New version is here! What is changed is...
-Title screen added (I'm gonna make it better from now)
-Camera-moves changed!
-Red became Green because of its visibility.
-Player sprites are re-made.
-Now holding button can't do anything by using poke.
-Blue's gliding is removed, and got wall jump instead!
-Map re-made (but it's still as test)
-Player's speed is slower than before (To be honest, that was too fast and caused some bugs)
-Some SFX added! (Do you like them?)
Now I'm working on fundamental part (What is this game's goal? and so on).
Thanks for great advices!!!
This is my WIP platformer. I'm not good at coding so if you find the point that you want me to fix, please let me know.
Thanks to kind people, for giving me great advice.
O button...Jump
X button...Switch the character
O button in the air
-Yellow can double jump
-Red can air dash
Up button in the air
-Blue can glide
Hi everyone! I'm working on a platformer that has endless map loop.
But now, I got stuck because I don't understand how to make the collision follow the map scroll.
In reddit, I was given a lot of great advices, but I can't solve this problem.
People say ''Use the camera to scroll map with collision'', can anyone tell me what should I do?
So sorry for my being a beginner.