voidgazerBon [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=79679 Loot Loot Goblin <p> <table><tr><td> <a href="/bbs/?pid=154167#p"> <img src="/bbs/thumbs/pico8_loot_loot_goblin-3.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=154167#p"> loot_loot_goblin</a><br><br> by <a href="/bbs/?uid=79679"> voidgazerBon</a> <br><br><br> <a href="/bbs/?pid=154167#p"> [Click to Play]</a> </td></tr></table> </p> <p><em>How much can you loot before greed becomes your downfall?</em></p> <p>Loot Loot Goblin is a fast-paced arcade-style treasure hunt set in a deep, mysterious pit full of shiny loot, deadly traps and vicious enemies.</p> <p>Take control of a goblin equipped with a magical satchel and grab as much treasure as you can before running out of light.</p> <p><strong>Controls</strong></p> <ul> <li>Arrow Keys - movement</li> <li>(X) hold to charge, then let go to pull any precious items towards you</li> <li>(Z) press to push any precious items away from you with a dangerous velocity</li> <li>Enter/P to Pause Menu, Return to Main Menu, Music on/off </li> </ul> <p><strong>(Alternative mapping to C is Z and to X is V)</strong><br /> <strong>Tip1: Any treasure pulled with the satchel gets multiplied.</strong><br /> <strong>Tip2: Try to jump into portals, they usually give good rewards.</strong></p> <p><img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/loot_goblin_23_small.gif" alt="" /><img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/loot_goblin_22_small.gif" alt="" /><br /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/loot_goblin_24_small.gif" alt="" /><img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/loot_goblin_19_small.gif" alt="" /></p> <p>For downloads, you can visit <a href="https://voidgazerbon.itch.io/loot-loot-goblin">itch.io</a><br /> For scoreboard and achievements, you can play at <a href="https://www.newgrounds.com/portal/view/947661">newgrounds</a> </p> <p><strong>Acknowledgment</strong></p> <p>This game was made in Pico-8. Special thanks to all the playtesters; namely <a href="https://achie.itch.io/">Achie</a>, AAA Battery for early playtesting and Landon bree, carllacan for participating in the questionary. </p> <p><strong>Update 2024-09-07</strong> </p> <ul> <li>small visual fix in the tutorial, gameplay example <a href="https://www.youtube.com/watch?v=JNqoPXdC650">youtube</a></li> </ul> <p><strong>Update 2024-09-28</strong> </p> <ul> <li>expanded tutorial for portal description, changed wording</li> </ul> https://www.lexaloffle.com/bbs/?tid=144218 https://www.lexaloffle.com/bbs/?tid=144218 Fri, 13 Sep 2024 08:47:59 UTC simplepaint8 <p> <table><tr><td> <a href="/bbs/?pid=152135#p"> <img src="/bbs/thumbs/pico8_simplepaint8-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=152135#p"> simplepaint8</a><br><br> by <a href="/bbs/?uid=79679"> voidgazerBon</a> <br><br><br> <a href="/bbs/?pid=152135#p"> [Click to Play]</a> </td></tr></table> </p> <p><strong>SimplePaint8 v0.1</strong> provides a simple way to draw shapes and export them as compressed strings for a game cart.</p> <p><img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/draw_4.gif" alt="" /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/draw_3.gif" alt="" /></p> <p><strong>Intended use cases</strong>:</p> <ul> <li>Static backgrounds and other large images</li> <li>Splash screens</li> <li>Cutscenes</li> <li>UI elements</li> </ul> <p><strong>Controls</strong>:</p> <ul> <li>Left click: Select/Draw</li> <li>Right click: Cancel</li> <li>X: Press and hold, click to select tools or colors</li> <li>Y: Select pattern (to turn off the pattern, click on &quot;pattern on&quot;)</li> <li>Arrows Left/Right: Move backward/forward in the step history</li> <li>Enter: Open menu and select &quot;Export to string&quot; to copy the image to the clipboard</li> </ul> <p><strong>Undo: Press the left arrow and then click anywhere on the screen to undo the last action.