enargy [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=16975 Voxajam Announcement Cart - how to make Vox games in the pico8 style <p>Just wanted to cross-post this here -- Voxajam is happening all through February, and to announce it <a href="https://www.lexaloffle.com/bbs/?uid=1281"> @Eiyeron</a> and I put together over a dozen little demos to help pico-8 devs wade into the waters of Voxatron.</p> <p>These all ignore Voxatron's built-in actor/physics systems, and work by overriding _init, _update, and _draw to create games in a fashion that isn't all that different from making a pico-8 title.</p> <p>If you already have Voxatron (or are a pico-8 owner looking to take advantage of the $5 'upgrade' to it -- <a href="https://www.lexaloffle.com/purchase.php?product=add_voxatron">https://www.lexaloffle.com/purchase.php?product=add_voxatron</a> ), I think this could definitely help bridge the gap and let you hit the ground running.</p> <p>Announcement cart is here:</p> <p><a href="https://www.lexaloffle.com/bbs/?tid=32932">https://www.lexaloffle.com/bbs/?tid=32932</a></p> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/jamprev.gif" alt="" /> https://www.lexaloffle.com/bbs/?tid=32934 https://www.lexaloffle.com/bbs/?tid=32934 Fri, 18 Jan 2019 16:32:50 UTC voxajam2019 <p> <table><tr><td> <a href="/bbs/?pid=60963#p"> <img src="/bbs/thumbs/vox_voxajam2019-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=60963#p"> voxajam2019</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=60963#p"> [Click to Play]</a> </td></tr></table> </p> <p>Voxajam 2019 is LIVE!! Al February long!!</p> <p>Details are in the cart, along with some demos and helper functions of varying type/depth made by myself and <a href="https://www.lexaloffle.com/bbs/?uid=1281"> @Eiyeron</a> -- feel free to take a look and use any of them to help get you started! They should be organized so that you can just:</p> <ol> <li>copy an asset directory</li> <li>change the names of the name_i, name_u, and name_d functions to _init, _update60, and _draw, respectively</li> </ol> <p>Here are the details again for convenience:</p> <p>&quot;welcome to voxajam 2019!</p> <ul> <li> <p>what: a voxatron jam<br /> theme: &quot;so much more<br /> than 'voxatron'&quot;<br /> there are no official<br /> limitations<br /> ..but why not make something<br /> outside the default<br /> 'robotron' style?<br /> (a neat effect, a toy, a tool<br /> a tweetcart, a full game--<br /> anything!) </p> <ul> <li>when: all february 2019</li> <li>where: voxatron forums!<br /> (lexaloffle.com/bbs)<br /> and itch.io/jam/voxajam<br /> use '#voxajam' on twitter<br /> press ❎ to view some demos<br /> and examples!&quot;</li> </ul> </li> </ul> <p>If you have questions or suggestions, please post here in the thread or hit me up on twitter (<a href="https://www.lexaloffle.com/bbs/?uid=16975"> @enargy</a>)<br /> (helping spread the word by RTing this tweet would be appreciated also -- <a href="https://twitter.com/Enargy/status/1086287474127720449">https://twitter.com/Enargy/status/1086287474127720449</a> )</p> <p>Oh yeah if you have any questions let me know -- there's also an easter egg (or two) hidden in the announcement cart if anyone cares to look :p</p> https://www.lexaloffle.com/bbs/?tid=32932 https://www.lexaloffle.com/bbs/?tid=32932 Fri, 18 Jan 2019 15:37:02 UTC Holiday Pachi-Photo! (Advent Day 15) <p> <table><tr><td> <a href="/bbs/?pid=60003#p"> <img src="/bbs/thumbs/pico8_holipachiphoto2018-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=60003#p"> holipachiphoto2018</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=60003#p"> [Click to Play]</a> </td></tr></table> </p> <p>The Holiday Advent Calendar fun continues!</p> <p>Story: It's close to the holiday break, and a bored young student scribbles seasonal pictures. As he begins to drift off to sleep, they start to come to life..</p> <p>Left/Right - move cursor<br /> X - drop ball</p> <p>Try to clear all boards in under 35 balls to unlock a new mode (Mouse required):<br /> Up/Down - adjust ball size<br /> Left click - (Ball) drop ball / (Line) click &amp; drag to draw line / (Clear balls) delete balls<br /> Right click - toggle modes</p> <p>Credits -</p> <p><a href="https://www.lexaloffle.com/bbs/?uid=11292"> @Gruber</a> - Provided the awesome music track! (on twitter as www.twitter.com/gruber_music)<br /> <a href="https://www.lexaloffle.com/bbs/?uid=16330"> @2darray</a> &amp; <a href="https://www.lexaloffle.com/bbs/?uid=12874"> @Felice</a> - Helped learn me some vector math! Thank both of you for all your help and feedback<br /> The Whole 2018 Pico-8 Advent Crew - A hotbed of good notes and constantly percolating creativity -- seeing all the entries gradually come to life is so cool<br /> My kids - The world's greatest playtesters and focus group ;)</p> <p>The engine is still a tad buggy but I'm going to keep working at it. With a little tweaking there's a few games I'd like to get out of this framework in the near future.. :)</p> https://www.lexaloffle.com/bbs/?tid=32570 https://www.lexaloffle.com/bbs/?tid=32570 Fri, 14 Dec 2018 16:27:52 UTC Monster Mix and Match Jam Gallery Cart <p> <table><tr><td> <a href="/bbs/?pid=58356#p"> <img src="/bbs/thumbs/pico58355.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=58356#p"> Monster Mix and Match Jam Gallery Cart</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=58356#p"> [Click to Play]</a> </td></tr></table> </p> <p>10/24/2018 - Just a humble #MMAMJam gallery cart with absolutely no hidden thingies. Cough.