I confess, I'm never going to finish this. I've tinkered with it for over a year and it's just slow going. The AI is meh, there are collision issues and velocity issues, blah blah blah. But I at least wanted to show you guys the concept.
One button jumps, one button attacks. Up and down do stances. There's combos in these button pushes. There's a divekick. You get it.
I wasn't trying to break new ground, I just wanted something that felt like the nintendo platformers I remember, like Trojan and Rygar and Ninja Gaiden.
If you want to improve on it, you go right ahead. If you want more sprites, I'd be happy to oblige. Enjoy.
I quite like it. I'd prefer it just a bit more zoomed-in on the characters but still as is it can be quite fun.
I'd add a small variety of throwable weapons lying on the ground and you could have Nidhogg-like brawler.
Right now up+attack and down+attack do the same thing, but I had intended for one of those moves to toss a shuriken.
The reason I went with 8x8 sprites was to see if I could add fluidity to the animations with more tween frames. But I could consider using sspr and just making the whole thing enlarged.
[Please log in to post a comment]