</strong></p> <p><strong>Using the Exported Image</strong>:</p> <p>The following functions are all you need, and it takes only 123 tokens and the exported string uses only 6 characters per shape.</p> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>function string_to_image(s) local draw_arr = {} for i=1,#s,6 do local a = {} for k=1,6 do add(a, ord(sub(s,i,i+5),k)) end add(draw_arr, a) end return draw_arr end function draw_this(draw_arr) local fn = {line,rectfill,circfill,ovalfill,line,rect,circ,oval} for i,v in ipairs(draw_arr) do local shape,col,x1,y1,x2,y2 = unpack(v) local a = fn[shape] if shape == 3 or shape == 7 then a(x1, y1, x2, col) elseif shape == 127 then fillp() elseif shape == 126 then fillp(ord(chr(x1))) else a(x1, y1, x2, y2, col) end end end</pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p>Then you can simply use it as:</p> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>draw_arr = string_to_image&quot;&sup2;ᶜ\n゛vU&sup3;⁷\&quot;D⁵\0&sup3;⁷.G \0&sup3;⁷◀&gt;ᵇ\0&sup3;⁷⁸:⁙\0&sup3;⁷⁙。ᵉ\0&sup3;⁷''⁷\0&sup3;⁷。 ⁷\0&sup3;⁷0゛ \0&sup3;⁷QE⁴\0&sup3;⁷KJ⁵\0&sup3;⁷]@⁸\0&sup3;⁷XK⁸\0&sup3;⁷m8⁷\0&sup3;⁷gD⁸\0&sup3;⁷k#ᶠ\0&sup3;⁷Y゛⁴\0&sup3;⁷Q ⁴\0&sup3;⁷[)⁵\0&sup3;⁷T*&sup2;\0&sup3;⁷rL \0&sup3;⁷}= \0&sup2;ᶜ I|e&sup2;ᵇ&sup2;/\0009&sup2;ᵇ⁴2\0&lt;&sup2;ᵇ⁶5\0?&sup2;ᵇ⁸9\0C&sup2;ᵇ\n&lt;\0F&sup2;ᵇᶜ@\0J&sup2;ᵇᵉC\0M&sup2;ᵇ▮G\0Q&sup2;ᵇ□J\0T&sup2;ᵇ⁘N\0X&sup2;ᵇ◀Q\0[&sup2;ᵇ「T\0^&sup2;ᵇ&yen;X\0b&sup2;ᵇ、[\0e&sup2;ᵇ゛_\0i&sup2;ᵇv(█;&sup2;ᵇt+█&gt;&sup2;ᵇs/█B&sup2;ᵇr3█F&sup2;ᵇq7█J&sup2;ᵇp;█N&sup2;ᵇo?█R&sup2;ᵇnB█U&sup2;ᵇmF█Y&sup2;ᵇlJ█]&sup2;ᵇjN█a&sup2;ᵇiR█e&sup2;ᵇhV█i&sup2;ᵇgZ█m&sup2;&sup3;\0D\0c&sup2;&sup3;&sup2;F\0e&sup2;&sup3;⁵H\0g&sup2;&sup3;⁸J\0i&sup2;&sup3;ᶜM\0l&sup2;&sup3;ᶠO\0n&sup2;&sup3;□Q\0p&sup2;&sup3;◀T\0s&sup2;&sup3;」V\0u&sup2;&sup3;、X\0w&sup2;&sup3;゜Z\0y&sup2;&sup3;#]&sup1;|&sup2;&sup3;&amp;_⁴~&sup2;&sup3;)a⁷█&sup2;&sup3;-dᵇ█&sup2;&sup3;」Y\0█&sup2;&sup3;。Y\0█&sup2;&sup3;!Y\0█&sup2;&sup3;%Y\0█&sup2;&sup3;)Y\0█&sup2;&sup3;-Y\0█&sup2;&sup3;1Y&sup1;█&sup2;&sup3;5Y⁵█&sup2;&sup3;9Y █&sup2;&sup3;=Y\r█&sup2;&sup3;AY■█&sup2;&sup3;EZ‖█&sup2;&sup3;IZ」█&sup2;&sup3;MZ。█&sup2;&sup3;QZ!█&sup2;&sup3;UZ%█&sup2;&sup3;YZ)█&sup2;&sup3;]Z-█&sup2;&sup3;aZ1█&sup2;&sup3;eZ5█&sup2;&sup3;iZ9█&sup2;&sup3;mZ=█&sup2;&sup3;Pcr█&sup2;&sup3;S`u█&sup2;&sup3;V]x█&sup2;&sup3;Y[{█&sup2;&sup3;\\X~█&sup2;&sup3;_V██&sup2;&sup3;bS██&sup2;&sup3;fQ██&sup2;&sup3;iN██&sup2;&sup3;lK██&sup2;&sup3;oI██&sup2;&sup3;rF██&sup2;&sup3;uD██&sup2;&sup3;xA██&sup2;&sup3;|?██&sup2;&sup3;○&lt;██&sup2;\0&sup1;ᵇ☉。&sup2;\0\0⁘⁸█&sup2;\0&sup1;a●🐱&sup2;\0w&yen;●p⁵⁷7HUH&quot; draw_this(draw_arr)</pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p><strong>Acknowledgement</strong><br /> The export functions is based on <a href="https://www.lexaloffle.com/bbs/?tid=38692">Storing Binary Data as Strings</a>.</p> <p><strong>Update</strong><br /> <em>2024-08-09</em> </p> <ul> <li>cursor changes color based on the background (improved visiblity)</li> <li>coordinates on top of the screen</li> <li>fixed radius calculation for circ</li> </ul> <p><strong>Todo list</strong></p> <ul> <li>import previously exported string </li> <li>add posibility replace drawing step instead of deleting all following steps</li> </ul> https://www.lexaloffle.com/bbs/?tid=143466 https://www.lexaloffle.com/bbs/?tid=143466 Sun, 04 Aug 2024 10:32:45 UTC Lich King's Gauntlet <p> <table><tr><td> <a href="/bbs/?pid=148942#p"> <img src="/bbs/thumbs/pico8_lich_kings_gauntlet-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=148942#p"> lich_kings_gauntlet</a><br><br> by <a href="/bbs/?uid=79679"> voidgazerBon</a> <br><br><br> <a href="/bbs/?pid=148942#p"> [Click to Play]</a> </td></tr></table> </p> <p><em>Compete in the ultimate tournament of the realm's most powerful mages. Do you have what it takes to rise to the top?