Here's Fling?
A puzzle with 256 levels.
The goal of the game is to push balls off the board until there's only 1 left.
To do this, you must use a ball and propel it towards another. You cannot throw a ball directly off the board nor eject a ball directly adjacent to the impulse ball.
A minimum gap space is required to give enough momentum.
When you are stuck on a level, you can always undo your move(s).
The current level and the next level are available. The others are locked. But if you get bored (there are a lot of levels with few moves) you can activate the cheat mode in the level select screen, which unlocks all the levels.
The player progress is saved to the cartdata, but not when cheat mode is activated.
A little game where you need to build a ladder which is large enough to reach the other side.
Try to catch the moving rectangles in the smallest possible space.
When the space is reduced by 50% the next level becomes available, but you can still make the current one smaller.
The smaller the space, the more points you will get.
v1.1
- Fixed an issue where not all levels could be reduced by 50%
v1.0
- Initial version
Here's my 7th Pico-8 game.
A Pico-8 version of Turnabout, a PSX game from 2000.
It's a puzzle with 100 levels.
The goal is to get all the colored pieces to disappear.
Controls: L/R to rotate board
Here's DrCovid.
A Pico-8 version of Dr Mario
v1.2
- speeddrop button enabled by default
- bugfix: incorrect offset of green color indicator of doctor's watch when gs_level_achieved
- bugfix: continue with last visible next pill when gs_level_achieved, gs_game_over
v1.1
- bugfix: reset screen offset when screenshake was still busy and a new game was already started after gs_game_over
v1.0
- Initial version
Here's Wordfind, a word search puzzle.
It contains 1600 words and has 20 categories.
Words can be found in all different directions: N,E,S,W,NE,SE,SW,NW
Here's Klax2D!
A 2D version of the videogame Klax from the '90.
A Klax is row of 3, 4 or 5 blocks of the same color in a horizontal, vertical or diagonal way.
There are 4 levels of difficulty: Easy, Normal, Hard, Insane.
The paddle can only hold 5 blocks.
I made 14 levels:
- make 3 klax
- make 5 klax
- make 3 diagonal klax
- make 10000 points
- make 5 in a row
- survive 40 blocks
- make 10 klax
- make 6 diagonal klax
- make 50000 points
- make 20 klax
- survive 80 blocks
- make 100000 points
- make 100 klax
- play infinitly
Score:
- vertical 3 = 50 points
- horizontal 3 = 1000 points
- horizontal 4 = 5000 points
- horizontal 5 = 10000 points
- diagonal 3 = 5000 points
- diagonal 4 = 10000 points
- diagonal 5 = 20000 points
Controls:
- Arrow down: speed up falling blocks
- Arrow up : rethrow block (only 3 times/level + only possible when block hits the paddle)
- C : drop block (save block)
- X : level info / pause
Game over when:
- you have missed 3 blocks
- the whole grid is full of blocks
Slide, my Pico-8 version of the Rush Hour game. It contains 40 levels.
The object of the game is to get the red block out of the grid.
In menu:
L/R arrow keys to select level
x to start level
In game:
arrow keys to choose/move block
x to select/deselect block
c to cancel level and go to menu
A little number game.
You have to fill the whole square with numbers (1-100)
- Horizontally / vertically : leave 2 cells in between
- Diagonally : leave 1 cell in between
Here's my Pico-8 version of Atomix, a MS-DOS/Amiga game from the '90.
The object of the game is to assemble molecules from compound atoms.
In menu:
L/R arrow keys to select level
x to start level
In game:
x to select/deselect atom
arrow keys to move atom
c to cancel level