Jack and Casie Demake
Also available at itch.io.
Controls
- Left mouse button: Pick up/Put down item
- Middle mouse button: Flip item
- Right mouse button: Rotate item
- The pause/info button lets you inspect items in your inventory while the game is paused
- The fast forward button lets you go double speed
How to play
You are a robot with a huge inventory space, helping Casie with travels accross a post-apocalyptic wasteland. This is a mouse controlled real-time inventory management game, think of it as Attache Case from Resident Evil but things are happening at the same time as you're trying organize it.




Everyone's favorite Watermelon Game for PICO-8.
How to Play
Drop fruits and merge fruits that are alike.
Now try to get the watermelon and get a higher score than your friends.
Good luck!
Credits
Based on Suika Game by Aladdin X
Physics by jamesedge
Sprite rotation by TheRoboZ
Music tracked with help of this video by ピノピノ- Pinopino
Also available on itch.io and Newgrounds.










Yet Another Bombsweeper
The objective of the game is to clear the board of bombs, much like the classic minesweeper.
You may use either the d-pad or mouse to control the pointer.
Click on a tile or (X) to reveal it. If the revealed tile was hiding a bomb, you'll explode. If the revealed tile has a number it indicates how many bombs are in adjacent tiles.
Right click or (O) to flag/unflag a tile.
Click on a numbered tile to attempt a chord. A chord opens or flags tiles around the selected one depending on how many bombs are in adjacent tiles versus revealed tiles.
Game options (RETURN or pause button) includes:
- Chord toggles for auto reveal and auto flagging.




Also available on itch.io.
Howdy, gunslinger!
Bandits are taking over the town and you're the only gunslinger around that can stop them. Battle through 5 bandit camps in this turn based rogue-like western to win the lucrative bounty or die trying.
How to play
This game uses gamepad and keyboard controls and involves rotating with left and right buttons. The player may take the following actions on their turn:
- Move - Select and move to a free tile
- Revolver - Aim at a direction and shoot at a target or reload bullet
- Punch - Select a target next to you and push it
- Sprint - Perform two move actions
- Bullet Hail - Unload all bullets and reload all bullets










Picokaiju
You are one big monster with a thirst for destruction. This quick turn-based roguelike PICO-8 game is all about stomping, smashing, grabbing, and chomping your way through a procedurally generated hapless city and its tiny citizens.
Also available at itch.io
Controls
- D-pad (arrow keys), move the Kaiju by one tile
- O button (Z, N, C), ROAR
- X button (X, M, V), Open abilities menu
The mobs will move once you perform an action (movement, roars and abilities).
Score tracker at the bottom right shows "current points"/"points until next powerup".
Mobs
Mobs have a chance to spawn every other turn (except for civilians) and the max count is based on your kaiju's destruction.









A little demo of a water sprite, inspired heavily by 7DRL game A Root Path. I wanted to see if I can replicate the art style and add some little glowy lightning effects to it.



Available at itch.io https://spoike.itch.io/rymdhulken
Releasing my first PICO-8 game, a little tactical rogue like with some aliens. I've started to run low on tokens and am taking a little break from tinkering with it to get some feedback.
The game is inspired by a bunch of games (like Space Hulk, Cannon Fodder and XCOM). It is largely based on Space Marines by Adam Alexander who made it for 7DRL 2020. Many thanks to the Roguelike tutorial Youtube series by LazyDevs that guided me into writing this game.



