eggnog [Lexaloffle Blog Feed] stickyfoot <p> <table><tr><td> <a href="/bbs/?pid=149891#p"> <img src="/bbs/thumbs/pico8_stickyfoot-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=149891#p"> stickyfoot</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=149891#p"> [Click to Play]</a> </td></tr></table> </p> <img style="margin-bottom:16px" border=0 src="/media/22245/cutie_sm.png" alt="" /> <p>You are Stickyfoot, a squishy sewer creature who dreams of escaping to the surface world. Leap and dodge through a host of dangerous levels to escape the sewer and bask in the sunny, flowery fields above!</p> <p>A short, challenging puzzle-jumper in the vein of Chip&rsquo;s Challenge, Tomb of the Mask, and Pac-Man. Do you have what it takes to beat the gauntlet?</p> <img style="margin-bottom:16px" border=0 src="/media/22245/stickyfoot p8_5.gif" alt="" /> <h2>How to Play</h2> <p>Arrow Keys: Move<br /> Z/X: Self-destruct<br /> Enter: Pause/menu<br /> Collect all coins in each level to win. There are 56 unique levels to beat!<br /> Aim for the target score to get a gold trophy. Beat every target speed to prove you&rsquo;re the best!<br /> Select any level at any time. No unlocking required!<br /> When you take damage, you receive a time penalty, but are immediately placed at the point of your last safe jump.<br /> Select Gauntlet mode for the ultimate challenge. Beat all the levels in one go and shoot for a best time!</p> <img style="margin-bottom:16px" border=0 src="/media/22245/stickyfoot p8_6.gif" alt="" /> <h2>Credits</h2> <p>Andrew Reist: Programming, Game Design, Art, Music<br /> Playtesters: Jake, Kristin, Laine, ghettobastler, northide</p> Thu, 13 Jun 2024 13:38:13 UTC Rocket to the Top <p> <table><tr><td> <a href="/bbs/?pid=140207#p"> <img src="/bbs/thumbs/pico8_rttt-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=140207#p"> rttt</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=140207#p"> [Click to Play]</a> </td></tr></table> </p> <p><strong>Jet Cat&rsquo;s ship uses challenging controls built for kitties, and can be difficult to master. Do you have what it takes? Only YOU can Rocket to the Top in this kitty spaceflight simulator!</strong></p> <p>You&rsquo;re Jet Cat, a rookie cat pilot in the M30-W fleet. You&rsquo;ve been dispatched to an uncharted planet to investigate the surface&rsquo;s potential for life. Near the end of your mission, you find yourself trapped in a mysterious tower, filled with floating coins and cursed rubies! Do you have what it takes to master your ship&rsquo;s challenging controls, navigate the tight corridors, escape to the top of the tower, and return home with the treasure?</p> <p><strong>Controls</strong></p> <ul> <li>Up / down: change thruster angles</li> <li>Left / right: fire thrusters</li> <li>Z / X: fire cannons</li> </ul> Tue, 16 Jan 2024 15:15:58 UTC Clockhopper <p> <table><tr><td> <a href="/bbs/?pid=136301#p"> <img src="/bbs/thumbs/pico8_clockhopper-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=136301#p"> clockhopper</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=136301#p"> [Click to Play]</a> </td></tr></table> </p> <h1>CLOCKHOPPER</h1> <p><strong>Be a cute mouse!<br /> Hop around the clock!<br /> Survive!</strong></p> <p>Hickory Mouse was settling in for a warm winter&rsquo;s nap on the old quiet grandfather clock, when all of a sudden, the clock went haywire! Dodge the dangerous clock hands, and grab coins to increase your multiplier and get a high score!</p> <p><strong>Controls</strong><br /> Left / Right: Run<br /> Z / X: Jump<br /> Enter: Pause / Options</p> Tue, 24 Oct 2023 02:05:52 UTC Saving Persistent Map Data <p>Hey PICO-8 folks! I'm working on a farming sim, and immediately hit a roadblock with persistent memory for web users. Here's the issue:</p> <p>Because it's a farming sim, I need my map tiles to be changed by the player on the fly. This isn't a problem with mset(), but my issue arises when it comes time to save the map data. Saving a whole grid of map values and flags for grass/dirt/tilled dirt/vegetables/weeds/rocks requires a lot of different numbers to be saved. I understand that cstore() is an option, but that's only for cartridge players, not players on the web, if I understand correctly. And with only 64 memory slots with dget() and around 1024 map tiles to save (if I shrink the map significantly), if I translate the tiles to decimal or binary values, memory's still far too tight.</p> <p>Is there any type of memory storage or trick that has allowed any of you to store large amounts of map data persistently for web users, or am I out of luck?