This is a roguelite that takes place in a universe that is being fractured, you must survive 10 areas and waves of enemies to hop through portals until you reach a place that is protected!
-environmental hazards (fires, water, spider webs, pits)
-29 enemies (with varying abilities/features)
-3 basic player classes (with 2 clothing styles and 8 different pallets).
Portals will appear that will take you to the next area. Enemy portals will pop up after a while, spawning more enemies as the area becomes more fractured, forcing you to move on. Pick up potions and new skills that will help you survive and go through 10 areas.
Z - Open / Close Menu , Cancel
X - Select menu option
Arrow keys - move , Attack (when moving into enemies)
Let me know what you think!
8/27/21 update: accidentally removed the water generation, so it's re-added :D. Attack animations, require a little more xp for levels, and maybe a couple of other smaller things.
8/22/21 update: There is now a fog of war, different level generation, enemies get harder the further you get now, and other various tweaks!
7/1/21 update: Added basic movement transition (looks MUCH better now), Removed wait command
2/27/20 update: Various tweaks, added some new enemies and spells. Officially done with this cart! (at least for now)
2/23/20 update: Fixed bugs, added a few items / features. Almost ready to tie a bow on this game after polishing a tiny bit more.
Made this for the Fantasy console jam. Theme: Unity (https://itch.io/jam/fantasy-console-game-jam-1/)
Help a distressed system regain their independence by unifying the planets! This is be done by protecting them from attacks and helping them build a well-rounded planet with housing, defenses, business/industry, trees, communication towers, etc by distributing buildings between planets.
I still have a little more I'd like to do with this game, but it's in a fully playable/finished state!
Z + up - Beam up a structure
Z+down - Beam down a structure
Z+ left or right - Select structure in your inventory
X - shoot
Fly upwards to leave planet!
Made this for the 1 bit clicker jam! https://itch.io/jam/1-bit-clicker-jam
Do research, resolve mysteries, fight monsters, buy items and banish all evil by clicking or holding your mouse!
May have been inspired by a TV show :P
Todo: I'll add options later to navigate with arrows + buttons
Finished for a game jam, although currently there is not a satisfying end-game after completing the 3 levels!
This is a zombie arcade game. I will finish it up and polish it a bit more later.
Remade a game for the pico8 that I made a long time ago. Explore the cave, try to survive and collect everything before your fuel runs out! Beware of enemies, land on all the different colored flags to refuel and collect the golden cup to win. Avoid bumping into walls or the ceiling: it will rapidly deplete fuel for crashing.
Let me know what you all think!
Left/Right - Guide Helicopter / Select Helicopter on Intro screen
Z - Fly up
X - Shoot
Up/Down - Can aim rockets upward or downward
Unlock more helicopters at 2000,3000, and 4000 high score. This is pretty easy to obtain once you learn your way around the map a little bit.
-Possibly add music
-Clean up code
v1.3 - Big graphics change, name change, Score when you get the cup is time-based.
v1.2 - New screen on game-over, a few other minor changes. Probably the last version for a while.
v1.1 - map2 memory reloading bug fix, added 3 unlockable helicopters with different stats
v1.0 - added an end game, finished up the map. It's finally a full game!
v.5 - added intro/ game over , high score, volcano enemy.
v.4 - Changed the map, added score and score pop-ups, added sounds, made enemies spawn based on map tile rather than manually adding them via code.
v.3 - Added two enemies, redid map, added unlockable doors via flags and destroying rocks. Redid some code
v.2 - Updated graphics, added platforms for fuel
v.1 - Basic framework for the game