1.0.1: Quick fix for the title screen
The main slowdown factor of the whole thing is this:
for x=0,127 do for y=0,127 do if brd[x][y] != 0 then pset(x,y,brd[x][y]) end end end
I have to copy everything from the board to the screen, every frame. Maybe someone could help with a more efficient way to do that?
Sometimes, very rarely, snakes just crash into themselves when nothing happens. Should maybe fix that.
The stupid AI is surprisingly good at beating me. I should probably practice some curve fever.
Feedback is greatly appreciated!
My mechanic is basically that there's a real world and a reflected world, and stuff can show up in both or just one of these worlds.
Do you have any idea for a puzzle that I could make with it? I guess ideas come with time, but I some feedback could help :D
Ideas to change/extend the mechanic in some levels are obviously very welcome