This cart is a barebones example for using tables to define the screen space, for making games that can be either single player full screen or multiplayer split screen without needing to adjust how your core game behaves. Feel free to use this as a jumping point for your next couch co-op game!
This was created for LOWREZJAM 2016 in 48 hours, but it's still my first "finished" cartridge I've ever made!
Left and Right to move
Z to jump
X to attack
Up to thrust upwards
Down to block
Goal: Bash your opponent off the platform 7 times to win.
2-player only. Enjoy bashing! -Lemmo