0.9
Lots of updates. Too many to mention. Alot of changes are untested, hopefully this is all working. Please let me know if you have issues.
0.8.e
fixed end game crash (more missions coming)
player can hold only 3 items/potions
flip enemy and player for direction facing
bloody enemy deaths persistent on map
lots of new sfx added
(known bugs to fix for 0.9 release)
player sprite flipping doesnt pay attention to actions performed on adjacent tiles (such as attacking an enemy)
enemies can traverse through closed doors
draw order can be incorrect when alive enemy is standing on a dead enemy
player sometimes attacks dead enemies when alive enemy is standing on top.