Megus [Lexaloffle Blog Feed] PICONICCC <p> <table><tr><td> <a href="/bbs/?pid=86280#p"> <img src="/bbs/thumbs/pico8_piconiccc-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=86280#p"> piconiccc</a><br><br> by <a href="/bbs/?uid=29388"> Megus</a> <br><br><br> <a href="/bbs/?pid=86280#p"> [Click to Play]</a> </td></tr></table> </p> <p>PICONICCC &mdash; demo for PICO-8.<br /> Released at DiHalt 2021 demoparty (<a href=""></a>)</p> <p>Creating ST NICCC clones on all possible platforms is a demoscene challenge. The original demo uses a 640KB data file. A single PICO-8 cartridge can fit only about 12KB of arbitrary data. To fit the whole 3D scene in a single cartridge, we re-created it with 3D models. In my opinion, finding clever solutions to overcome platform limitations and do what seemed to be impossible to do is the essence of the old-school demoscene.</p> <p>Credits:</p> <p>Code: Megus<br /> 3D models: TmK/deMarche<br /> Music: n1k-o/Stardust<br /> Graphics: Diver/Stardust</p> <p>Source code and tools: <a href=""></a></p> Fri, 08 Jan 2021 22:57:40 UTC PICO-8 CPU &quot;benchmark&quot; <p>Some people tried to tell me that PICO-8 runs as fast as a host machine does (which, as we all know, is not true).</p> <p>So I created this little &quot;benchmark&quot; cart with a roto-zoomer effect running in 60FPS. Use up/down keys to change the filled area of a screen. On my computer (MacBook Pro 2017) it consumes 98.2361% of PICO-8 CPU time at 47 lines.</p> <p> <table><tr><td> <a href="/bbs/?pid=70037#p"> <img src="/bbs/thumbs/pico8_bekepezito-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=70037#p"> bekepezito</a><br><br> by <a href="/bbs/?uid=29388"> Megus</a> <br><br><br> <a href="/bbs/?pid=70037#p"> [Click to Play]</a> </td></tr></table> </p> Tue, 19 Nov 2019 09:45:10 UTC PICOCHAK (demo for CAFe'2019 demoparty) <p> <table><tr><td> <a href="/bbs/?pid=69361#p"> <img src="/bbs/thumbs/pico8_picochak-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=69361#p"> picochak</a><br><br> by <a href="/bbs/?uid=29388"> Megus</a> <br><br><br> <a href="/bbs/?pid=69361#p"> [Click to Play]</a> </td></tr></table> <br /> My friends and I created a new demoscene production for PICO-8 &mdash; PICOCHAK. It was first presented yesterday at CAFe'2019 demoparty. It took 2nd place in Console Demo Compo.</p> <p>Code: Megus<br /> Music: n1k-o/Stardust<br /> Graphics: Diver/Stardust</p> <p>The full source code (including some tools) is available on GitHub: <a href=""></a></p> Sun, 27 Oct 2019 17:02:32 UTC