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Cart [#45366#] | Code | 2017-10-21 | License: CC4-BY-NC-SA | Embed
3

I confess, I'm never going to finish this. I've tinkered with it for over a year and it's just slow going. The AI is meh, there are collision issues and velocity issues, blah blah blah. But I at least wanted to show you guys the concept.

One button jumps, one button attacks. Up and down do stances. There's combos in these button pushes. There's a divekick. You get it.

I wasn't trying to break new ground, I just wanted something that felt like the nintendo platformers I remember, like Trojan and Rygar and Ninja Gaiden.

If you want to improve on it, you go right ahead. If you want more sprites, I'd be happy to oblige. Enjoy.

P#45367 2017-10-20 20:11 ( Edited 2017-10-21 06:01)

:: C65

I quite like it. I'd prefer it just a bit more zoomed-in on the characters but still as is it can be quite fun.

I'd add a small variety of throwable weapons lying on the ground and you could have Nidhogg-like brawler.

P#45369 2017-10-20 22:51 ( Edited 2017-10-21 02:51)

Right now up+attack and down+attack do the same thing, but I had intended for one of those moves to toss a shuriken.

P#45373 2017-10-21 02:00 ( Edited 2017-10-21 06:00)

The reason I went with 8x8 sprites was to see if I could add fluidity to the animations with more tween frames. But I could consider using sspr and just making the whole thing enlarged.

P#45374 2017-10-21 02:01 ( Edited 2017-10-21 06:01)

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