Hi! I make colorful stuff and video games for a living!
I love Pico-8!!
Find more of my stuff on these cool other platforms:
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!! Itch.io !!
!! WordPress !! (DevLog)
!! Twitch !!
!! Patreon !!
vvv Ludum Dare jam version here! vvv
(for anyone rating LD games!)
Description:
You are the Wax Whisperer. Your powers may well be unmatched, but some of your enemies are still out there… Not for much longer though, not with what your are about to unleash.
Burn continuous lines of candles to score points! The longer the fire survives the more points it brings you, and the closer it brings you to unfathomable power from this mysterious temple you’ve found your way to!
There is a Deluxe version of this game up on itch.io, which includes a Desktop Pet and a few wallpapers, for just 5$!
Explore an archipelago, encounter fellow explorers, and seduce and haggle with them to help you complete your map!
There is no time constraint, no danger, there's no gameover. Instead, this game proposes a calming experience of exploration and encounters. You can just stop playing when you feel satisfied. A play session will usually last 15 to 30 minutes.
Controls:[i]
- arrows to move around
- [o]/z to confirm dialogue options
- [x]/x to look at your map
Hi everyone!
So with the new tline function in Pico-8 0.2.0, it seems pretty obvious to start making mapped quadrilaterals and triangles, so I did just that.
Both functions are independant from each other (i.e. can be used separately) and can be taken from the code here and used in any other project, with or without attribution. (I do appreciate it though! :))
The two functions are:
tquad(xa, ya, xb, yb, xc, yc, xd, yd, mx, my, w, h) mx and my are map coordinates (in tiles), and w and h are width and height in tiles. (so w=1 h=1 means drawing one whole tile) xa, ya, xb, yb, xc, yc, xd, yd are the screen coordinated for the corners of the quad to be drawn. [ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=76381#p) |
Evil skulls have put explosive gifts all over Venus! Go and slash them off to save Venus!
Controls:
- Use arrow keys or D-Pad to move
- Use Z or the [O] button to slash
- Slay all the gifts to move on to the next level
- Do it before the timer gets to 0 or the gifts explode and it's game over!
Thank you to Chris Donnelly (@Gruber_Music) for making the music for this game! Support him!
Thank you also to all my own Patreon supporters whose support lets me make awesome things like this game!! Here are the name of all my 3$+ supporters:
My goal was to make something meaningful because that's the direction I want my work to take in the future. The result is very experimental, super short and quite imperfect. But I do like it, and I hope you do too! :)
Controls:
- Use the arrow keys on a keyboard or the left joystick on a controller to move the selected hand.
- Move it to the highlighted spot on the screen.
- Embrace whatever is in front of you.
[b]Play more of my games!
Follow me on Twitter!
Read about my indiedev adventure!
It's like Tetris except the game doesn't really care.
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Made in 2 hours for Ludum Dare 42 compo!
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Controls:
- Left Right to move tetramino horizontally
- Hold Down to make fall faster
- Double-Tap Down to plummet
- Up to rotate
- or Z and X to rotate
- On game over, hold Z and X to start again!
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Thanking my Patreon supporters for their continued support allowing me to keep on making video games and other weird stuff! Here are some names!
Grab a friend/family-member/stranger, two controllers and it's time to play Just Hit The Ball!
A very simple 2D volley game, kindof!
Finished in time for the last end-of-the-year celebration! (except for the third of the planet that's already in 2018, oops)
I got my grandma to play it, which was unexpected, so I can assert that this game is For The Whole Family!
[b][i][u]Please consider supporting me on Patreon! Thank you!
Hi! This game contains flashy graphics and if you happen to have photosensitive epilepsy I would recommend not playing this game, sorry! :X
Walking through the forest feels great! But sometimes you get a little hungry... You're in luck though, because the forest is here for you in... Mushroom Délicieux!
The only controls are the arrow keys!