</em></p> <p><strong>Controls</strong></p> <ul> <li>Arrow Keys - movement</li> <li>(X) set the target in motion, press it again to detonate</li> <li>(C) dash</li> <li>Enter/P to Pause Menu (Reset Cart to get back to menu)</li> </ul> <p><strong>(Alternative mapping to C is Z and to X is V)</strong></p> <p>Lich King's Gauntlet is also available on <a href="https://voidgazerbon.itch.io/lich-kings-gauntlet">itch.io</a>.</p> <p><img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/wizards_1_small.gif" alt="" /><img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/wizards_2_small.gif" alt="" /></p> <p><strong>Description</strong></p> <p>In the Lich King's Gauntlet, you play as a wizard competing in a deadly tournament. Fully utilize your fireball and dash abilities in frantic combat against various types of wizards. Will you survive all the rounds for a chance to fight the Lord Supreme himself?</p> <p><em>Game modes</em></p> <ul> <li>Tournament,</li> <li>Endless,</li> <li>Training.</li> </ul> <p><strong>Lore</strong></p> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>Our gracious Lord, in His eternal wisdom, calls forth a tournament. All the mages are to compete for the glory of a fair duel with our immortal Lord, a chance to win his crown and throne... Every thousand years since the ascension of our most generous Lord, a tournament is held. 'Tis a great opportunity to clear the tensions between the mageocracy and the Church of Eternal Rule... Everyone who fails to attend the tournament will be executed... </pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p><em>The High Priest, Essays Honoring the Lord, 5563 After Ascension</em></p> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>I write these words into stone, as it cannot be burned. It took us hundreds of years to learn what we once knew... They call it eternal wisdom; I call it deceit. They call it a tournament; I call it a slaughter... Tomorrow it begins, and the day after, the only magic left in this world will be his. </pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p><em>Unknown, Stone shards, 1563 After Ascension</em></p> <p><strong>Acknowledgment</strong></p> <p>This game was made in Pico-8 for the <a href="https://voidgazerbon.itch.io/lich-kings-gauntlet">Minigame a Month Jam - May2024</a>. Special thanks to all the playtesters; without you, this game wouldn't be what it is. </p> <p>*Update 2024-05-27 - The boss attack indicator is fixed and dead enemies no longer drink potions. </p> https://www.lexaloffle.com/bbs/?tid=142419 https://www.lexaloffle.com/bbs/?tid=142419 Sat, 25 May 2024 09:28:49 UTC Knight and Prison of Ice <p> <table><tr><td> <a href="/bbs/?pid=145599#p"> <img src="/bbs/thumbs/pico8_knight_and_prison_of_ice-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=145599#p"> knight_and_prison_of_ice</a><br><br> by <a href="/bbs/?uid=79679"> voidgazerBon</a> <br><br><br> <a href="/bbs/?pid=145599#p"> [Click to Play]</a> </td></tr></table> </p> <p><em>Join a courageous knight as he ventures into the icy depths of a prison labyrinth. Can he conquer its guardians, reach the heart of the maze, and ultimately rescue his beloved?</em></p> <p><strong>Controls</strong></p> <ul> <li>Move: Arrow Keys</li> <li>Call Sword: (X)</li> <li>Change Power: (Z)</li> <li>Use Power: Double-tap (Z)</li> <li>Pause Menu (with Music On/Off): Enter</li> </ul> <p>(Alternative mapping to X/Z is C/V)</p> <p><img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/knight_0.gif" alt="" /><img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/knight_13.gif" alt="" /></p> <p><strong>Description</strong></p> <p>Knight and Prison of Ice is a roguelite action-adventure game where you play as a knight bound to his quest through a frozen expanse. Navigate the perils of the labyrinth, vanquish the three guardians, and rescue your beloved from this icy prison.