Sprout


Sprout is a short platformer I made for Jame Game 29 that won first place!

About
The theme of the jam was falling and the required special object was bean. In Sprout, the protagonist falls down into the earth and must use his magic beans to traverse the depths until he reaches the core. He may also collect some optional core pieces along the way!
It was made in 3 days so it's far from perfect; There are a couple of bugs that never got ironed out and things that should be polished or changed, but oh well, that's how jams go!





Are circular hitboxes possible?
is it possible to make circular hitboxes?
I need the bullets to be deleted when they touch the white circle.
So I need to be able to detect when they are inside the circle.
My first idea was to have a buch of thin rectangular hitboxes next to eachother that are higher near the center of the circle to approximate the shape, but I am struggling with the math to make it work.
PS Is there a way to make the cart show it's actual title on the BBS rather then it's ID. having title an ID match is not always possible.





A submission to Trijam 226, modded within 3 hours from a game we made 2 years ago. (https://www.lexaloffle.com/bbs/?tid=44877)
The theme was "You gain a little, you lose a little". In this game, every few seconds, you gain a stat and lose a different stat randomly. Controls are arrows & X/Z. X or Z will roll. The character auto-shoots enemies.
This mod/jam took 2 people:
- alanxoc3: code
- thegreatcadet: graphics & music
There are likely many bugs in the game, but whatever. Enjoy :D
Also available on itch: https://alanxoc3.itch.io/statroulette
PLAY THE ORIGINAL PORTER BEFORE PLAYING THIS - https://www.lexaloffle.com/bbs/?tid=52970
Controls
Z to Jump
X to Teleport
Arrow Keys to Move and Aim
-There is a 'WIPE SAVE' option in the pause menu ('p')
Story
This time around we join Kug, Yug's coworker, on her harrowing commute through the sketchiest caves around! Help Kug get to work without too many scrapes and bruises. I sure hope Kug can stop getting herself into trouble on her way to work everyday...
Bounties
When beating the game you will receive text, then your score. If the text is replaced you have achieved a specific, and impressive, score.
The first person to send me a video* of them achieving "RANK A" gets a $20 gift card.





Here is my entry to the Thinky Puzzle Game Jam 3 https://itch.io/jam/thinky-puzzle-game-jam-3
Logicraft is a linear puzzle game about surprising crafting mechanics.
The game can be played with a mouse or using standard Pico-8 controls.
Let me know what you think!




How to reproduce
- execute code:
print("a") (nil or print)("b") |
- outputs:
A runtime error line 1 tab 0 print("a") attempt to call a number value at line 1 (tab 0) |
note that print("a") is correctly executed regardless of the error being reported on that line!
Workaround
print("a") local fn=nil or print fn("b") |




Controls:
⬆️⬇️⬅️➡️ Change lanes
⭕️ [Z] Accelerator
Gameplay:
Two cars continuously drive forward through rectangular channels in a simple maze. At the four cardinal directions are gaps where a car can change lanes. The player goal is to collect all dots in the maze while avoiding collisions with the computer-controlled car that is travelling in the opposite direction.
At higher levels of difficulty you'll face more opponent cars (max 3). Every 6 levels it goes back to one opponent car but it's faster!
Remake:
This is a Pico-8 demake of "Head On" (1979 by Sega/Gremlin), the first game introducing the "collect dots in maze" idea. You can tell where Pac-Man took the inspiration from.






It's the last day of June 2023 and the new issue of Pico-View is here! Get ready to learn a lot, not just about PICO-8 but also about each other! 🧐 🤓
Here's the lineup:
-Cover art by Jammigans
-My PICO-8 Learning Journey - Ruvalolowa
-How to Write a Hit Song in 30 Minutes - RidgeK
-Featured Game Review 1: Porter - Achie
-Featured Game Review 2: 'Til the Gods Devour Us - Achie
-Finding Unity in the PICO-8 Community - Nerdy Teachers
-Featured Interview - Jammigans ft. Marina
-Let's Jam in July! - Nerdy Teachers
-Random Reviews - New Release Recommendations
-Pixel Art Gallery - Ben Canfield
-Prototype Party - Sokolike
Thanks once again to everyone, especially in our Discord Server, who participated in all the helpful ways we prepared this zine throughout the month. And special thanks to all the extra contributors who welcomed me warmly as I jumped in the DMs.
Love this community!
Happy reading!
this idea came to me while i was making my multi-cart, its not the coding thats hard, no, its tedious, even with copy and paste, it gets tedious, and debugging can get tedious as well! so, i quit making games, its not that i quit pico-8! im gonna exclusively make songs now! the only other thing i am able to do is songs. so, goodbye game dev, hello composer

Controls
Use arrows to move around
Press up arrow to change gravity
Press X to interact
Pico8 menu
In Pico8 menu you can enable timer or return to menu. To activate that menu press P or Enter. You can enable timer even after the game is over, just don't go to menu because timer resets then.



More
Second game that i made, i kinda don't like how this game came out and i think i could've done better work.
I hope you at least like it a litte :D







Brainless Bloberinos
A simple puzzle game I entered into the 'Back to the Beginnings' Game Jam back in March of 2023. The theme was 'Reverse Evolution'.
I was fairly happy with how it turned out, although I never got the chance to add background music; hence the static (Which I tried to pass off as ambiance lol).
Anyway, thought I'd upload it here, cause why not.
Video Walkthrough -> https://youtu.be/_bde9hN4YpQ
Game Jam entry -> https://itch.io/jam/back-to-the-beginnings-jam
Itch.io page -> https://stadam.itch.io/brainless-blobs