</p> <p>Special thanks to:</p> <p><a href="https://twitter.com/mtths_flk"><a href="https://www.lexaloffle.com/bbs/?uid=30188"> @matthias</a>//@mtths_flk</a> - <a href="https://www.lexaloffle.com/bbs/?tid=32068">Red//Black</a><br /> <a href="https://twitter.com/mccolgst"><a href="https://www.lexaloffle.com/bbs/?uid=24246"> @mccolgst</a></a> - <a href="https://www.lexaloffle.com/bbs/?tid=32067">BGHOULED</a><br /> <a href="https://twitter.com/grumpydev"><a href="https://www.lexaloffle.com/bbs/?uid=31046"> @Grumpydev</a></a> - <a href="https://www.lexaloffle.com/bbs/?tid=32001">eMonstery</a><br /> <a href="https://twitter.com/dollarone"><a href="https://www.lexaloffle.com/bbs/?uid=11290"> @dollarone</a></a> - <a href="https://www.lexaloffle.com/bbs/?tid=32071">Wizard Duels</a><br /> <a href="https://twitter.com/robuttley">@robuttley</a> &amp; <a href="https://twitter.com/weareroad"><a href="https://www.lexaloffle.com/bbs/?uid=32080"> @weareroad</a></a> - <a href="https://www.lexaloffle.com/bbs/?tid=32117">3d Picoh Mummy</a></p> <p>PLEASE consider taking a minute to give them some feedback. Or maybe just shout at them on twitter iunno that's probably okay too</p> https://www.lexaloffle.com/bbs/?tid=32118 https://www.lexaloffle.com/bbs/?tid=32118 Wed, 24 Oct 2018 13:11:45 UTC Got-Ya!&quot; - A Pico-8 Gacha Game -- 56 cards, new secrets <p> <table><tr><td> <a href="/bbs/?pid=57210#p"> <img src="/bbs/thumbs/pico58353.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=57210#p"> Got-Ya!&quot; - A Pico-8 Gacha Game -- 56 cards, new secrets</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=57210#p"> [Click to Play]</a> </td></tr></table> </p> <p>UPDATE 10/24 - Up to 56 cards, along with new secrets:<br /> [NOTE: 34 and 55 are /only/ obtainable by finding secrets in other 'games'..]</p> <p>Also, streaks should no longer reset at midnight so yay.</p> <p>UPDATE 10/09 - 2 more monster-iffic cards!</p> <p>UPDATE 10/08 - Another day, another 2 cards :) These feature The Conductor - Electric Ghost. It also brings the total card count up to 50!</p> <p>UPDATE 10/07 - 2 MORE cards, this time featuring Della Muerte - Undead Mahou Shoujo!</p> <p>UPDATE 10/06 - 2 more cards, this time of the lupine persuasion. Try to uncover Felicia - Furred But Fashionable</p> <p>UPDATE: 10/05 - Some graphics tweaks to make portraits look nicer! And yet more cards -- These 2 feature Cecilia - Weird Detective!</p> <p>UPDATE: 10/04 - You know the drill - 2 more cards. And these suck.. blood! :D Introducing Vera - Vampire Adventurer!</p> <p>UPDATE: 10/03 - 2 more spooky cards -- up to 40 to collect now!</p> <p>UPDATE: 10/02 - 2 more spooky cards brings the total to 38! Faria - Undead Queen get!<br /> Also! You can now pick either 'any' or from one random set of 10 sequential cards.</p> <p>UPDATE: 10/01 - October/Halloween updates have begun! 2 more cards! Roll for Sylvia the Slacker Witch. Or don't. You know like.. whatever.</p> <p>UPDATE: 9/29 - Now the cooldown works differently -- you can 'login' up to once an hour. The higher your streak, the more tokens you can potentially win during the login roulette minigame.</p> <p>TIP: The more times you login in during the same day, the more tokens you can get when you play roulette. MAX Streak is now 8 as well, because.. well, pico-8.</p> <p>[EDIT: New version fixes a bug where only Wandering Fluff would show up -- and adds AUTO-SCRATCH (hold O/Z or Right Mouse Button to have the computer scratch for you)]</p> <p><strong>UPDATE</strong> Starting in October, there will be 13 Days of updates Oooooo (all leading up to the end on #MMAMJam on Saturday the 14th). Updates will include new (SPOOOOKY!) characters and.. other things :) Stay tuned!</p> <p>Make an account!</p> <p>Collect random cards!</p> <p>Scratching is addictive!</p> <p>Come back HOURLY to [LOGIN] for more chances to win!</p> <p>FYI, joypad (or keyboard) and mouse should both work pretty well -- I tried to make using either (or even both) pretty seamless and intuitive.</p> <p>(Apologies in advance if this marks the end of civilization as we know it)</p> <p>Now also on itch: <a href="https://enargy.itch.io/got-ya">https://enargy.itch.io/got-ya</a></p> https://www.lexaloffle.com/bbs/?tid=31955 https://www.lexaloffle.com/bbs/?tid=31955 Fri, 28 Sep 2018 11:54:01 UTC Monster Mix and Mash Jam Announcement Cart -- easter egg update <p> <table><tr><td> <a href="/bbs/?pid=56616#p"> <img src="/bbs/thumbs/pico58352.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=56616#p"> Monster Mix and Mash Jam Announcement Cart</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=56616#p"> [Click to Play]</a> </td></tr></table> </p> <p>10/24/2018 - This update just makes it so that /anyone/ that finds the easter egg (using this version of the cart) will be able to reap a 'prize' from Got-Ya, another game I made here: <a href="https://www.lexaloffle.com/bbs/?tid=31955">https://www.lexaloffle.com/bbs/?tid=31955</a></p> <p>I really should have done it this way from the start but oh well.</p> <p>So.. if you already know where to look, look again. :)</p> <p><strong>==</strong> Whoever finds the easter egg in the announcement cart first (you'll know it when you see it) gets a prize <strong>==</strong></p> <p>Start now or whenever you like; it's supposed to be pretty casual, but there is a deadline of Sunday, October 14th.</p> <p>Only theme is that you 'pick at least one' from:</p> <ul> <li>monsters</li> <li>masquerade</li> <li>mystery</li> <li>candy</li> <li>curses</li> <li>collection</li> </ul> <p>By popular demand, the deadline is officially extended to Sunday, October 14th</p> <p>And you can now also join the jam using itch here:</p> <p><a href="https://itch.io/jam/monster-mix-and-mash-jam">https://itch.io/jam/monster-mix-and-mash-jam</a></p> <p>(Or just use the lexaloffle thread -- whatever you want)</p> https://www.lexaloffle.com/bbs/?tid=31868 https://www.lexaloffle.com/bbs/?tid=31868 Thu, 13 Sep 2018 14:04:47 UTC BBS With Input Test <p> <table><tr><td> <a href="/bbs/?pid=55941#p"> <img src="/bbs/thumbs/pico55966.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=55941#p"> BBS With Input Test x.x</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=55941#p"> [Click to Play]</a> </td></tr></table> </p> <p>Use &quot;connect 55941&quot; to connect to this test cart.