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by spoike

Cart #picokaiju-8 | 2022-01-07 | Code ▽ | Embed ▽ | No License


You are one big monster with a thirst for destruction. This roguelike PICO-8 game is about stomping, smashing, grabbing, and chomping your way through a procedurally generated hapless city and its tiny citizens.

Also available at itch.io


  • D-pad (arrow keys), move the Kaiju by one tile
  • O button (Z, N, C), ROAR
  • X button (X, M, V), Open abilities menu

The mobs will move once you perform an action (movement, roars and abilities).

Score tracker at the bottom right shows "current points"/"points until next powerup".


  • To regain energy, first select GRAB in the abilities menu to grab a mob, then select CHOMP in the abilities menu to eat the mob.
  • To regain health, use the ROAR button.
  • Points are multiplied by a combo meter. Combo increases if you do several destructions in a row.
  • All mobs can be grabbed and walked on. Even the helicopters and the mysterious mad scientist.
P#103706 2021-12-29 00:33 ( Edited 2022-01-07 01:54)

A little demo of a water sprite, inspired heavily by 7DRL game A Root Path. I wanted to see if I can replicate the art style and add some little glowy lightning effects to it.

Cart #water_sprite_demo-0 | 2021-03-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

P#89729 2021-03-29 20:48

Cart #rymdhulken-2 | 2021-02-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Available at itch.io https://spoike.itch.io/rymdhulken

Releasing my first PICO-8 game, a little tactical rogue like with some aliens. I've started to run low on tokens and am taking a little break from tinkering with it to get some feedback.

The game is inspired by a bunch of games (like Space Hulk, Cannon Fodder and XCOM). It is largely based on Space Marines by Adam Alexander who made it for 7DRL 2020. Many thanks to the Roguelike tutorial Youtube series by LazyDevs that guided me into writing this game.


Hope y'all like it.

P#80241 2020-08-02 09:28 ( Edited 2021-02-13 22:38)

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