: it will rapidly deplete fuel for crashing.
Let me know what you all think!
Left/Right - Guide Helicopter / Select Helicopter on Intro screen
Z - Fly up
X - Shoot
Up/Down - Can aim rockets upward or downward
Unlock more helicopters at 2000,3000, and 4000 high score. This is pretty easy to obtain once you learn your way around the map a little bit.
-Possibly add music
-Clean up code
v1.3 - Big graphics change, name change, Score when you get the cup is time-based.
v1.2 - New screen on game-over, a few other minor changes. Probably the last version for a while.
v1.1 - map2 memory reloading bug fix, added 3 unlockable helicopters with different stats
v1.0 - added an end game, finished up the map. It's finally a full game!
v.5 - added intro/ game over , high score, volcano enemy.
v.4 - Changed the map, added score and score pop-ups, added sounds, made enemies spawn based on map tile rather than manually adding them via code.
v.3 - Added two enemies, redid map, added unlockable doors via flags and destroying rocks. Redid some code
v.2 - Updated graphics, added platforms for fuel
v.1 - Basic framework for the game