</p> <p>It shows a method to provide a menu, return to the client cart, accept some input, and return to the cart to parse the input.</p> https://www.lexaloffle.com/bbs/?tid=31781 https://www.lexaloffle.com/bbs/?tid=31781 Fri, 31 Aug 2018 13:05:22 UTC Test BBS <p> <table><tr><td> <a href="/bbs/?pid=55649#p"> <img src="/bbs/thumbs/pico55648.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=55649#p"> Test BBS x.x</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=55649#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is a test BBS location. It runs some diagnostics.</p> https://www.lexaloffle.com/bbs/?tid=31739 https://www.lexaloffle.com/bbs/?tid=31739 Sat, 25 Aug 2018 03:18:12 UTC BBS <p> <table><tr><td> <a href="/bbs/?pid=55644#p"> <img src="/bbs/thumbs/pico55992.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=55644#p"> BBS Terminal Emulator</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=55644#p"> [Click to Play]</a> </td></tr></table> </p> <p>Update: text background color support</p> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/bbs_201808313.gif" width=256 height=256 alt="" /> <p>Update: some debug features..<br /> Update: 'help' function and basic error handling</p> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/bbs terminal emulator_1.gif" width=256 height=256 alt="" /> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/bbs terminal emulator_0.gif" width=256 height=256 alt="" /> <p>If you enter &quot;Connect 123456&quot; where 123456 is a THREAD ID, it will try to connect to that cart.</p> <p>Please only use valid BBS locations.</p> <p>To test your pico-8 BBS terminal emulator, try going to 55648</p> <p>And to test a simple cart 'bbs' that accepts input, try out 55941</p> <p>Next up is going to be a CNS -- Cart Name Server -- to store registered BBS cart locations you can connect to.</p> <p>NOTE: From my testing, this should work in the desktop version of pico8. But it's pretty buggy on the forum so far. I'm thinking it has to do with how the web player in the forum handles some of the keyboard input differently vs in the desktop version of pico8.</p> https://www.lexaloffle.com/bbs/?tid=31738 https://www.lexaloffle.com/bbs/?tid=31738 Sat, 25 Aug 2018 03:10:00 UTC PSTVania - Please Steal This .. 'Vania <p> <table><tr><td> <a href="/bbs/?pid=55263#p"> <img src="/bbs/thumbs/pico55613.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=55263#p"> PSTVania - Please Steal This .. 'Vania 0.02</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=55263#p"> [Click to Play]</a> </td></tr></table> </p> <p>2018/08/24</p> <p>Itty bitty baby update! I want to keep this weekly to make sure it gets finished before the new year:<br /> *A small bit more structure. And ... secret object 'C' has been added.</p> <p> <table><tr><td> <a href="/bbs/?pid=55263#p"> <img src="/bbs/thumbs/pico55261.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=55263#p"> PSTVania - Please Steal This .. 'Vania</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=55263#p"> [Click to Play]</a> </td></tr></table> </p> <p>I said I'd upload something to do with this within the week<br /> so here you go:</p> <p>Z - Jump<br /> X - Shoot<br /> S - Toggle palette</p> <p>A little of the framework is set. I'm going to clean things up a bit and add more features next week.</p> <p>You can use the code/art here for whatever you want. The goal is to make something people can use/learn from. Fair warning that the codebase isn't great atm; expect improvements next update. The lil robot suit thing is a character I use in stuff, but you can have her cameo in a game or whatever. It's not a big deal.</p> <p>Feel free to request features or leave feedback here.</p> https://www.lexaloffle.com/bbs/?tid=31690 https://www.lexaloffle.com/bbs/?tid=31690 Thu, 16 Aug 2018 16:58:10 UTC Wandering Fluff <p> <table><tr><td> <a href="/bbs/?pid=52289#p"> <img src="/bbs/thumbs/pico52300.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=52289#p"> Wandering Fluff v1.17</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=52289#p"> [Click to Play]</a> </td></tr></table> </p> <p>[edit: slight animation improvement, bugfix]</p> <p>Press X to jump over the hazards. And try to catch the birds for extra points.</p> <p>High score is saved using cartdata.</p> <p>This is a late birthday present for a good friend (Matt). The little fluff is a character we used to doodle a lot when we were supposed to be paying attention in class. It was fun to make it come to life for a cart.</p> <p>Happy Birthday, Matt! Now you are old. Ha! Soooo sooo old, you old guy.</p> https://www.lexaloffle.com/bbs/?tid=31222 https://www.lexaloffle.com/bbs/?tid=31222 Wed, 02 May 2018 13:14:23 UTC Kitten Ball v1.5 - Bigger Stages, up to 8 ai/cpu/teams (Kitty soccer played with <p> <table><tr><td> <a href="/bbs/?pid=50619#p"> <img src="/bbs/thumbs/pico50705.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=50619#p"> Kitten Ball bigger stages + up to 8 human or cpu players (Kitty soccer played wi</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=50619#p"> [Click to Play]</a> </td></tr></table> </p> <p>2018-03-22</p> <p>UPDATE: This version adds support for up to 8 AI or human players and a variety of stage sizes. Players (humans and AI) can be on any combination of up to 8 teams.</p> <p>2018-03-20</p> <p>UPDATE: This version adds support for AI opponents. You can have up to 7 of them. And up to 2 human players. Not fully tested, so please leave feedback about any bugs/crash issues.</p> <p>Instructions:</p> <p>Player 1 starts on Offense with Player 2 on Defense.</p> <p>Offense players can grab and then toss the ball towards the goal. While the ball is held, the Defense can not swat it away, BUT the ball can only be held for ~1.5 seconds at a time.