Ruva [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=68822 Golden Assault! <p> <table><tr><td> <a href="/bbs/?pid=138802#p"> <img src="/bbs/thumbs/pico8_gabarufiri-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=138802#p"> gabarufiri</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=138802#p"> [Click to Play]</a> </td></tr></table> </p> <p><strong>&darr; Moves of Style : Alpha</strong><br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><img style="margin-bottom:16px" border=0 src="/media/68822/IMG_5324.jpeg" alt="" /></div></div></div></p> <p><strong>&darr; Moves of Style : Beta</strong><br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><img style="margin-bottom:16px" border=0 src="/media/68822/IMG_5325.jpeg" alt="" /></div></div></div></p> <p><strong>&darr; About Game systems</strong><br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><img style="margin-bottom:16px" border=0 src="/media/68822/IMG_5326.jpeg" alt="" /></div></div></div></p> <p><strong>&darr; Tips</strong><br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"></p> <ul> <li>You'll be invincible while attacking. So don't afraid to make moves!</li> <li>If there are too much coins, the gameplay will be jaggy and enemies won't even drop any coins. So you have to collect coins ceaselessly!</li> <li>Flip cancel / Dash cancel is available both on the ground and in the air. You can do what you want!<br /> </div></div></div></li> </ul> <p><strong>My 2nd game is available now!</strong></p> <p>Beat enemies and collect 1000 coins as soon as possible!</p> <ul> <li>3 game modes (almost 2 though)</li> <li>2 different fight styles</li> <li>Actions that is full of freedom (infinity jump / air dash, attack cancel, and so on!)</li> <li>Huge coin bonus based on combo-rank system (beating enemies up and try not to take damage!)</li> </ul> <p>Thanks for always giving me good advices!<br /> I hope you like this👍</p> https://www.lexaloffle.com/bbs/?tid=55358 https://www.lexaloffle.com/bbs/?tid=55358 Sun, 17 Dec 2023 10:10:08 UTC Endless Runner WIP <p> <table><tr><td> <a href="/bbs/?pid=132779#p"> <img src="/bbs/thumbs/pico8_bofukopiyu-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=132779#p"> bofukopiyu</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=132779#p"> [Click to Play]</a> </td></tr></table> <br /> The buggy things mentioned yesterday are fixed!</p> <p>Former versions:</p> <p>v0.2 &darr;<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=132779#p"> <img src="/bbs/thumbs/pico8_bofukopiyu-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=132779#p"> bofukopiyu</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=132779#p"> [Click to Play]</a> </td></tr></table> <br /> Long time no see everyone!<br /> Thanks to great advices, I finally made it work!<br /> It's still a bit buggy, so I continue working.<br /> </div></div></div></p> <p>v0.1 &darr;<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=132779#p"> <img src="/bbs/thumbs/pico8_al1-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=132779#p"> al1</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=132779#p"> [Click to Play]</a> </td></tr></table> </p> <p>Hello everyone!<br /> Nowadays I'm making endless running platformer with various patterns of maps.<br /> But the maps won't collide, they are just drawn.<br /> How should I do? Are there any solutions?<br /> </div></div></div></p> https://www.lexaloffle.com/bbs/?tid=53658 https://www.lexaloffle.com/bbs/?tid=53658 Sun, 06 Aug 2023 03:42:35 UTC Outvain <p> <table><tr><td> <a href="/bbs/?pid=132515#p"> <img src="/bbs/thumbs/pico8_outvain1-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=132515#p"> outvain1</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=132515#p"> [Click to Play]</a> </td></tr></table> </p> <p>Hello everyone! My first game is now available!</p> <p>It includes;</p> <ul> <li>Mini-sized Metroidvania</li> <li>Gimmicks such as Keys-Key doors, Upgrades, and breakable Rocks</li> <li>Combat against enemies, both on ground and in the air</li> </ul> <p>So if you are fond of them, I hope you to play and have fun!</p> <p>I had been inspired by these works;</p> <ul> <li>Nerdyteacher's platformer tutorial - Not to mention, the great masterpiece</li> <li>UCHU MEGA FIGHT by uchuzine - caused me to get into pico-8</li> <li>Lazydev's Shmup tutorial - learned some nice function from this</li> </ul> https://www.lexaloffle.com/bbs/?tid=53571 https://www.lexaloffle.com/bbs/?tid=53571 Sat, 29 Jul 2023 04:53:37 UTC Melee and more Mechanics <p> <table><tr><td> <a href="/bbs/?pid=129527#p"> <img src="/bbs/thumbs/pico8_nuherunowu-12.