</p> <p><strong>Acknowledgment</strong></p> <p>This game was made in Pico-8. Special thanks to all the playtesters; without you, this game wouldn't exist.</p> <p><strong>The game is now also available <a href="https://www.newgrounds.com/portal/view/924684">Newgrounds (with achievements)</a> and <a href="https://voidgazerbon.itch.io/knight-and-prison-of-ice">itch.io</a>.</strong></p> https://www.lexaloffle.com/bbs/?tid=141420 https://www.lexaloffle.com/bbs/?tid=141420 Wed, 03 Apr 2024 19:09:14 UTC Socks <p> <table><tr><td> <a href="/bbs/?pid=138560#p"> <img src="/bbs/thumbs/pico8_socks-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=138560#p"> socks</a><br><br> by <a href="/bbs/?uid=79679"> voidgazerBon</a> <br><br><br> <a href="/bbs/?pid=138560#p"> [Click to Play]</a> </td></tr></table> </p> <p>The <strong>Socks</strong> is a submission to <a href="https://itch.io/jam/honest-jam-6">The Pacifist Jam</a>, aiming to explore the age-old question of whether hanging and pairing socks can be enjoyable. Developed within a week, the end product represents only a fraction of the initial plan. However, do you think it succeeded in uncovering the answer?</p> <p><strong>Controls:</strong></p> <ul> <li>Click with the mouse</li> </ul> <p>See the jam submission <a href="https://voidgazerbon.itch.io/socks">here</a>.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/sock_5.gif" alt="" /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/sock_4.gif" alt="" /> https://www.lexaloffle.com/bbs/?tid=55288 https://www.lexaloffle.com/bbs/?tid=55288 Mon, 11 Dec 2023 15:28:24 UTC Abysmal Ascent <p> <table><tr><td> <a href="/bbs/?pid=136983#p"> <img src="/bbs/thumbs/pico8_abysmal_ascent-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=136983#p"> abysmal_ascent</a><br><br> by <a href="/bbs/?uid=79679"> voidgazerBon</a> <br><br><br> <a href="/bbs/?pid=136983#p"> [Click to Play]</a> </td></tr></table> </p> <p>Abysmal Ascent is a platformer with roguelike elements. You play as a desperate mage, trapped deep underground and determined to escape the treacherous depths. Harness your arcane powers, overcome deadly enemies, and face off against formidable foes as you ascend through procedurally generated environments.</p> <p><strong>Can you make it to the surface?</strong></p> <p><strong>Controls:</strong></p> <ul> <li><strong>X</strong>: cast spell to fly</li> <li><strong>Y</strong>: shoot a spell</li> <li><strong>Y + arrow up</strong>: shoot upwards a more powerful spell able to break ground </li> </ul> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/runner_2.gif" alt="" /> <p><strong>Features:</strong></p> <ul> <li>2 boss fights</li> <li>3 different environments</li> <li>6 different enemies with unique abilities</li> <li>11 unique powerups </li> </ul> <p><strong>Acknowledgement:</strong> </p> <p>Thanks to everyone in <a href="https://nerdyteachers.com/">Neardy Teacher's</a> discord for help, playtesting and feedback (Special thanks to Neardy Teachers and Fletch). </p> <p><strong>Development:</strong></p> <p><em>2023-11-17</em> </p> <ul> <li>increased cooldown after level-up to prevent unintentional selection</li> <li>some powerups can be selected multiple times, giving players more choices and the possibility to avoid featherlike</li> <li>very minor increase to default mana regeneration</li> <li>corrected typos</li> </ul> https://www.lexaloffle.com/bbs/?tid=54914 https://www.lexaloffle.com/bbs/?tid=54914 Sun, 05 Nov 2023 22:11:57 UTC Sorted Inc. Fully Automated Assembly Line <p> <table><tr><td> <a href="/bbs/?pid=134485#p"> <img src="/bbs/thumbs/pico8_sorted_inc-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=134485#p"> sorted_inc</a><br><br> by <a href="/bbs/?uid=79679"> voidgazerBon</a> <br><br><br> <a href="/bbs/?pid=134485#p"> [Click to Play]</a> </td></tr></table> </p> <p>In Sorted Inc. you are in charge of a fully automated robot assembly line. But is there even such a thing as &quot;fully automated&quot;? With every completed robot, the factory's pace quickens, and your precision is put to the test. Make a wrong move, and the factory's efficiency will plummet!