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Nyeogmi

bat and game dev

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Cart #ravens_rood-11 | 2024-02-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
13

Excavate the temple of a lost civilization. Fill each well to receive an ancient scroll. Learn the most sacred of all songs: the Raven's Rood.

This is an implementation of the solitaire game Fortune's Foundation, originally released in 2022 by Zachtronics. No expense was spared or taken in providing immersive keyboard controls, intricate chiptune audio, and a handful of tiny lizard pictures.

Content warning: postcolonial themes, narrative violence.

P#141508 2024-02-15 02:16

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Cart #confess-0 | 2023-06-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
22

CONFESS

CONFESS

CONFESS

CONFESS

CONFESS

P#131321 2023-06-25 18:53 ( Edited 2023-06-25 18:53)

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Cart #draconic_sigil-1 | 2023-05-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
13

Hey! I just needed a one-off animation for another project -- here's a cart I made to generate it.

The final image is slightly palette-swapped from the original cart:

P#129830 2023-05-17 02:16 ( Edited 2023-05-17 02:18)

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Cart #feed_crow_a_peanut-0 | 2023-04-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
23

Bury a dancing crow behind a wall of peanuts. This is what it wants.

Hey! This is an idle game designed to put the player in tension between queuing more actions (and hence making progress) and actually witnessing the gameplay.

Also, there's a chiptune. It incorporates Pico-8's built-in sound, but also some homemade synth code for the bassline.

Epilepsy warning: there's a little flashing, but all of it is localized to small areas of the screen. (under 16x16)

P#129170 2023-04-30 03:47 ( Edited 2023-04-30 03:55)

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Cart #vvintner-0 | 2023-04-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

VAMPIRE WINEBAR!

It's here! The sequel to Kobold Blender Tycoon. Your Kobold Blender has been replaced with a syringe and your craving for kobold meat has been replaced with finer (and redder) tastes. Grow green grapes and red grapes and turn the lights off and on. (as your skin is light-sensitive)

Be careful how many people you turn, as the local demographics are simulated at a level that would surprise you.

Can you achieve 3-stars on Vampire Yelp?

P#128990 2023-04-25 05:16

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Cart #aimatrix-1 | 2023-04-16 | Code ▽ | Embed ▽ | No License
16

αίμα: "blood"
matrix: an array of numbers in two dimensions

Leech life and numerological signs from the mortals of Batavia to rebuild your dominion. Feed the eternal bleeding cross, but don't let your greed outstrip your curiosity, lest the Master return from his grave.

(It's 2048 with vampires, plus a "match tiles to see people walk across the screen" mechanic inspired by the old flash game Jericho. An unusual amount of thought went into the interaction design of this one, similar to the slot machine-like parts of my earlier carts.)

​Thanks to skdaffle for drawing the one big image in the game!

P#128633 2023-04-16 20:43 ( Edited 2023-04-16 21:06)

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Cart #kobold_compulsion_matrix-0 | 2022-05-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
12

CW: Mind control subtext, disorienting imagery. (pulsing, strobing, you name it) Some mildly suggestive language.

This is a Rubik's cube that is also a slot machine that is also a roulette wheel that is also an endless runner. It's probably not a TF trigger. That would be ridiculous.

P#111521 2022-05-08 19:17 ( Edited 2022-05-08 19:35)

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Cart #modular_kobolds-0 | 2022-05-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

Hey!

I make a lot of little games and I'm not good at pixel art, so I've been reusing the same character art again and again from project to project. I thought some other people might have the same problem, so I dumped the character art and most of my animation code into this cartridge. I also wrote a little platformer engine just so you can see how these animations might look in an actual project.

Folks who like cute little lizard dudes will likely be pleased, but I added swappable heads.

The public interface of moko consists of all its fields and methods, not all of which are documented.

Chances are you won't need all the animations in whatever project you use this in -- but they should be pretty easy to delete.

Later I'll probably file this down and tidy it up, but I never let lack of polish keep me from open-sourcing things if I can help it!

This cart is mirrored on GitHub here: https://github.com/nyeogmi/modular-kobolds/tree/main

P#111374 2022-05-06 05:17 ( Edited 2022-05-06 05:18)

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Cart #kobold_blender_tycoon-0 | 2022-05-01 | Code ▽ | Embed ▽ | No License
10

"If I had a dollar for every kobold I put in the blender, I'd be making money in a very weird way."
-- Mitch Hedberg, approximately

CW: Cartoon sadism. (Consensual!)

A friend of mine is really into kobolds and kind of a masochist, so I made a game where you put kobolds through the blender and drink it. There aren't really any mechanics, but it pretends to be a management sim because I think that's funny. Have fun!

Nyeo

(Soundtrack: Piano Sonata No. 1, Carl Maria von Weber)

PS: To those who liked this game, there's now a sequel!

P#111161 2022-05-01 23:14 ( Edited 2023-04-25 05:54)

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Cart #kobold_adventure_mahjong-4 | 2022-01-03 | Code ▽ | Embed ▽ | No License
7

Reech the Kobold is trapped behind a brick wall of mahjong tiles. On the other side of the brick wall is a fire-breathing dragon. This Is Fine.

Hey! This is my second PICO-8 game and the first one I felt like releasing. It's a strategy game based loosely on riichi mahjong and comes with a tutorial explaining the gist of how to play it.

This might have marginal appeal to folks who don't already play riichi -- it's a solo version of the game where you can build big hands without being interrupted.

If you're a riichi mahjong fan, here's the rule differences:

  • no situational yaku
  • no dora
  • no fu
  • no calls or other players at all
  • no open hands
  • pinfu has been replaced with all-chis
  • no yakuman hands
  • scoring is way simpler
  • no dead wall (play just continues until all tiles are depleted)
  • yakuhai can be scored on any honor tile

(New on 1-3: I made the game much easier. Look at tab B if you want the gory details. Have fun!)

P#104174 2022-01-03 06:07 ( Edited 2022-01-03 23:32)