</p> <p>Defense players can only swat the ball. Their goal is to move the ball away from the Offense players -- if the ball hits the goal, it only 'counts' if the Offense player was the last person to toss it.</p> <p>As the ball moves, the yarn unravels and the ball becomes smaller. This is used instead of a timer or score limit -- when the yarn runs out completely, the teams switch sides and Player 2 has a chance to play Offense. After Player 2's yarn has expired, the winner is the player with the higher score.</p> <p>Player 1 -</p> <p>Cursor keys (up/down/left/right) - Move Up/Down/Left/Right</p> <p>Z/X/C/V - (Defense) Swat / (Offense) Grab/ Toss yarn</p> <p>Player 2 - </p> <p>E/D/S/F - Move Up/Down/Left/Right</p> <p>Q/W - (Defense) Swat / (Offense) Grab/ Toss yarn</p> <p>Description:</p> <p>'Pong' game made for the #Femijam 4 &quot;Cute Pong&quot; game jam -- this is a late entry; I'm uploading on 3/20, and subs were due on 3/19 at ~1 am. Don't forget to check out the other femijam entires! :)</p> <p>Right now it supports 2 players and a single screen map.. If anyone can help playtest, I'd like to add support for up to 8 players, split across up to 8 teams. And larger maps. Anyway, if you want to help test, please shout at me on twitter (<a href="https://www.lexaloffle.com/bbs/?uid=16975"> @enargy</a>) or leave a comment here.</p> <p>Based on a game described in the Upside Down Magic series by Emily Jenkins, Lauren Myracle, and Sarah Mlynowski. There, it's played by polymorphed magic students (Fluxers) and there's some verticality at play with the goals. Here, the rules and gameplay are modified to be more like Pong (the theme of the jam).</p> <p>About the series, my daughter (6) and I have read the first two so far, and the books are really neat.</p> https://www.lexaloffle.com/bbs/?tid=30976 https://www.lexaloffle.com/bbs/?tid=30976 Tue, 20 Mar 2018 11:27:27 UTC #3CJam Interactive Hub Cart v1.666 - Adds Spiritboard + 2 new masks <p> <table><tr><td> <a href="/bbs/?pid=46808#p"> <img src="/bbs/thumbs/pico46915.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=46808#p"> #3CJam Hub Cart v1.666 - Spiritboard + 2 new masks</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=46808#p"> [Click to Play]</a> </td></tr></table> </p> <p>-- 12/1/17 --<br /> Version 1.666 !<br /> A new item and a new #3CJam cart have been added!</p> <p>Sorry it's not much of a puzzle to unlock this one :/ If I'd had space, I would have done something neater, BUT.. there are also now TWO Spiritboard-inspired masks to find :)</p> <p>(also button prompts have been fixed)</p> <p>-- 11/29/17 --<br /> EDIT: Bugfix release has replaced the original version:<br /> -Corrects some issues with cart loading<br /> -Music is less random (now only cycles when using a door)<br /> -tweaked a few puzzles<br /> -note: Do NOT mess with haunted hardware -- who KNOWS what could happen?<br /> -note: Also do NOT mess with controller 2. I mean, who KNOWS what could happen??<br /> -note: Do NOT experiment with items -- who KNOWS what could happen?<br /> -note: Do NOT, I repeat do NOT look for odd-numbered houses. They probably don't even exist anywhere. It isn't healthy to imagine such things. Try to stay grounded instead.</p> <p>The #3CJam 2017 hub cart is finally complete!<br /> This isn't the witch game that castpixel and I started on as a 3cjam entry. It's.. something else.<br /> &quot;What is it, then?&quot; you ask??<br /> Well.. You'll have to explore and find out for yourself. :)</p> <p>If you get stuck, feel free to post here in the thread or twitter.</p> <p>Manual:</p> <p>[O] (z) - 'Jump'<br /> [X] (x) - 'Action'<br /> Other buttons: Explained as needed (mostly)</p> <p>There.<br /> Are.<br /> Secrets.<br /> &gt;:)</p> <p>Credits:</p> <p>HUGE thanks to..<br /> Hub art/code/music - <a href="https://www.lexaloffle.com/bbs/?uid=16975"> @enargy</a><br /> Playtesting &amp; feedback - <a href="https://www.lexaloffle.com/bbs/?uid=11378"> <a href="https://www.lexaloffle.com/bbs/?uid=11378"> @castpixel</a></a><br /> Playtesting &amp; feedback - eggnog (@platformalist)<br /> Playtesting &amp; feedback - Ollie, Lucas, Stella<br /> Fanart &amp; feedback - Pako</p> <p>ALL of the #3CJam 2017 contributors -- without you, something like this couldn't exist:<br /> Eggnog (Spoopy)<br /> Jusiv (Night Fright Flight)<br /> mccolgst (Boo is missing)<br /> rahrahrah (It had to be bats!!)<br /> guerragames (Skulldude)<br /> taeckerwyss (Cruiser Kid)<br /> s4e (Halloween Casino)<br /> npckc (Ghosts in the Garden)<br /> liquidream (Hallowe3n)<br /> frescogusto (Skelethrone)<br /> dollarone (Happy Larry and the Vampire Bat)<br /> overkill (Wandering Magic)<br /> kittenm4ster (Hammerstreik 1517)<br /> 106 games (0102)</p> <p>And another huge thanks to <a href="https://www.lexaloffle.com/bbs/?uid=11378"> <a href="https://www.lexaloffle.com/bbs/?uid=11378"> @castpixel</a></a> for patiently letting me indulge in this 'small little uh.. game browser thing..?' that turned into a.. wow, yeah officially a month long project.</p> <p>Oh and uh.. keep your eyes peeled for updates on picOS.</p> https://www.lexaloffle.com/bbs/?tid=30342 https://www.lexaloffle.com/bbs/?tid=30342 Wed, 29 Nov 2017 01:05:46 UTC October is 3-COLOR Jam Month #3CJam - Starts 10/1 thru 10/30- Spookytime! <p>-- 11/13/17 --</p> <p>Soon. :)</p> <p>-- 10/27/2017 ---<br /> REMINDER! You've got one weekend left :)</p> <p>To be specific, you need to finish your games at some point on 10/30 and upload them by/on 10/31. Don't worry about getting it uploaded exactly before the stroke of midnight or anything; this is a chill jam...</p> <p>Buuuuutttt.... if you get your games in before mid-day on 10/31 and post the cartridge ID (that '[ # 02156489# ]' thing you use to display it in a forum post) in this thread (or send it to me on twitter, I guess -- <a href="https://www.lexaloffle.com/bbs/?uid=16975"> <a href="https://www.lexaloffle.com/bbs/?uid=16975"> @enargy</a></a>)... you'll be happily surprised.