</p> <p>Can you keep up with the relentless pace of the factory floor and prove your worth as the ultimate sorting robot? </p> <p>Sorted Inc. was created as an entry to <strong>Cre8 Jam</strong>. See the submission <a href="https://voidgazerbon.itch.io/sorted-inc">here</a> </p> <p><img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/robot_factory_6.gif" alt="" /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/robot_factory_5.gif" alt="" /></p> <p><strong>Features</strong>:</p> <ul> <li>Three modes: Normal, Endless (without time limit) and Chill (pace of the factory is restricted),</li> <li>Combo System: Build up combos by building robots without any error and within a tight schedule. </li> </ul> https://www.lexaloffle.com/bbs/?tid=54152 https://www.lexaloffle.com/bbs/?tid=54152 Sun, 17 Sep 2023 13:00:54 UTC Again! <p> <table><tr><td> <a href="/bbs/?pid=132565#p"> <img src="/bbs/thumbs/pico8_again-3.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=132565#p"> Again!</a><br><br> by <a href="/bbs/?uid=79679"> voidgazerBon</a> <br><br><br> <a href="/bbs/?pid=132565#p"> [Click to Play]</a> </td></tr></table> </p> <h2>Description:</h2> <p>Again! is a puzzle-platformer game in which even death moves you towards your goal.<br /> With a clever use of your previous attempts, you can progress through 9 levels and 3 different environments.<br /> Again! was created as an entry to <a href="https://itch.io/jam/my-first-game-jam-summer-2023">My First Game Jam: Summer 2023</a> with the theme &quot;Cycles&quot;. </p> <h2>Controls:</h2> <ul> <li>Arrow-key: Movement </li> <li>X: Jump (hold to charge) </li> <li>Z: Reset the level</li> <li>P: Menu (turn music on/off)</li> </ul> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/again_0.gif" alt="" /> <h2>Development:</h2> <p>The game was created in Pico-8 over one weekend. The game is also available on <a href="https://voidgazerbon.itch.io/again">itch.io</a>. </p> <p>2023-08-11<br /> -- added one new level to improve difficulty curve<br /> -- overhaul of level 5-6<br /> 2023-08-15<br /> -- animation loop fixed, jump tweaked, level order changed, minor bugs fixed<br /> 2023-08-21<br /> -- fix acid decay in level 10</p> https://www.lexaloffle.com/bbs/?tid=53584 https://www.lexaloffle.com/bbs/?tid=53584 Sun, 30 Jul 2023 15:57:17 UTC Dungeon of Numeromancy <p> <table><tr><td> <a href="/bbs/?pid=132554#p"> <img src="/bbs/thumbs/pico8_dungeonofnumeromancy-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=132554#p"> dungeonofnumeromancy</a><br><br> by <a href="/bbs/?uid=79679"> voidgazerBon</a> <br><br><br> <a href="/bbs/?pid=132554#p"> [Click to Play]</a> </td></tr></table> </p> <h2>Description:</h2> <p>Dungeon of Numeromancy is a dungeon crawler with math-based combat.<br /> You battle your foes by answering mathematical quiz questions, where correct answers unleash powerful spells that damage the monsters. Answering incorrectly and the attack will fail, allowing the monster to strike. </p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/14_dungeon_of_numeromancy_2.gif" alt="" /> <h2>Controls:</h2> <ul> <li>Arrow-key: Movement </li> <li>X: Selecting the answer</li> </ul> <h2>Story:</h2> <p>Math is the core to our reality and to the magic itself. An unexplained anomaly appeared in the depths of a dungeon and disrupted the very foundation of magic. The esteemed Math Mage Guild has called upon you, a promising young Math Mage, to venture into the treacherous dungeon and restore the balance of the magical world. Can you rise to the challenge? </p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/dungeon_of_numeromancy_3.gif" alt="" /> <h2>Development</h2> <p>2023-11-28 - Major update, Improve My Game Jam 30 - <a href="https://voidgazerbon.itch.io/dungeon-of-numeromancy/devlog/642236/dungeon-of-numeromancy-improve-my-game-jam-30">Devlog on itch</a></p> https://www.lexaloffle.com/bbs/?tid=53582 https://www.lexaloffle.com/bbs/?tid=53582 Sun, 30 Jul 2023 07:48:04 UTC Hungry Potato <p> <table><tr><td> <a href="/bbs/?pid=132383#p"> <img src="/bbs/thumbs/pico8_hungrypotato-3.