a bit late (2 days to be exact, Autistic Pride is June 20th) to the autistic pride party, but hey, better than nothing!
this cart is a little greetcart with the neurodiversity logo and several musical themes from media containing autistic characters. can you guess all the themes?
made with love by adrian09_01 for Autistic Pride Day 2019.
A little mod for Jusiv's game "I Just Wanna Land" because that's the first thing that came to my mind while playing it.
This mod is made by me.
Original game made by Jusiv.
Balloon Fight (C) 1985 Nintendo.
Alpha Strike Deluxe is a shoot-em-up in the classic NES style. Shoot your way through 5 levels, destroy everything that moves and save the world from danger. It's a remake of my 2016 game Alpha Strike, now with better code, silky smooth 60FPS and swanky graphical effects!
WHAT WAS CHANGED?
- no more grid! Every object in the game moves smoothly and isn't bound to the grid now!
- separate scores and lives for both players!
- graphical improvements! New sprites for all enemies, some terrain sprites, and swanky graphical effects like trails and explosions! No more 8x8 explosions and tiny spaceship trails!
- balance fixes! The difficulty curve is now smoother and the game is a bit easier (but not too easy!)
- that new-fangled fancy 60FPS thing you apparently wanted! Back in the 90s, everyone was happy with 30FPS and no one complained!
Pico-8 D-Pad/arrow keys - move ship
Pico-8 (X) button/X key - shoot bullets
Every 10000 points net you an extra life.
Collect powerups to enhance your weapon.
When you die, you lose your weapon.
When you get a game over, you can use one of the two continues you have.
Use only if you want to ruin your fun! Those are the same as in the original Alpha Strike.
Enter those at title screen.
U,R,D,D - invincibility
U,D,D,R - full power
L,U,D,D,R - 10 lives
R,R,L,U - 99 continues
U,L,U - stage 2
U,L,L - stage 3
U,L,D - stage 4
U,L,R - stage 5
- initial public release
ORIGINAL ALPHA STRIKE
beta testing build of Mountains of Demise 3, mostly for personal usage so I can redownload it on my laptop in SPLORE because there's absolutely nothing of interest here
V0.31 of the game.
A tiny demake of the PC Atak Marsjanów games (available at atakmarsjanów.cba.pl) that is mostly inspired by the third game, made by one of the original authors.
Run and shoot Martians in this epic 8-stage adventure to kill the Dark Nebulla Twins!
Listen to arrangements of Polish pop music! (coming soon!)
Beat 8 different stages in different environments!
Save the world from Martians!
The cousin that gave me ideas and wrote the plotline for the original games wasn't involved with this, so please treat this as a non-canon Gaiden Game.
(CC) 2018 Adrian Makes Games. Made with love in Poland.
an #AGBIC jam entry based on a cart of the same title.
still unfinished, this description is a placeholder as well.
missing Dr. Mario/Yoshi's Cookie-like cutscenes, title screen & music, but still very playable.
- options screen
- some music
- complete 1P/2P gameplay
- title screen
(CC) 2018 Adrian Makes Games.
Archimedes!! is a clone of Palamedes by HOT-B, an old game for the Nintendo Entertainment System. Match dices and then use Yahtzee-style combos to delete more dices from the board. Survive as long as you can, while the dice fall faster and faster.
Left and right arrow keys/Left and right on the Pico-8 D-Pad: Move Archimedes
Z/Pico-8 O key: Change dice color
X/Pico-8 X key: Shoot dice
Down arrow/Down on the Pico-8 D-Pad: Confirm combo and clear lines
3 of the same number in a row (ex. 3-3-3-4-1-6): 1 line clear
4 of the same number in a row (ex. 3-3-3-3-1-6): 2 line clear
5 of the same number in a row (ex. 3-3-3-3-3-6): 3 line clear
6 of the same number in a row (ex. 3-3-3-3-3-3): 4 line clear
3 consecutive numbers in a row (ex. 1-2-3-5-1-6 or 3-2-1-4-1-6): 1 line clear
4 consecutive numbers in a row (ex. 1-2-3-4-1-6 or 4-3-2-1-1-6): 2 line clear
5 consecutive numbers in a row (ex. 1-2-3-4-5-1 or 5-4-3-2-1-6): 3 line clear
6 consecutive numbers in a row (ex. 1-2-3-4-5-6 or 6-5-4-3-2-1): 5 line clear
Original concept by Hot-B. (CC) 2018 Adrian Makes Games.
ITCH.IO LINK (PLEASE DONATE):
another pico-8 chinese bootleg I found on a flea market*.
- not actually real
Thanks to Benjamin Soule for the original cart.
Music from Surfin' Pico8.
Shoot down paratroopers before they explode your cannon!
Frantic arcade action with increasing difficulty.
Made for the CGA JAM on Itch.io.
Z to shoot left
left arrow to shoot upwards-left
up arrow to shoot up
right arrow to shoot upwards-right
X to shoot right
Inspired by games:
- Paratrooper (Greg Kuperberg, DOS)
- Typing School (some unknown chinese pirates, NES/Educational Computer famiclone)
to clarify - used themes are History Repeats (it's a remake mashup thing of two old games) and Gravity (paratroopers fall from the sky, and dropping them on others plays a big role here)
fun fact: this was supposed to be a typing game but pico doesn't have a keyboard
PLAY ON ITCH.IO:
(CC) 2017 Adrian Makes Games. Made with love for the CGA JAM.
A small thingy inspired by Earthbound Beginnings.
Uses my new technique for big maps in Pico-8.