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=129527#p"> nuherunowu</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=129527#p"> [Click to Play]</a> </td></tr></table> <br /> -Player's life and death added!<br /> -Checkpoint added!<br /> -Ability Book now became Ability Orb.<br /> -In getting the Orb, textbox added.<br /> -Player's life and key's HUD added!</p> <p>Former versions:<br /> v0.8 &darr;<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=129527#p"> <img src="/bbs/thumbs/pico8_nuherunowu-11.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=129527#p"> nuherunowu</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=129527#p"> [Click to Play]</a> </td></tr></table> <br /> -Various kinds of key and key door added!<br /> -Camera scroll like megaman is back.<br /> -New tile set made.<br /> </div></div></div></p> <p>v0.75 &darr;<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=129527#p"> <img src="/bbs/thumbs/pico8_nuherunowu-10.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=129527#p"> nuherunowu</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=129527#p"> [Click to Play]</a> </td></tr></table> <br /> -Check ability menu changed a bit. Now can close with &times; button.<br /> -Hyper Dash became Sneak Dash! Green blink and sfx added.<br /> -Dashing while attacking bug fixed.<br /> </div></div></div></p> <p>v0.7 &darr;<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=129527#p"> <img src="/bbs/thumbs/pico8_nuherunowu-9.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=129527#p"> nuherunowu</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=129527#p"> [Click to Play]</a> </td></tr></table> <br /> -Breakable Block added! Can break with up-air or down-air attack.<br /> -Ability books added! Some moves will be available by getting them.<br /> -You can check current ability with &quot;Check ability&quot; in pause menu.<br /> -Down air attack added.<br /> -Title screen changed a bit. Now Roclam is there.<br /> -Dash became Hyper Dash. Now can go through the spikes!<br /> </div></div></div></p> <p>v0.65 &darr;<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=129527#p"> <img src="/bbs/thumbs/pico8_nuherunowu-8.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=129527#p"> nuherunowu</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=129527#p"> [Click to Play]</a> </td></tr></table> <br /> -Door in/out sound and screen fade in/out sound added.<br /> -Coins added. Going to add more items.<br /> </div></div></div></p> <p>v0.6 &darr;<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=129527#p"> <img src="/bbs/thumbs/pico8_nuherunowu-7.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=129527#p"> nuherunowu</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=129527#p"> [Click to Play]</a> </td></tr></table> <br /> -Door's background added.<br /> -House added with doors.<br /> Any ideas of making door directions? Now I still can't make player go from one door to another proper door.<br /> </div></div></div></p> <p>v0.55 &darr;<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=129527#p"> <img src="/bbs/thumbs/pico8_nuherunowu-6.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=129527#p"> nuherunowu</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=129527#p"> [Click to Play]</a> </td></tr></table> <br /> -Animated Doors added!<br /> -Player animation in Aerial attack changed!<br /> -Fade became comfortable!<br /> </div></div></div></p> <p>v0.5 &darr;<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=129527#p"> <img src="/bbs/thumbs/pico8_nuherunowu-5.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=129527#p"> nuherunowu</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=129527#p"> [Click to Play]</a> </td></tr></table> <br /> -Aerial attack simplified. Other Aerials may come back.<br /> -Area move with circular fade added!<br /> </div></div></div></p> <p>v0.4 &darr;<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=129527#p"> <img src="/bbs/thumbs/pico8_nuherunowu-4.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=129527#p"> nuherunowu</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=129527#p"> [Click to Play]</a> </td></tr></table> <br /> -Guard attack added!<br /> -Now there are 2 Stages, with Slimes and Bats!<br /> -How many enemies you beat represents on screen!