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=132383#p"> Hungry Potato</a><br><br> by <a href="/bbs/?uid=79679"> voidgazerBon</a> <br><br><br> <a href="/bbs/?pid=132383#p"> [Click to Play]</a> </td></tr></table> </p> <h1>Hungry potato</h1> <h2>Description:</h2> <p>In &quot;Hungry Potato&quot;, you play as a lovable potato with an insatiable appetite. Your mission is to help the famished spud capture falling food while evading many pesky enemies. </p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/hungry_potato p8_5.gif" alt="" /> <h2>Controls:</h2> <ul> <li>Left Arrow: Move Left</li> <li>Right Arrow: Move Right</li> <li>X Key: Jump</li> <li>Z Key: Turn on/off music</li> </ul> <h2>Features:</h2> <ul> <li><strong>Several Enemies</strong>: You encounter a variety of critters which are progressively more challenging to dodge.</li> <li><strong>Hunger Berserk</strong>: If the hunger grows over a threshold, the potato goes into a hungry frenzy, allowing it to devour all enemies and invulnerability at the cost of a quickly decreasing score. </li> <li><strong>Boss fight</strong>: At the end of level 25, a boss - Mr Squirrel- stops the potato on its journey. </li> </ul> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/hungry_potato_boss.gif" alt="" /> <h2>Background:</h2> <p>This is my first larger project in Pico-8. Any feedback would be greatly appreciated!</p> <p>-- update 2023-07-26</p> <ul> <li>fix issues where player would die in menu, before the game would start </li> <li>thanks <a href="https://www.lexaloffle.com/bbs/?uid=2185"> @phil</a> for feedback <ul> <li>Turn on/off music with Z-key</li> <li>improve visibility of text for level and points</li> </ul></li> </ul> <p>-- update 2023-07-27</p> <ul> <li>added difficulty options (default, easy)</li> </ul> https://www.lexaloffle.com/bbs/?tid=53543 https://www.lexaloffle.com/bbs/?tid=53543 Tue, 25 Jul 2023 18:39:26 UTC ballsoff <p> <table><tr><td> <a href="/bbs/?pid=132258#p"> <img src="/bbs/thumbs/pico8_ballsoff-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=132258#p"> ballsoff</a><br><br> by <a href="/bbs/?uid=79679"> voidgazerBon</a> <br><br><br> <a href="/bbs/?pid=132258#p"> [Click to Play]</a> </td></tr></table> </p> <h2>Description:</h2> <p>Balls Off is a local multiplayer 1v1 game created for Pico-8. Take control of a ball and compete against your friends in a thrilling battle for ball supremacy. Grow your ball by devouring smaller ones and avoid getting gobbled up by your opponent's ever-expanding ball.</p> <h2>Gameplay:</h2> <p>Each player takes control of a ball with the aim of becoming the biggest ball on the battleground. The more balls you eat, the larger you'll grow, but colliding with larger balls than you will cause your ball to shrink, making you more vulnerable to your opponent's attacks.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/79679/balls_off p8_1.gif" alt="" /> <h2>Control Scheme:</h2> <h3>Player One:</h3> <ul> <li>Up Arrow: Move Up</li> <li>Down Arrow: Move Down</li> <li>Left Arrow: Move Left</li> <li>Right Arrow: Move Right</li> </ul> <h3>Player Two:</h3> <ul> <li>E Key: Move Up</li> <li>S Key: Move Down</li> <li>D Key: Move Left</li> <li>F Key: Move Right</li> </ul> https://www.lexaloffle.com/bbs/?tid=53502 https://www.lexaloffle.com/bbs/?tid=53502 Sat, 22 Jul 2023 15:44:10 UTC