P#15526 2015-10-18 07:20 ( Edited 2015-10-25 15:54)
im really getting into pico-8. love it.
but wanted to know if you can use more than 1 file for a project. i know that pico has a limit to what it can use. but it would be for breaking things up instead.
i have seen many use say haxe with a compiler to pico. or terry cavanagh using his own thing. but just wondering if it can be done it straight p8 files - rather than having to do a compile/convect to p8
so im gonna look at making some music today with pico for something. but the one problem so far is that it is hard actually hearing what you are doing.
so a suggestion would be that you could hear what notes are being keyed in when you are doing it. plus to have a switch to turn on or off.
also, tempo control. that would be awesome ;)
can the player accept midi signals in? ill have a test. but if it cant, i would highly suggest having something like that. would be cool for us music folk to use a midi keyboard ;)
loving pico, just great to play with minimal stuff ;)
now this forum title hopefully will not charge people emotions, but was just a quick thought i had.
now, we are all used to auto-complete. its lovely, it makes things easier etc. pico doesnt have it, which isnt too much of a bad thing. but i did have an idea for an ultra compact, small auto complete.
so instead of having a list of what is available from when you type [like xcode, or VS, or sublime]. why not use the very bottom block [where the line count etc is] pop up with 1 available choice. so the more you type, the closer it becomes to what you want?
so if i have three things like so:
if i first type 'b' it will come up with the first alphabetically ordered one, then if i type 'e' it then shows 'bees'. then press enter and its good and put in.
just a thought, though its not something im gagging for, just more an idea than anything ;)
ive kept my eye on pico for a while now and thought i may as well give myself a present. i love that its minimal, i think more engines should learn from that - only give you what is truly needed. plus makes you try different things in different ways, so well done
on that, i was wondering about picos future. now firstly im not saying that we should be able to play pico games on xbox. whilst i think that would be cool, its too much ;)
but on that here are a few questions i have thought of in regards to what pico could end up with and really just questions of interest
• will [or can] pico be able to export out [linux/mac/win], so you could share with others without being online? - so they will be applications. i guess you could even then sell if they were really that good, i guess but not why im asking...
• minimal controller support - but only using the same amount of controls that is available with the keyboard
• can pico embed on your own sites?
there was 1 or 2 that i cant think of again. but just more of interest of wonder more than anything. but pico is lovely. great idea and i really think more engines need to learn from it