</p> Thu, 22 Sep 2022 15:35:27 UTC udead <p> <table><tr><td> <a href="/bbs/?pid=97658#p"> <img src="/bbs/thumbs/pico8_udead_1-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=97658#p"> udead_1</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=97658#p"> [Click to Play]</a> </td></tr></table> </p> <p><strong>U DEAD</strong></p> <p>You are a block with a face.</p> <p>Navigate the moving walls, and shoot for a high score.</p> <p>By popular demand, press Up or Down on the title screen to toggle between regular and classic modes!</p> <p><strong>Controls</strong></p> <p>[Z] Move</p> <p>[X] Manual direction change</p> <p>[Left / Right] Toggle palette</p> <p>[Enter] Pause</p> Wed, 22 Sep 2021 14:19:20 UTC TweetTweetJam 3 <p>Hey everyone! In case you haven't heard, we're holding the third TweetTweetJam over on itch, and it started today. Make a game in 560 characters or less, without using sprites!</p> <p><a href="">Itch - TweetTweetJam 3</a></p> <p>There's already a ton of participation, and it's always a very fun time, so I hope to see some of you come out! If you make anything, make sure to drop a gif on Twitter and tag it #TweetTweetJam so everybody can see your work. :)</p> <img style="margin-bottom:16px" border=0 src=" snake mini_1.gif" alt="" /> Mon, 11 Nov 2019 23:55:47 UTC Meowlionaire 1.4 <p> <table><tr><td> <a href="/bbs/?pid=66895#p"> <img src="/bbs/thumbs/pico8_meowlionaire-3.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=66895#p"> Meowlionaire 1.1</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=66895#p"> [Click to Play]</a> </td></tr></table> </p> <img style="margin-bottom:16px" border=0 src="" alt="" /> <p>What would YOU do if you were a millionaire?</p> <p>Meowlionaire knows what's up. This chubby cat is a modern-day Robin Hood, with pie-in-the-sky dreams of raiding a trove of gold, and redistributing the wealth to the feline working class. Rumors have been floating around about a billionaire's secret hoard, stashed up in the cloudtops. 1750 of those coins could feed the hungry for years, and if we're not kidding ourselves, nobody's gonna notice that they're gone. So Meowlionaire straps on a jetpack and launches into the clouds with a dream in her heart and a money sack in her paw. Equity for all, here we come!</p> <p>Controls<br /> [Arrows] Walk<br /> [Z] Jump<br /> [X] Map<br /> [Enter] Pause</p> <p>Special Moves<br /> [Jetpack] Grab a jetpack to fly sky-high!<br /> [Roof walk] Bump your head on the ceiling to hang down from it. This should be handy for crossing tricky gaps!</p> <p>Remember to check your map often. It'll show you how many coins remain in each quadrant, so you can scour each one as needed! The game ends once you've collected every last one of the game's 1750 coins. Good luck, Meowlionaire!</p> Fri, 23 Aug 2019 22:39:21 UTC Flopger <p> <table><tr><td> <a href="/bbs/?pid=62452#p"> <img src="/bbs/thumbs/pico8_flopger-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=62452#p"> flopger</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=62452#p"> [Click to Play]</a> </td></tr></table> </p> <p>Flappy Bird meets Frogger.</p> <p>I made this tiny game for elneil's PICOZONE 17-in-1 project: <a href=""></a>.</p> Sun, 03 Mar 2019 04:57:36 UTC Winterberry <p> <table><tr><td> <a href="/bbs/?pid=60130#p"> <img src="/bbs/thumbs/pico8_berry-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=60130#p"> berry</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=60130#p"> [Click to Play]</a> </td></tr></table> </p> <p>Be a bear! Eat berries! Do lots of superjumps!</p> <p>Winter Bear is looking to get chubby for the winter, but pesky snow slugs have invaded her mountain! Toss snowballs at them, and kick 'em to clear each level. But can you survive the entire winter?</p> <p>Controls:<br /> Left / Right: Walk<br /> Z: Jump<br /> X: Dig<br /> X + Left / Right: Dig horizontally<br /> Up: Pull out snowball<br /> X: Throw snowball<br /> Down + X: Superjump</p> Thu, 20 Dec 2018 04:07:12 UTC PicoPutt <p> <table><tr><td> <a href="/bbs/?pid=59320#p"> <img src="/bbs/thumbs/pico59336.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=59320#p"> PicoPutt 3.0</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=59320#p"> [Click to Play]</a> </td></tr></table> </p> <p> <table><tr><td> <a href="/bbs/?pid=59320#p"> <img src="/bbs/thumbs/pico59324.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=59320#p"> PicoPutt 2.0</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=59320#p"> [Click to Play]</a> </td></tr></table> </p> <p> <table><tr><td> <a href="/bbs/?pid=59320#p"> <img src="/bbs/thumbs/pico59319.