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Cart #44720 | 2017-09-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

P#44721 2017-09-28 16:30 ( Edited 2017-09-28 20:30)

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Cart #41154 | 2017-05-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

P#41155 2017-05-31 08:05 ( Edited 2017-05-31 16:11)

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Cart #40272 | 2017-05-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

P#40273 2017-05-07 07:48 ( Edited 2017-05-07 11:48)

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sizzle equals subs

move knife with arrow keys (move knife to the right to cut stuff)

P#35606 2017-01-13 12:16 ( Edited 2017-02-26 21:03)

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1.0.1: Quick fix for the title screen

main inspiration

The main slowdown factor of the whole thing is this:

for x=0,127 do
        for y=0,127 do
            if brd[x][y] != 0 then
                pset(x,y,brd[x][y])
            end
        end
    end

I have to copy everything from the board to the screen, every frame. Maybe someone could help with a more efficient way to do that?

Sometimes, very rarely, snakes just crash into themselves when nothing happens. Should maybe fix that.

The stupid AI is surprisingly good at beating me. I should probably practice some curve fever.

Feedback is greatly appreciated!

P#34763 2017-01-02 16:40 ( Edited 2017-01-04 13:24)

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Cart #34047 | 2016-12-23 | Code ▽ | Embed ▽ | No License

Cart #33939 | 2016-12-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

P#33940 2016-12-22 09:18 ( Edited 2016-12-25 11:17)

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My mechanic is basically that there's a real world and a reflected world, and stuff can show up in both or just one of these worlds.
Simple Demo
Do you have any idea for a puzzle that I could make with it? I guess ideas come with time, but I some feedback could help :D
Ideas to change/extend the mechanic in some levels are obviously very welcome

P#33768 2016-12-20 10:45 ( Edited 2016-12-21 18:54)

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