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Cart [#38485#] | Copy | Code | 2017-03-20 | Link
5

Anissa is an elf girl with a knack for thievery. Upon entering a mysterious castle to claim it's treasures, she finds tough Bison Knight guards galore! Armed with only a grappling hook, Anissa must sneak past the guards by hanging on the castle's many chandeliers to claim her reward.

Use your grappling powers and your pathetic jump to avoid the enemies, and steal the treasure at the end!

Features

  • Randomly generated terrain every time you play!
  • Collect coins to buy health potions from shops
  • Use your grappling hook to grab on to and hang from chandeliers!​

Tips:

  • Don't let go of your grapple until you're ready to jump down!
  • Collect coins for potions!
  • Drink potions for extra lives!
  • Shops are checkpoints!
  • The game gets harder as you get closer to the end!

Dev:

  • For the extra bonus point, the code is under MIT, and the art is under CC-BY-3.0!

This game was made in two days for the #linuxgamejam2017.

This game was made using the Pico-8 fantasy console with version 0.1.10c.

License

  • Code is under the MIT
  • Art is under CC-BY 3.0 (Ricky Crespo)
P#38486 2017-03-20 22:13

9

Cart [#37440#] | Copy | Code | 2017-02-14 | Link
9

Download the p8 here!

View full site with screenshots here!

Ever want to play a game of Risk on the go? Here's the companion cart! Complete with six colors, units and dice.

Features

  • Automatically set up a new 6 player game by using the menu option, "Setup New Game"
  • Save & Load map, so you don't have to lose your progress!
  • Quickly set or clear a country's player with O.
  • Quickly set a country's units with X.

Tips

  • Load this game on to your PocketCHIP to play anywhere!
  • Countries can be set to Neutral for the Nuclear Risk gametype!
  • Roll five dice by holding X and O. (To roll less dice, simply ignore the extra. To wait for defender to choose number of dice to roll in return, obscure the screen from the second player until the attacker's dice are announced)
meta risk game
P#37441 2017-02-14 01:02

17

Cart [#32219#] | Copy | Code | 2016-11-04 | Link
17

Big shout out to jdan for Perspective Toy, on which the guts of the library is based on.

This library takes about ~300 tokens without the demo code. It provides a public line and a point drawing function.

Big thanks to jdan - this library is now under CC0.

Example usage:

function _init()
  camera = cameralib.new()
end

function _draw()
  camera:point( {0.5,0.5,0.5} )
  camera:line( {1,1,1}, {-1,-1,-1} )
end

This demo is obviously a bit more complicated :)

3d library
P#27703 2016-08-30 02:42

9

Cart [#21854#] | Copy | Code | 2016-05-30 | Link
9

Big thanks to zep for helping me get the web version working. Full details here.

https://github.com/josefnpat/pico8jam2

You can download the p8 here

visit the game page here

This is more of a visual novel than a game.

This is an alternative reality game where the axis win the war.

This game exploits image compression techniques to bring you:

  • 13 64x64 character sprites
  • 8 128x64 background sprites

The theme of "chain reaction" is metaphorical in the game.

Please enjoy!

https://twitter.com/josefnpat/
https://twitter.com/bytedesigning

p8jam2 visualnovel
P#21706 2016-05-29 23:28

18

Howdy,

Pico8 is a cool little engine/framework!

I made a game with it in a few hours, and I like it.

I found myself editing the .p8 file directly with vim, and using the fantastic pico2png script for some of the art.

I'd love some feedback!

visit Missing Sentinel Software's website for more games!

v1.1:

  • Re-balanced levels a bit for harder start and slightly easier end.
  • Updated for 0.1.3 (removed math.[min|max|floor usage)
  • Corrected typos

Cart [#15415#] | Copy | Code | 2015-10-15 | Link
18

v1.0

Cart [#15247#] | Copy | Code | 2015-10-10 | Link
18

P#15249 2015-10-10 21:04


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