SmartAlloc [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=71437 Little Eidolons <p> <table><tr><td> <a href="/bbs/?pid=124298#p"> <img src="/bbs/thumbs/pico8_littleeidolons_1-16.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=124298#p"> Little Eidolons</a><br><br> by <a href="/bbs/?uid=71437"> SmartAlloc</a> <br><br><br> <a href="/bbs/?pid=124298#p"> [Click to Play]</a> </td></tr></table> </p> <h1>Little Eidolons</h1> <p>An open-world rpg where you can catch, train, and battle with over 100 varieties of monsters!</p> <p><img style="margin-bottom:16px" border=0 src="/media/71437/14_eidolon_title.png" alt="" /><img style="margin-bottom:16px" border=0 src="/media/71437/showcase.gif" alt="" /></p> <h2>Gameplay Overview</h2> <p>Gameplay is performed by navigating the overworld until you encounter either a wild Eidolon or an opposing trainer, which transitions the game to battle mode. Battle mode uses turn-based mechanics across a grid to allow you to fight - until all foes are defeated!</p> <p>If you (the little wizard guy) fall in battle, it's an immediate game over! So you'll want to use the rest of your team members to protect them. But there's benefits to getting the finishing hit - if they defeat a wild Eidolon, you'll catch it and add it to your team! And if they defeat a trainer or their Eidolons, said character will drop an Eido Gem, an item you can have a unit pick up during battle to permanently enhance them.</p> <h2>Explore Mode Controls</h2> <p>Arrow Keys: Move player<br /> ❎: Pull up team menu, which allows you to view your Eidolons, and toggle party members</p> <h2>Battle Mode Controls</h2> <p>Arrow Keys: Move Cursor<br /> πŸ…ΎοΈ: Select character, choose a space for them to move, or an enemy/ally for them to perform an action on<br /> ❎: Deselect character, pull up unit info sheet</p> <h2>Stat/Types Overview</h2> <img style="margin-bottom:16px" border=0 src="/media/71437/17_eido_help_1.png" alt="" /> <h2>A Special Note</h2> <p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;">There's an <em>extremely</em> rare class of Eidolons known as albinos - you'll immediately pick them out because they're usually white or light grey. If you see one, you should totally take the chance to catch them and show them off! (They're the counterpart to the Pokemon series' Shiny Pokemon.)</div></div></div></p> <h2>Credits</h2> <p>Coding, sprites, and sfx were made by <strong>SmartAlloc</strong></p> <p>Music was made by <strong>Gruber</strong> and <strong>Oto</strong></p> <p>Uses <strong>UltimaN3rd</strong>'s Binary Save System</p> <p>Uses <strong>thisismypassword</strong>'s shrink08 minifier</p> <p>Cover art was made by <strong>Redlink101</strong></p> <p>Additional thanks to <strong>FReDs72, Heracleum, merwok, ultiman3rd, AcousticLemmon, null, pancelor, morgan, and SquidLight</strong> for help, beta testing, and feedback.</p> <h2>Changelog</h2> <p>1.0.1: Resolved an issue where a speedy player could input a second action before a unit's first one finished.<br /> 1.0.2: Resolved an issue which allowed players to teleport their units.<br /> 1.0.3: Added a new menu theme, compliments of Oto!<br /> 1.0.4: Fixed spawn intersection issue, legendary respawn issue, and modified the way the X button affects enemy range display and enemy details display. In addition, buffed the action 'Maximum Jelp'.<br /> 1.0.5: Resolved an issue where game bugged out when multiple button presses where made after catching an eidolon, and one where you could teleport the evoker after defeating a foe.<br /> 1.0.6: Minor map and volume changes</p> https://www.lexaloffle.com/bbs/?tid=51160 https://www.lexaloffle.com/bbs/?tid=51160 Sat, 14 Jan 2023 19:50:14 UTC Little Eidolons - Beta Release <p>I'm finally ready to show off the beta version of my first game - a monster catching/training/fighting game called Little Eidolons!</p> <img style="margin-bottom:16px" border=0 src="/media/71437/eido_data_2.gif" alt="" /> <img style="margin-bottom:16px" border=0 src="/media/71437/eido_data_5.gif" alt="" /> <p>It features a huge explorable overworld map, over 100 variations of Eidolon you can catch, and over 50 moves!</p> <p>I'd love it if people would be willing to check it out and tell me what ya think, so I can make the final version as awesome as possible!</p> <p>The save files are compatible with future versions as well, so you don't have to worry about losing your monsters when updating to the release version~</p> <p> <table><tr><td> <a href="/bbs/?pid=124298#p"> <img src="/bbs/thumbs/pico8_littleeidolons_1-15.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=124298#p"> Little Eidolons</a><br><br> by <a href="/bbs/?uid=71437"> SmartAlloc</a> <br><br><br> <a href="/bbs/?pid=124298#p"> [Click to Play]</a> </td></tr></table> </p> <h2>Gameplay Overview</h2> <p>Gameplay is performed by navigating the overworld until you encounter either a wild Eidolon or an opposing trainer, which transitions the game to battle mode. Battle mode uses turn-based mechanics across a grid to allow you to fight - until all foes are defeated!</p> <p>If you (the little wizard guy) fall in battle, it's an immediate game over! So you want to use the rest of your team members to protect them. But there's benefits to getting the finishing hit - if they defeat a wild Eidolon, you'll catch it and add it to your team! And if they defeat a trainer or their Eidolons, said character will drop an Eido Gem, an item you can have a unit end their turn on during battle to permanently enhance them.</p> <h2>Explore Mode Controls</h2> <p>Arrow Keys: Move player<br /> ❎: Pull up team menu, which allows you to view your Eidolons, and toggle party members</p> <h2>Battle Mode Controls</h2> <p>Arrow Keys: Move Cursor<br /> πŸ…ΎοΈ: Select character, choose a space for them to move, or an enemy/ally for them to perform an action on<br /> ❎: Deselect character, pull up unit info sheet</p> <h2>Stat Overview</h2> <p>Each Eidolon has 5 stats, which are as follows:<br /> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/71437_2.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_71437_2"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/71437_2.txt", function (retdata){ var el = document.getElementById("gfxcode_71437_2"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_71437_2" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> Attack: Each point increases damage dealt by 10%<br /> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/71437_3.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_71437_3"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/71437_3.txt", function (retdata){ var el = document.getElementById("gfxcode_71437_3"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_71437_3" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> Defense: Each point decreases damage taken by 10%<br /> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/71437_4.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_71437_4"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/71437_4.txt", function (retdata){ var el = document.getElementById("gfxcode_71437_4"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_71437_4" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> Accuracy: Each point increases the chance to hit by 10%<br /> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/71437_5.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_71437_5"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/71437_5.txt", function (retdata){ var el = document.getElementById("gfxcode_71437_5"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_71437_5" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> Evasion: Each point decreases the chance of enemy attacks to hit by 10%<br /> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/71437_6.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_71437_6"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/71437_6.txt", function (retdata){ var el = document.getElementById("gfxcode_71437_6"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_71437_6" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> Movement: Each point allows to Eidolon to move an additional space on their turn</p> <h2>A Special Note</h2> <p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;">There's an <em>extremely</em> rare class of Eidolons known as albinos - you'll immediately pick them out because they're usually white/light grey and and pink or red eyes. If you see one, you should totally take the chance to catch them and show them off! (They're the counterpart to the Pokemon series' Shiny Pokemon.)</div></div></div></p> https://www.lexaloffle.com/bbs/?tid=50999 https://www.lexaloffle.com/bbs/?tid=50999 Thu, 05 Jan 2023 15:28:39 UTC