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Version .3 update: Added attacking while jumping, double-jumping, and fixed the scores and glitches. Let me know if you find bugs!
This is still my "first game", it's a full screen, enhanced version of the Lowrezjam submission I made.
Two players versus only at the moment.
Controls are simple. left and right to move your player, up to stab upward, down to block. Buttons to jump and attack.
There's an AI in the works but it's laughably, three-stooges stupid at the moment. Graphics are still being tweaked (clouds are janky). Also, the scoring isn't displayed because I have to recode it for 4 or more characters, but you can still win by knocking the other person off the ledge 7 times.
Challenge a friend, see what you think. I'll finish the AI, recode the scoring, and maybe speed up the combat a little. Add a double-jump maybe.
Under the hood, feel free to peek. The platform collision is all done by one ground_check function. hit detection is done by the sword leaving 'hit bits' on the map. (this led to funny bugs of there being invisible 'mines' around the map when the bits didn't clear properly).
I'm being guarded and cautious. Whatever. Enjoy.