<br /> For reasons. :)<br /> Trust me.<br /> [evil, secret laughter]</p> <p>As for our project, I still have a ways to go before making use of all of this amazing art by <a href="https://www.lexaloffle.com/bbs/?uid=11378"> <a href="https://www.lexaloffle.com/bbs/?uid=11378"> @castpixel</a></a> but here's an update gif:</p> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/PICO-8_12.gif" width=256 height=256 alt="" /> <p>Good luck and happy jamming! Have a spoooooky weekend! I can't wait to check out all the things I've been seeing previewed!</p> <p>--- 10/13/2017 ---<br /> Reminder that the #3CJam -- the 3 Color Jam -- is running all month. Feel free to take a week. Or a day. Or even just an hour -- it's all up to you. Just make sure you only use 3 unique colors on-screen (at a time).</p> <p>Here's some progress on the entry <a href="https://www.lexaloffle.com/bbs/?uid=11378"> <a href="https://www.lexaloffle.com/bbs/?uid=11378"> @castpixel</a></a> and I are working on -- </p> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/PICO-8_257.gif" width=256 height=256 alt="" /> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/PICO-8_259.gif" width=256 height=256 alt="" /> <p>Announcement Cart:</p> <p> <table><tr><td> <a href="/bbs/?pid=44804#p"> <img src="/bbs/thumbs/pico44802.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=44804#p"> October is 3-COLOR Jam Month #3CJam - Starts 10/1/2017 - 10/30/2017-Make with th</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=44804#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is announcing the October 3-Color Jam!<br /> Co-hosted by Enargy and Castpixel</p> <p>-- Work as you like any time between 10/1 and 10/30<br /> -- Games must be uploaded by 10/31 (so we can play them on/by Halloween, of course!)<br /> -- RESTRICTIONS --</p> <ul> <li>Only 3 colors may be used (if you want the palette to be configurable, that's fine -- the hard limit here is: &quot;only 3 colors should ever appear on the player's monitor during any given frame.&quot; Yes, exactly what I just said.)</li> <li>Games should be spooky! Spooookkkkyyyy! <ul> <li>Spoopy is also fine. Which is sort of like spooky but silly. Just.. it's officially the best month of the best season in the Northern Hemisphere though, so let's celebrate it! Bats, cats, vampires, witches, mummies, goblins, mad scientists, time travel, movie monsters, ghosts, possession, psychics, haunted mansions, cursed treasure, cannnndddyyy, trick or treating, twilight zone marathons, bad young adult horror, corny pulp horror, things in the closet, skeletons -- I will literally break the character on the this post if I'm allowed to continue.. (I really like this month!)</li> </ul></li> <li>There are no time limits aside from the 'due date' of 10/31. If you want to bang out something in a day, go for it. If you want to take a week, go for it. If you want to use your weekends from now until Halloween -- that's also fine. And you're also free to upload your game at any time if you happen to finish early.</li> </ul> <p>--TIPS--<br /> ~ simple is fine -- you could even just use 2 colors (say, black and red Virtual Boy style?) if you wanted<br /> ~ 2 bits per pixel means you can fit a LOT of graphics in a small amount of sprite space<br /> ~ Working in teams is ok<br /> ~ Submitting more than one cart is okay<br /> ~ Text-based games (spooky choose your own adventure game??) are okay<br /> ~ Art / scene demo carts are okay<br /> ~ Mini-games are fine too<br /> ~ Share progress with #3cjam and #pico8<br /> ~ If you have questions, post here or shout at me on twitter (<a href="https://www.lexaloffle.com/bbs/?uid=16975"> <a href="https://www.lexaloffle.com/bbs/?uid=16975"> @enargy</a></a>)</p> <p>Castpixel and I are working on a 2d adventure game starring a witch for our submission. Here's some of her (awesome!) mockup art to help get your creative juices flowing:</p> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/IMG_20171001_092809.jpg" width=1022 height=513 alt="" /> <p>Note that you don't have to use black/white/orange. It can be any 3 colors. Or even just 2 if you want.</p> <p>Here's an example of a very cool 2 color spooky text based pico8 game using red and black -- Mystery Hunter by Xanthas: <a href="https://www.lexaloffle.com/bbs/?tid=29162">https://www.lexaloffle.com/bbs/?tid=29162</a></p> https://www.lexaloffle.com/bbs/?tid=30018 https://www.lexaloffle.com/bbs/?tid=30018 Sun, 01 Oct 2017 03:59:07 UTC Basic Compression <p> <table><tr><td> <a href="/bbs/?pid=44439#p"> <img src="/bbs/thumbs/pico44438.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=44439#p"> Basic Compression</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=44439#p"> [Click to Play]</a> </td></tr></table> </p> <p>For <a href="https://www.lexaloffle.com/bbs/?uid=12806"> @morningtoast</a></p> <p>EDIT: This is a quick example of how to pack data (here, tables) inside of cart memory instead of the code editor, and then load it from there during runtime. To that you can reduce the compressed code size of your cart.</p> <p>It's not really proper compression, though. If you want to see that, check out this instead: <a href="https://www.lexaloffle.com/bbs/?tid=3930">https://www.lexaloffle.com/bbs/?tid=3930</a></p> https://www.lexaloffle.com/bbs/?tid=29966 https://www.lexaloffle.com/bbs/?tid=29966 Fri, 22 Sep 2017 13:00:47 UTC Vaca v1.4 (Now with standalone player/game skeleton) <p> <table><tr><td> <a href="/bbs/?pid=43066#p"> <img src="/bbs/thumbs/pico43263.