<br /> -Neutral Ground attack is now 3 combos like jab in super smash bros!<br /> -Jaggy Camera is fixed by putting camera code to first in draw function. Thank you for advice!<br /> </div></div></div></p> <p>v0.35 &darr;<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=129527#p"> <img src="/bbs/thumbs/pico8_nuherunowu-3.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=129527#p"> nuherunowu</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=129527#p"> [Click to Play]</a> </td></tr></table> <br /> -Player sprite's color changed due to its Visibility.<br /> -Neutral air's sprite changed. More precisely!<br /> -Forward air now keeps until player lands. To reduce frustration!</p> <p>And I'm working on simple camera scroll, but suddenly it failed. Following nerdyteacher's tutorial, but my camera is too jaggy to play, even just walking! I can't get what's wrong, so if someone knows the solution, please tell me how to fix.<br /> </div></div></div></p> <p>v0.3 &darr;<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=129527#p"> <img src="/bbs/thumbs/pico8_nuherunowu-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=129527#p"> nuherunowu</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=129527#p"> [Click to Play]</a> </td></tr></table> <br /> Another new version is here!<br /> Now you can do some Aerial Attacks like smash bros!<br /> Neutral-air, Forward-air and Back-air included.</p> <p>Now you won't be taken any damage while you attacks!<br /> For comfortable playing. Maybe too easy?<br /> </div></div></div></p> <p>v0.2 &darr;<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=129527#p"> <img src="/bbs/thumbs/pico8_nuherunowu-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=129527#p"> nuherunowu</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=129527#p"> [Click to Play]</a> </td></tr></table> <br /> Now Bugs are fixed! And more features added!<br /> -While shielding player hardly move.<br /> -When blocking enemies, they will turn and sfx added.<br /> -When player is damaged by enemies, sfx added.<br /> -While shielding or in the air, player won't flip.<br /> -Ground dash has new sfx.<br /> -When enemies reach the edge of screen, they will turn.<br /> -Title screen's text blink is modified.<br /> -Enemies will appear every 5 seconds.<br /> -Background clouds like celeste added.</p> <p>Left and Right ... Move<br /> O ... Jump and double jump<br /> O + down (on the ground) ... Dash<br /> x ... Attack<br /> Down ... Shield</p> <p>Enjoy!<br /> </div></div></div></p> <p>v0.1 &darr;<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=129527#p"> <img src="/bbs/thumbs/pico8_nuherunowu-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=129527#p"> nuherunowu</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=129527#p"> [Click to Play]</a> </td></tr></table> <br /> From some former versions, I managed to add some features that I feel comfortable.<br /> Still WIP though.</p> <p>-Hitstop and screenshake added!<br /> -Double jump and effect for that added!<br /> -Enemies' ground collision and gravity applied!<br /> -Ground dashing and effect for that added!(O button while shielding)<br /> </div></div></div></p> https://www.lexaloffle.com/bbs/?tid=52656 https://www.lexaloffle.com/bbs/?tid=52656 Mon, 08 May 2023 17:23:51 UTC Enemies with Gun and Melee WIP <p> <table><tr><td> <a href="/bbs/?pid=129075#p"> <img src="/bbs/thumbs/pico8_miyitatuju-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=129075#p"> miyitatuju</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=129075#p"> [Click to Play]</a> </td></tr></table> <br /> New version is here!<br /> Added features are below;<br /> -Object collision function improved. Now it acts with directions.<br /> -Damage taken system added. Player will be pushed away when player touch enemies.<br /> -Shield system added. Press down to block enemies and avoid taking damage.</p> <p> <table><tr><td> <a href="/bbs/?pid=129075#p"> <img src="/bbs/thumbs/pico8_miyitatuju-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=129075#p"> miyitatuju</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=129075#p"> [Click to Play]</a> </td></tr></table> <br /> Gun and Melee attack system work in progress.<br /> You can change the weapon in the menu.