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=59320#p"> PicoPutt</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=59320#p"> [Click to Play]</a> </td></tr></table> </p> <p>Leave behind everyday life, and enter a relaxing, all-inclusive golf experience with randomly-generated levels and course conditions. Welcome to PicoPutt.</p> <p><strong>Controls:</strong><br /> Arrow Keys: Select angle.<br /> Z: Begin shot. Press Z again to shoot.</p> Sat, 24 Nov 2018 18:16:30 UTC Mystery Tweetcart <p> <table><tr><td> <a href="/bbs/?pid=58924#p"> <img src="/bbs/thumbs/pico58923.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=58924#p"> Mystery Tweetcart</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=58924#p"> [Click to Play]</a> </td></tr></table> </p> <p>Just a work in progress.</p> Sat, 10 Nov 2018 18:16:34 UTC Lefty <p> <table><tr><td> <a href="/bbs/?pid=58560#p"> <img src="/bbs/thumbs/pico58559.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=58560#p"> Lefty</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=58560#p"> [Click to Play]</a> </td></tr></table> </p> <p><em>An Asteroids homage with a left twist.</em></p> <p>What a situation! You're stuck in an asteroid field, but your ship will only turn to the left! Power down on the throttle, mash your lasers, and put your reflexes to the test!</p> <p>Collect all 15 ships! Every ship has its own stats: speed, spin, acceleration, drag, and laser attributes. Remember, you need to use your newest ship if you want to unlock the next one!</p> <p>Controls:<br /> Z: Throttle<br /> X: Laser</p> <p>Left / Right: Select ship on title screen when unlocked<br /> Up / Down: Toggle palette</p> <p>Alternate Controls:<br /> ESDFWA</p> Wed, 31 Oct 2018 00:57:33 UTC Coffee Bug <p> <table><tr><td> <a href="/bbs/?pid=56944#p"> <img src="/bbs/thumbs/pico56943.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=56944#p"> Coffee Bug</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=56944#p"> [Click to Play]</a> </td></tr></table> </p> <p>Coffee Bug loves coffee mugs! That's why the critter built a coffee shop in the forest, where creatures of all shapes and sizes can come to kick back, sip a hot cup a' joe, and relax. There's a field of genetically modified crops outside, growing coffee straight into the cup without the need for beans, roasting or brewing!</p> <p>Harvest as much coffee as possible, for the love of the bean, and for the love of your patrons! But keep in mind, the sweet aroma of your rich blend has reached the nostrils of some hooligans!</p> <p><strong>Instructions:</strong><br /> Touch coffee mugs to pick them up! Take them to your cafe for points.<br /> Throw coffee mugs with [Z]! Hit baddies to stun them!<br /> Baddies can also be thrown into the shop, to be turned into paying customers. Basically, if you can grab it, toss it or knock it over, try throwing it into the cafe!</p> <p><strong>Controls:</strong><br /> Arrow Keys: Walk<br /> Z: Throw Mugs</p> <p><strong>Alternate Controls:</strong><br /> ESDF: Walk<br /> W: Throw Mugs</p> Thu, 20 Sep 2018 17:47:08 UTC ESDF Input Functions <p> <table><tr><td> <a href="/bbs/?pid=56193#p"> <img src="/bbs/thumbs/pico56192.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=56193#p"> ESDF Input Functions</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=56193#p"> [Click to Play]</a> </td></tr></table> </p> <p>PICO-8 has built in ESDF controls, but they need to be accessed from inside btn() and btnp(), by calling btn(x,1) or btn(x,0), as if you're setting up separate inputs for separate players. But what if you want to use ESDF as an alternate control scheme for a single player, so the player can alternate between the arrow keys and ESDF, depending on their preference?</p> <p>Insert bt() and btp() into your program, and call them instead of btn() and btnp(). This small change will allow players to use esdf controls, with minor edits to your code!</p> Tue, 04 Sep 2018 20:40:17 UTC A Hat on Time <p> <table><tr><td> <a href="/bbs/?pid=55619#p"> <img src="/bbs/thumbs/pico55617.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=55619#p"> A Hat on Time</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=55619#p"> [Click to Play]</a> </td></tr></table> </p> <p>The Conductor's train went off the rails near the desolate plains of Ash Town, so Hat Kid has returned to the planet to make sure her friends are okay, and to find a mysterious relic! Grab all 30 time pieces in this short platformer, based on the game A Hat in Time!</p> <p>Arrow Keys: Walk</p> <p>Z: Jump</p> <p>X: Hookshot (when near a hook)</p> <p>This fangame was created for #DEMAKEJAM. All characters and music are recreated homages to content in the original game. Buy A Hat in Time here: <a href=""></a></p> Fri, 24 Aug 2018 18:41:46 UTC Vector Duck - Normalized Vector Cart <p> <table><tr><td> <a href="/bbs/?pid=55295#p"> <img src="/bbs/thumbs/pico55294.