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=43066#p"> Vaca Player 1.5 (Cutaway Transition Example)</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=43066#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is the same as the player below, except it's illustrating a way to link multiple animations using cutaways. Normally you would need to account for each shape in a previous frame in the new frame as they are intended to 'animate'. That can be used for interesting effects, like the cat gif below that has words transition from Japanese to Meownese. But using this structure allows you to more traditionally link completely unrelated scenes so they will be played in a sequence, before returning to the main program state. </p> <p> <table><tr><td> <a href="/bbs/?pid=43066#p"> <img src="/bbs/thumbs/pico43246.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=43066#p"> Vaca Player 1.5</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=43066#p"> [Click to Play]</a> </td></tr></table> </p> <p>INSTRUCTIONS: Use Left/Right to change the selected animation, and 'X' to play the currently selected animation.</p> <p>Here's a standalone vector player with some sample animations. The token count here is pretty high (Just under 3k ! :O) -- a version with less overhead is on the list for a future release :)</p> <hr /> <p>Vaca v1.4</p> <p>After over a month of tooling around, I have completed a pretty decent Pong clone. See?:</p> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/PICO-8_131.gif" width=256 height=256 alt="" /> <p>...Wait, what?</p> <p>Ohhh that's right. This is actually a <em>v</em>ector <em>a</em>nimation <em>c</em>reation <em>a</em>pplication. Thaaat's why I named it that..</p> <p>Here's a cart with that animation in it. Manual / instructions are in the code, but I'll reprint them at the bottom of this post:</p> <p> <table><tr><td> <a href="/bbs/?pid=43066#p"> <img src="/bbs/thumbs/pico43064.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=43066#p"> Vaca (with data) 1.4</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=43066#p"> [Click to Play]</a> </td></tr></table> </p> <p>Here's a couple sample animations I made to test things out in various states of development:</p> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/PICO-8_122.gif" width=256 height=256 alt="" /> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/PICO-8_126.gif" width=256 height=256 alt="" /> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/PICO-8_120.gif" width=256 height=256 alt="" /> <p>And here is another version of this cart that does /not/ have an animation stored so you can make your own things:</p> <p> <table><tr><td> <a href="/bbs/?pid=43066#p"> <img src="/bbs/thumbs/pico43065.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=43066#p"> Vaca (no data) 1.4</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=43066#p"> [Click to Play]</a> </td></tr></table> </p> <p>So! This thing still needs a little work, including a major change I'd like to make to how rect elements are done, and better compression for saved strings... But, I've also been working on it for long enough that I'd like to share it. If you find any crash bugs (even after all the ones I've fixed, you very well may!), please let me know!</p> <p>In addition to bugfixes and some tweaks/additions, I'm planning to release some further write ups over the next few weeks that outline some of the concepts behind this little tool. A lot of this stuff was mostly new (or forgotten -- apologies to my highschool math teachers) for me, so there were a lot of '..oh!' and '...Aha!' moments as I tried to reason things out. If I got stuck, I would usually flip through an old math text.. and sometimes I'd find I hadn't been too far from the mark. ..Of course, there were other times I'd realize I had been pretty off in the weeds, but hey whatever -- it was a fun process :)</p> <p>But yeah, the code in those carts isn't the most well written or well organized; partly due to the procedural nature of my knowledge, the need to work around token limitations, and partly well you know.. I'm kind of messy sometimes okay? But my hope is that using long-form essays will be more useful to people with questions about how this works. And along with those articles, I'll be giving some examples of how to use these animations as assets in games:</p> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/PICO-8_43.gif" width=256 height=256 alt="" /> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/PICO-8_64.gif" width=256 height=256 alt="" /> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/PICO-8_80.gif" width=256 height=256 alt="" /> <p>Here's the manual for Vaca!:</p> <p>Vaca v1.4<br /> by enargy [check comments]</p> <p>Special thanks to:</p> <ul> <li>Gustave (inspiration! This wouldn't exist without his suggestion)</li> <li>meek_nate (soundboarding)</li> <li>Felice (#{nil} issue)</li> <li>P (&quot;it makes triangles? thats uh.. great, dear..&quot;)</li> <li>All the great p8 twitter people</li> <li>and -YOU- the user</li> </ul> <ul> <li> <p>Left Click=set point(s)</p> <ul> <li>tri mode: <ul> <li>--&gt; 3 clicks --&gt; triangle</li> </ul></li> <li>other modes: <ul> <li>--&gt; click+hold--&gt;release ---&gt; line, circle, rect</li> </ul></li> </ul> </li> <li> <p>Right Click=Change shape mode (Line, Circle, Tri, Rect)</p> </li> <li>save icon: saves to file/clipboard <ul> <li>To load, add loadfromstring(&quot;str&quot;) to the end of _init, where &quot;str&quot; is your saved string</li> </ul></li> </ul> <p>** protip: hover over buttons to see what they do! ***</p> <ul> <li> <p>(keyboard controls)</p> <ul> <li>z=next object</li> <li>x=next point in current object</li> </ul> </li> <li>Move point: <ul> <li>UP/DOWN/LEFT/RIGHT=move point in current object</li> </ul></li> <li>Move all: <ul> <li>UP/DOWN/LEFT/RIGHT=move all points in current object</li> </ul></li> <li>Move all super: <ul> <li>UP/DOWN/LEFT/RIGHT=move all points for <em>all</em> objects<br /> <strong><em>note</em></strong><br /> yeahhhh so i need to add scaling for lines.. and proper scaling that takes into account centers... tris already do that buuut... the rest obviously do not... yet.