An arcade-ready remix of Mountains of Demise 2.
Difficulty has been balanced for maximum "arcadeness" (and profit if you really want to put it in your arcade).
Among differences from the original game are:
- intro loops
- Time for an Epic Quest (title theme) replaced with Mountains of Demise 3's title theme
- coin system
- no passwords
- option to disable continues
- service menu
To insert a coin, use the Tab key.
To access the service menu, use the Q key.
Original game below:
(CC) 2016-2017 Adrian Makes Games. Made with love.
a bootleg for Pico-8 I recently bought on my flea market.*
Enjoy the work that the Chinese people did reskinning kometbomb's Pico Racer.**
- not actually on sale anywhere
** - not made by Chinese people
- not actually on sale anywhere
A work in progress remake of Wetspot 2 by Angelo Mottola.
Gameplay closely follows the original.
Work in progress.
First world complete, penguins can't shoot snowballs for now.
Please give feedback on this!
so, here you go, I made a remake of all those keyboard famiclone solitaire games.
you got a cart with some educational stuff on the cart.
one of the games was a port of solitaire, looking and sounding like that (or a version with palm card deck, windows 3.1 styled titlebar, blue background and without auld lang syne in background, but I had that one)
original cart by r1sc.
mod by Adrian Makes Games.
ALSO ON ITCH.IO:
(CC) 2016 Adrian Makes Games. Made with love.
All controls are shown to you in the game.
A spy game inspired by Metal Gear on NES. Get 3 important documents and escape before the enemy sees you!
Made for Tiny-TV Jam.
ALSO ON ITCH.IO!
(CC) 2017 Adrian Makes Games. Made with love for Tiny-TV Jam. Music borrowed from Metal Gear, covered by me.
“A babe, a stogie, and a bottle of Jack. That's what I need right now.”
Duke mused on his recent defeat of the Rigelatins, his voice raspy even in his thoughts. After single-handedly saving Earth -again- he was ready for a long period of lying the hell down.
“And no more freakin' aliens.”
Just then, a white-hot plasmatic blast punched through the hull of his cruiser. Klaxons flared, warning lights flashed, and static filled his monitors. He flipped on his comm.
“Hey, anybody out there? I got a little probl...” Duke started.
“Mayday! Mayday!” the radio replied. “Los Angeles is under attack! There are aliens everywhere, and they've mutated the LAPD. Is anyone there? We need help!--”. The transmission went silent.
"Great," Duke grumbled as his careening ship missed a skyscraper. "What's the problem with all these aliens attacking Earth anyway? How many alien races have to get their asses kicked?"
Duke slammed his fist into the waiting eject button.
"I guess one more."
So, this is an extensive mod of Star Beast by electricgryphon.
It adds ammo, music, and changes almost everything to be Duke Nukem themed.
What I have to say - just have fun! Because of Pico-8 limits the Doom-style original can't be recreated.
(CC) 2017 Adrian Makes Games. Original by electricgryphon.
Duke Nukem is (C) 1996 3D Realms.
a music cart for Mountains of Demise II because I couldn't resist the urge to listen to this awesomeness in a separate cart.
O button/Z - shoot
X button/X - jump
2 years before Mountains of Demise II, a boy conquered the Mountain of Demise, the second most dangerous mountain in the world, to rescue Princess Lilianna, his loved one. Now, he's The Chosen One to rescue the world from a wave of cyberdemons. Climb mountains, collect and use 4 artifacts in a quest to save the world.
- save the world!
- 4 artifacts to collect
- awesome music by Adrian Makes Games, Sivak and Tomohisa Mitsuyatsu covered by Adrian Makes Games
- new gameplay mechanics
- no unfair sections!
- a password system!
SOME FUN PASSWORDS:
211216 - speedrun mode (all items collected, start at the mountain entrance, no checkpoints)
90001 - play song
1.3 - fixed respawning enemies on the bottom half after selecting "End"
1.2 - added sound test
- added some more flair to the game over song
1.1 - fixed some small map bugs
1.0 - initial release
CHECK OUT THE MUSIC CART:
SUPPORT ON ITCH.IO:
YES, DO IT!
(CC) 2016 Adrian Makes Games. Made with love. Music borrowed from Battle Kid and Kamen no Ninja Akakage, covered by me.
First, a little backstory. Before I made stuff like The Mini-Man, I've tried to make a game about climbing a mountain. A simple platformer. Nothing special. At least the 2009 version wasn't special. The 2010 version had a poorly implemented climbing mechanic. In 2012, when Mega Mountain was released on Glorious Trainwrecks, I've decided to clone that game and wrote the more important stuff in the original design doc. Now I've remade the game and it plays like it was supposed to play. You climb a mountain to rescue your girl (yeah, pretty simple plot...), avoid fireballs and spikes and climb vines. Have fun!
- Changed the climbing mechanics to be like in Mountains of Demise II
- Fixed the most unfair sections
- Changed the climbing mechanics to be more like Mega Mountain
- Fixed the dodgy fireball hitbox to be more tolerable
- Made the game even harder
PLAY ON ITCH.IO
just click here
Made by Adrian Makes Games. Music is by A.Itoh, ripped shamelessly from Kid Dracula.
Pico Pop is a game in the style of Puyo Puyo. Pop Jellies and don't let the jar overfill. The game gets faster over time.
D-pad / arrows - move piece
(O) / Z - rotate counterclockwise
(X) / X - rotate clockwise
If you want, you can also comment and donate at the Pico Pop's itch.io page
Made by Adrian Makes Games. based on Puyo Trainer by geckojsc.
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