This is my entry to Ludum Dare #40! Jam mode because I ran out of time for Compo! ><
[b]If you participated to Ludum Dare 40 as well, please rate the game and let me know what you think over on [u]the Ludum Dare page
Wander through the Lands Of Yocta on this strange night.
controls
z,x: rotate
arrows: walk
double-tap up: run
~
This is my latest Pico-8 voxel tech demo! It has a completely homemade voxel engine which you can totally borrow if you want to!
Also, you can (and should) read about the tech side of this project in this terribly long walkthrough!
And I do weekly Pico-8 tech write-ups on that blog now, so bookmark it or something! ;D
~
[b]Special thanks to my generous 'Super Helper' tier Patreon patrons:
(please note: you can eat the fruits to heal yourself)
Will you enter the dungeon? Will you survive? Will you make fat stacks of $$$? Will you transform Gar's Den into Player's Den???
Here's what's on the dungeon's pamphlet:
-> Enter Gar's lair
-> Destroy his minions
-> meet the shopkeeper
-> plant your garden
-> ???
-> profit
(-> ???
-> kill Gar)
Controls:
[o]/z ~ action + slash
[x]/x ~ inventory navigation (hold, then use arrows)
[arrow keys] ~ move around
This is my entry to 7DRL! Or at least it would be if I actually had done it in 7 days. I took 14 days instead. (a third of them was spent on saving tokens)
Animate tiny 8x8 people and things in Tiny Animator! (comes with Pico-8 sprites exporter)
(it should work ok here on the BBS but prefer downloading the cart and loading it in Pico-8, it'll work better)
With this tool you can create your own animations, using the base humanoid model or your own (instructions further below), put an imported skin on it and export the generated sprites, either to a png or to your clipboard as formatted sprites that you can directly paste into your Pico-8 sprite-sheet. And you can also save and load your animations using the clipboard!
EDIT: it seems, the use of the clipboard on the BBS is pretty buggy so if you wanna use the saving, importing and exporting features, please download the cart (right click on "cart" in bottom-left corner of the player and "save link as...").
The results are in!
But first, I really want to thank all the participants because all of you made this jam amazing!!! There were 59 entries plus a late one! And they're all so good!! So thank you to all the participants, thank you for making amazing tiny games and amazing tiny TVs, and also, thank you for spreading the word about the jam so more people could get in!
I also want to thank Zep for helping with the judging and the results and also putting a shortcut to the jam's thread at the top of the forum! Also Zep, thank you for Pico-8!!! :D
Without further-a-do, the results!
...
And the winning tiny-game-and-TV is...
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Caves of Izrod by ilkke!
! ALL THE DOODLES CAN BE DOWNLOADED IN ONE PACK OVER ON ITCH.IO !
Hi!
These are 45 experimental Pico-8 tiny programs, exploring a variety of effects and simple ideas.
I've been making these for a bit over two months now. The idea is to try out an idea, a visual effect, a generation algorithm, a quick mini-game... whatever it is that's tickling my mind at the time and do it in one sitting of 30 minutes to 4-5 hours.
After I'm done I upload a gif of the result to my Twitter, @TRASEVOL_DOG. (you should follow me, I have more doodles coming and also I make video games)
That's how every single one of these 45 doodles have been made.
Feel free to use any effect in your own creations, and if you do, let me know about it here on the BBS or through Twitter!
[b]You can download all the doodles from the Itch.io page!
Explore a mysterious and exciting dungeon filled with exciting mysteries without ever leaving the same room!
Why would you change rooms when clearly this one has all the danger and excitement and danger that one could possibly need?!
Come to the One Room Dungeon and live the rest of your newly mysterious-and-exciting life there!!!
One Room Dungeon is my entry to Ludum Dare #37, of which the theme was 'One Room'!
It's definitely my most ambitious LD entry so far and I'm very happy with it too! Sadly I had to rush the audio a bit towards the end because time was going faster somehow.
The game is also on Itch.io and of course there's the Ludum Dare submission!