</li> </ul></li> <li>Scale: <ul> <li>LEFT/RIGHT=scale shape</li> </ul></li> <li>Scale all: <ul> <li>LEFT/RIGHT=scale all shapes of the selected type</li> </ul></li> <li>Scale all super<em>:<br /> </em>more like super buggy amirite????<br /> err.. wait for v2.0 -_-; <ul> <li>LEFT/RIGHT=scale <em>all</em> shapes</li> </ul></li> <li> <p>Rotate tri<em>:<br /> </em>only works on triangles</p> <ul> <li>LEFT/RIGHT=rotate counter/clockwise</li> </ul> </li> <li>v1.4 <ul> <li>20170804</li> <li>Release date!</li> </ul></li> <li>v1.1 <ul> <li>20170726</li> <li>This should be (mostly) bug free and feature-full except: <ul> <li>moveall_super needs work (centers from non-tris)</li> <li>line rotation/scaling</li> <li>saved strings can be further optimized by saving deltas..</li> </ul></li> </ul></li> </ul> <p>If you have questions or want to support this project, I'm also on twitter as <a href="https://www.lexaloffle.com/bbs/?uid=16975"> @enargy</a> (the lexaloffle forums don't have notifications yet, so if you post here it's possible I won't see it)</p> https://www.lexaloffle.com/bbs/?tid=29757 https://www.lexaloffle.com/bbs/?tid=29757 Fri, 04 Aug 2017 16:35:22 UTC F-Spin <p> <table><tr><td> <a href="/bbs/?pid=41165#p"> <img src="/bbs/thumbs/pico41218.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=41165#p"> F-Spin 1.2 1.2</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=41165#p"> [Click to Play]</a> </td></tr></table> </p> <p>-Fixed a bug where the color/part selector information would not always show when it should<br /> -Improved / new sfx and sfx logic<br /> -Some physics improvements (potentially highest max speed without a stroboscopic effect causing it to appear super slow.)</p> <p> <table><tr><td> <a href="/bbs/?pid=41165#p"> <img src="/bbs/thumbs/pico41214.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=41165#p"> F-Spin 1.1 1.1</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=41165#p"> [Click to Play]</a> </td></tr></table> </p> <p>Z / X (o and x) - Spin left/right<br /> Up / Down - Select Part<br /> Left / Right - Change part color</p> <p>So based on feedback, this new version mucks with the physics a bit so that the inertia is more realistic.</p> <p>..It also adds a spin counter and color customization.</p> <p>Orange, Light-Grey and Black are available at the start. New colors are unlocked every 100 spins.</p> <p> <table><tr><td> <a href="/bbs/?pid=41165#p"> <img src="/bbs/thumbs/pico41164.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=41165#p"> F-Spin 1.0</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=41165#p"> [Click to Play]</a> </td></tr></table> </p> <p>Has anyone done this yet?</p> <p>After this, I /FINALLY/ understand what cos/sin do*!</p> <p>I regret nothing.</p> <p>*(strictly in relation to spinners, unfortunately)</p> https://www.lexaloffle.com/bbs/?tid=29405 https://www.lexaloffle.com/bbs/?tid=29405 Wed, 31 May 2017 15:41:01 UTC 8 Player Movement Test <p> <table><tr><td> <a href="/bbs/?pid=37698#p"> <img src="/bbs/thumbs/pico37697.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=37698#p"> 8 Player Movement Test 1.0</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=37698#p"> [Click to Play]</a> </td></tr></table> </p> <p>Just a quick cart to determine which numbered 'player' has been assigned to each gamepad connected to your machine.</p> https://www.lexaloffle.com/bbs/?tid=28860 https://www.lexaloffle.com/bbs/?tid=28860 Wed, 22 Feb 2017 09:14:13 UTC Jump Pixies (tinytvjam platformer) <p> <table><tr><td> <a href="/bbs/?pid=36187#p"> <img src="/bbs/thumbs/pico36397.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=36187#p"> Jump Pixies (tinytvjam platformer) 1.0 1.1</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=36187#p"> [Click to Play]</a> </td></tr></table> </p> <p>PRESS TAB to turn on the TV.<br /> Or press Enter / tap the menu button at the bottom of your touchscreen, and then choose the 'Turn on TV' option.</p> <p>Edit: This fixes the pit bug! Enjoy 5 lives in your quest to take down... well, you know... :p<br /> (old version with bottomless pit death hanging bug removed)</p> <p>Update: 1/22/2017 - New version that fixes some bugs, makes the boss affected by fireballs, boss flashes on hit and has an HP counter so it's easier to see if you're hurting him... And all 4 levels are more unique now.</p> <p>...Ohhhh and I heard a rumor that if you clear the game at least once and collect 300 coins (cumulative across all play, even between shutdowns)... something interesting could happen the next time you reload this cart. I think it's probably just a rumor though. I mean.. who would believe something like that?</p> <p>Old, buggier version:</p> <p> <table><tr><td> <a href="/bbs/?pid=36187#p"> <img src="/bbs/thumbs/pico36185.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=36187#p"> Jump Pixies (tinytvjam platformer) .5</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=36187#p"> [Click to Play]</a> </td></tr></table> </p> <p>Here's what I've been working on for the tinytvjam event. </p> <p>TAB to turn the TV on. If you're on mobile, you can hit the START button at the bottom of your screen and then select the &quot;TURN TV ON&quot; option<br /> Z (O) to jump. X launches fireballs if you're powered up.</p> <p>Level designs haven't been updated and so it's 4 of the same level before a slightly buggy bossfight. Hoping I'll have a chance to post the updated version later (with a proper cover image, oops!) but I won't have Internet access most of the day and wanted to at least have this available before the jam ends.