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Game hobbyist and creator in spare times
i am from generation X, born in 1972 and i saw video games begins. That's why my Pico-8 games looks like 70s and 80s arcade games esthetic. Old school games still looks good.
Mainly inspired by Midway's Eugene Jarvis's flash color text style. Almost Namco/Nintendo arcade display style. Almost Atari 2600 and Apple II+ display style. Some example of what kind of game I like to do. I don't copy modern game's style. I stay in my time!

Author of Downstream Dream, Star Trek: Killer Q'egh, and TMNT: Shredder's PREvenge OST. Sound designer/programmer for Demi Daggers. Currently making poppy little dance tunes.

Hello pico8 fellow! This is Jose Guerra! Making pico8 games, experiments and tweetcarts since 2016. Play some of my games! Let me know what you think!
Follow me on twitter: https://twitter.com/guerragames

Hi there,
I make stuff!
Check out my twitter (@johanpeitz) to see the latest!
Don't be afraid to say hi,
<3 Johan

I like pixeled graphics and chiptune sound game.
I just released a pico-8 game on Steam!
And More Tools!
[Minimized 3D modeling tool] [ NEW ]
PELOGEN2
[PCM-5512.5Hz 6ch sound Track Sequencer] [ NEW ]
MinimemTracker
[Music scales and Play the Piano]
μ-Scale Lab
[Animation tool]
SPRANIM-KIT

iOS developer/graphic artist living and working in Tokyo.
Come and go into Pico-8 as inspiration strikes.
For "relaxing with programming as a hobby" it's proven to be my favorite tool so far.

Having fun in Pico 8. Making prototypes in Unity. Working as engine programmer at Dontnod.
@[email protected]
Itch.io page