</p> https://www.lexaloffle.com/bbs/?tid=52528 https://www.lexaloffle.com/bbs/?tid=52528 Thu, 27 Apr 2023 07:46:40 UTC Kagiventure <p> <table><tr><td> <a href="/bbs/?pid=127700#p"> <img src="/bbs/thumbs/pico8_kagiventure-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=127700#p"> kagiventure</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=127700#p"> [Click to Play]</a> </td></tr></table> </p> <p>Thanks to some great and kind advices, I could fix the problem.<br /> And then I added many things prepared. I'm going to work more, so this is for-now form.</p> <p>&larr; and &rarr; ... Move left or right<br /> &uarr;........... Enter the door (Move to next stage)<br /> &darr;........... Activate switch<br /> 〇........... Jump(on the ground), Air dash(in the air)<br /> &times;........... Nothing for now.</p> <p>*The title &quot;Kagiventure&quot; comes from &quot;鍵(Kagi, key in Japanese)&quot; and &quot;adventure&quot;.</p> <p> <table><tr><td> <a href="/bbs/?pid=127700#p"> <img src="/bbs/thumbs/pico8_kagitobira-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=127700#p"> kagitobira</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=127700#p"> [Click to Play]</a> </td></tr></table> </p> <p>Now I'm making a new platformer which uses some gimmicks.<br /> And then I got a problem.</p> <p>I divided each levels with their level's start, end, top and bottom.<br /> They mean level's left end, right end, up end and down end.<br /> And the gimmicks such as key and key door should work only in the level where you are(= curst, CURrent STage).<br /> But it seems the gimmicks work in all levels. If you get a key in level 1, then all door will open...<br /> I want to fix it, but can't get how. If anyone knows the solution, please tell me how.<br /> Thanks in advance.</p> <p>EDIT: The problem was solved. Thank you so much for teaching!</p> <p>*I learned the code about gimmicks from &quot;mea's castle&quot;, a pico-8 metroidvania.</p> https://www.lexaloffle.com/bbs/?tid=52198 https://www.lexaloffle.com/bbs/?tid=52198 Tue, 28 Mar 2023 08:12:58 UTC Variant Stranger <p> <table><tr><td> <a href="/bbs/?pid=118859#p"> <img src="/bbs/thumbs/pico8_variantstranger3-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=118859#p"> variantstranger3</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=118859#p"> [Click to Play]</a> </td></tr></table> Variant Stranger ver.0.3</p> <p>New version is here! What is changed is...</p> <p>-Title screen added (I'm gonna make it better from now)<br /> -Camera-moves changed!<br /> -Red became Green because of its visibility.<br /> -Player sprites are re-made.<br /> -Now holding button can't do anything by using poke.<br /> -Blue's gliding is removed, and got wall jump instead!<br /> -Map re-made (but it's still as test)<br /> -Player's speed is slower than before (To be honest, that was too fast and caused some bugs)<br /> -Some SFX added! (Do you like them?)</p> <p>Now I'm working on fundamental part (What is this game's goal? and so on).<br /> Thanks for great advices!!!</p> <p> <table><tr><td> <a href="/bbs/?pid=118859#p"> <img src="/bbs/thumbs/pico8_variantstranger-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=118859#p"> variantstranger</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=118859#p"> [Click to Play]</a> </td></tr></table> Variant Stranger ver.0.2</p> <p>This is my WIP platformer. I'm not good at coding so if you find the point that you want me to fix, please let me know.</p> <p>Thanks to kind people, for giving me great advice.</p> <p>O button...Jump<br /> X button...Switch the character</p> <p>O button in the air<br /> -Yellow can double jump<br /> -Red can air dash</p> <p>Up button in the air<br /> -Blue can glide</p> https://www.lexaloffle.com/bbs/?tid=49738 https://www.lexaloffle.com/bbs/?tid=49738 Sun, 09 Oct 2022 23:56:10 UTC jijugbage <p> <table><tr><td> <a href="/bbs/?pid=116219#p"> <img src="/bbs/thumbs/pico8_jijugbage-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=116219#p"> jijugbage</a><br><br> by <a href="/bbs/?uid=68822"> Ruva</a> <br><br><br> <a href="/bbs/?pid=116219#p"> [Click to Play]</a> </td></tr></table> </p> <p>Hi everyone! I'm working on a platformer that has endless map loop.<br /> But now, I got stuck because I don't understand how to make the collision follow the map scroll.<br /> In reddit, I was given a lot of great advices, but I can't solve this problem.<br /> People say ''Use the camera to scroll map with collision'', can anyone tell me what should I do?<br /> So sorry for my being a beginner.</p> https://www.lexaloffle.com/bbs/?tid=49027 https://www.lexaloffle.com/bbs/?tid=49027 Wed, 24 Aug 2022 06:20:56 UTC