</p> <p>Warning: code is a worse than jam tier level mess. But it works (mostly) ;)</p> https://www.lexaloffle.com/bbs/?tid=28651 https://www.lexaloffle.com/bbs/?tid=28651 Sat, 21 Jan 2017 10:41:11 UTC NEW: Easier to read lines and FULL JLPT5 KANJI SUPPORT - Kanji / Hiragana / Kat <p> <table><tr><td> <a href="/bbs/?pid=33443#p"> <img src="/bbs/thumbs/pico51510.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=33443#p"> NEW: FULL JLPT5 KANJI SUPPORT - Kanji / Hiragana / Katakana Quiz 3.1 3.1</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=33443#p"> [Click to Play]</a> </td></tr></table> </p> <p>Kind of on vacation but.. I had an idea for how to make the lines a lot more visually appealing so here you go.</p> <p> <table><tr><td> <a href="/bbs/?pid=33443#p"> <img src="/bbs/thumbs/pico51266.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=33443#p"> NEW: FULL JLPT5 KANJI SUPPORT - Kanji / Hiragana / Katakana Quiz 3.0 3.0</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=33443#p"> [Click to Play]</a> </td></tr></table> </p> <p>4/3/2018 - This adds support for a 'kanji' mode. Currently it just includes all 79 of the JLPT5 kanji. The way characters are stored has been updated, and should allow for more kanji in the future.</p> <p>There have also been some graphical updates (mostly just to the title screen and kanji mode, but yeah..</p> <p>Anyway, hope some people find this useful. I know that just plotting out the characters for this has helped my reading speed a /lot/. Oh and if you notice any mistakes, please let me know!!</p> <p>Oh yeah, eventually I want to add support for different pronunciations and a Mandarin (han) read mode. A screensaver feature could be cool too, but I'm waiting to convert the kana/gana to the new data format first.</p> <p> <table><tr><td> <a href="/bbs/?pid=33443#p"> <img src="/bbs/thumbs/pico42853.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=33443#p"> Hiragana / Katakana Quiz 2.1 (Updated graphics) 2.0</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=33443#p"> [Click to Play]</a> </td></tr></table> </p> <p>7/28/2017 - Bugfix; a typo prevented 'fu' from being drawn since the points had been stored as 'hu'.<br /> Now &#12405; would make a silly 'fu' like that, huh? &#12415;, of course!</p> <p>7/27/2017 - So this is a quick update.. I was going to use something similar to this as an example for the vector animation tool I just finished up. So I started drawing some graphics using that:</p> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/PICO-8_33.gif" width=256 height=256 alt="" /> <p>BUT... since I made that thing with tris and prims in mind and not 'drawing thick lines'.. it's a little tedious to use for kana :p</p> <p>..So I made something a little different instead..</p> <img style="" border=0 src="https://www.lexaloffle.com/bbs/files/16975/PICO-8_118.gif" width=256 height=256 alt="" /> <p>So yeah, no real new features. I still plan on coming back to this eventually. But for now, just some (optional) prettier (or at least more legible??) graphics.</p> <p>Anyway, here's the new version -- let me know what you think:</p> <p> <table><tr><td> <a href="/bbs/?pid=33443#p"> <img src="/bbs/thumbs/pico42830.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=33443#p"> Hiragana / Katakana Quiz 2.0 (Updated graphics) 2.0</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=33443#p"> [Click to Play]</a> </td></tr></table> </p> <hr /> <p> <table><tr><td> <a href="/bbs/?pid=33443#p"> <img src="/bbs/thumbs/pico40903.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=33443#p"> Hiragana / Katakana Quiz 1.5</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=33443#p"> [Click to Play]</a> </td></tr></table> </p> <p>5/23/2017 - I meant to add this a while ago but got distracted with figuring out how to fix an issue with the pocketChip. Now that that issue is resolved, I wanted to give some attention to this project, and soo...</p> <ul> <li>There is now a delay between selecting an answer and moving on to the next question <ul> <li>(The delay for wrong answers is slightly longer)</li> </ul></li> <li>Correct answers are now outlined in green. Incorrect answers are outlined in red. If you pick an incorrect answer, then the outline for the correct answer will flash a bit.</li> <li>'Instant' is now the default control type since it should be, because it's just plain better. (And a /lot/ more convenient for use on the pocketChip.)</li> </ul> <p> <table><tr><td> <a href="/bbs/?pid=33443#p"> <img src="/bbs/thumbs/pico33463.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=33443#p"> Hiragana / Katakana Quiz 1.1</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=33443#p"> [Click to Play]</a> </td></tr></table> </p> <p>12/13/2016<br /> [EDIT: Version 1.1 added, which fixes a couple of bugs in the initial release. It also adds an 'instant' directional input method.<br /> Big thanks to ~firefly~ and qbicfeet for catching those issues / suggesting the new input method!]</p> <p>Hiragana/Katakana quiz</p> <p>--Font is based on several jp games for gameboy (they're pretty uniform, but esp Dragon Quest and Pocket Love) adjusted to have everything fit into 8x8. There are a few that aren't that great, sooooo feel free to send better character art!</p> <p>--Todo:<br /> --Some sort of 'correct' / 'fail' visual effect<br /> --Future modes/options:</p> <ul> <li>Marathon - Each character appears only once (all/g/k)</li> <li>Time-attack (with a limited number of allowed misses)</li> <li>Targeted order/learning (adjust order based on what you've been missing)</li> <li>JLPT5 Kanji (using sprites for radicals?)</li> </ul> <p> <table><tr><td> <a href="/bbs/?pid=33443#p"> <img src="/bbs/thumbs/pico33441.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=33443#p"> Hiragana / Katakana Quiz 1.0</a><br><br> by <a href="/bbs/?uid=16975"> enargy</a> <br><br><br> <a href="/bbs/?pid=33443#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=28211 https://www.lexaloffle.com/bbs/?tid=28211 Tue, 13 Dec 2016 10:25:42 UTC