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=55295#p"> Vector Duck - Normalized Vector Cart</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=55295#p"> [Click to Play]</a> </td></tr></table> </p> <p>This cart outlines a fairly simple way in which diagonal vectors can be normalized, to avoid super-fast diagonal movement. On tab 0, you can check out the normalization code, and an example of where you should drop it in your code to make it work!</p> <p>Feel free to use this function in your code, or to revise the math to make a more efficient system! The movement is a little jittery, so there's definitely room for improvement!</p> <p>Also ... Vector the Skateboarding Duck might feature in future games. We'll see!</p> Thu, 16 Aug 2018 23:10:41 UTC PICO-ATE <p>Hey everybody!</p> <p>I'm starting a PICO-8 indexing project called PICO-ATE ( It's a resource dump site for templates and tutorials that might be too niche or specific for our wiki or Github pages. Right now we've got a template for creating printable PICO-8 game manuals, as well as a game tutorial by <a href=""> @misato</a> and a Newgrounds Medal tutorial by <a href=""> @Bigaston</a>.</p> <p>I'd love to host any tutorials, templates or weird one-offs that any of you might have! If anybody is interested, either dump your link in this thread, or hit me up on Twitter (@platformalist) and I'll review the content!</p> Thu, 02 Aug 2018 10:43:31 UTC The Birthday Problem <p> <table><tr><td> <a href="/bbs/?pid=53367#p"> <img src="/bbs/thumbs/pico53366.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=53367#p"> The Birthday Problem</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=53367#p"> [Click to Play]</a> </td></tr></table> </p> <p><strong>From Wikipedia:</strong><br /> In probability theory, the birthday problem or birthday paradox concerns the probability that, in a set of <em>n</em> randomly chosen people, some pair of them will have the same birthday. By the pigeonhole principle, the probability reaches 100% when the number of people reaches 367 (since there are only 366 possible birthdays, including February 29). However, 99.9% probability is reached with just 70 people, and 50% probability with 23 people.</p> <hr /> <p>Not sure why The Birthday Problem blows my mind, but it got under my skin today, and I just HAD to make a visual representation of it. Press [Z] to generate a birthday for each of the 70 cakes. Each cake is assigned a value between 1 and 366 (1 for each day of the year). If there are two matching birthdays, their candles light up! If you want to see it represented numerically instead of visually, press [X]!</p> Fri, 08 Jun 2018 00:33:01 UTC Waddleball <p> <table><tr><td> <a href="/bbs/?pid=51494#p"> <img src="/bbs/thumbs/pico8_waddleball_revision-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=51494#p"> waddleball_revision</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=51494#p"> [Click to Play]</a> </td></tr></table> </p> <p>It's the Waddleball Grand Championship! Competitors must master the art of The Waddle if they hope to emerge victorious!</p> <p>Left arrow key: Waddle left<br /> Right arrow key: Waddle right<br /> Alternate arrow keys: Waddle straight<br /> Press and hold either key to dash<br /> X or Z: Choose or exit level</p> <p>You are Waddleduck, a chubby duck with the heart of a champion! Prove your mettle in 6 minigames by booting moles, stomping on tiles and destroying asteroids! Or, relax in free-play mode and kick some balls around.</p> <p>Waddleball V1.2 fixes some stability issues in the Mole Whacker and Duck Defender modes, and also fixes a sprite sizing bug at the start of each level.</p> Tue, 10 Apr 2018 10:06:22 UTC Cat Bandit <p> <table><tr><td> <a href="/bbs/?pid=50301#p"> <img src="/bbs/thumbs/pico50300.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=50301#p"> Cat Bandit</a><br><br> by <a href="/bbs/?uid=22245"> eggnog</a> <br><br><br> <a href="/bbs/?pid=50301#p"> [Click to Play]</a> </td></tr></table> </p> <p>Slugs have stolen the world's supply of shiny diamonds! It's time for a hero to take them back.</p> <p>You are that hero. You are ... CAT BANDIT.</p> <p>Break into every last room of Slug Bank, and steal the diamonds back! Do you have what it takes to become a world-class thief?</p> <p><strong>Instructions</strong><br /> Arrow Keys: Move<br /> Z: Dash</p> <p><strong>Level Challenges:</strong></p> <ol> <li>Nab the diamond and get to the exit!</li> <li>Grab all the coins!</li> <li>Don't break any vases!</li> <li>Escape within the time limit!</li> <li>Complete all four challenges in one run!</li> </ol> Mon, 12 Mar 2018 10:08:46 UTC