Log In  


Cart #mufapiduse-1 | 2025-05-04 | Code ▽ | Embed ▽ | No License
2

Here comes a new huge update! This version includes;

  • Enemies' new finding process
    ↳ 1-find : They are not sure if they found player, so they come closer to confirm
    ↳ 2-find : They confirmed it was player, so they will try to capture player

  • New Skill A-3 "Daybreak" added!
    ↳ It freezes enemies nearby with its flash

  • New Skill B-1 "Sound shot" added!
    ↳ The bullet stays and attracts enemies with its sound

  • New Skill B-3 "Stun shot" added!
    ↳ It freezes an enemy with its flash bullet

  • Skill select screen renewal!
    ↳ Each skills names and colors became easier to see

  • Power gauge renewal!
    ↳ Now it has 2 colors based on skills you chose

  • Outlines update!
    ↳ Outlines related to skills now blink with their colors

  • System "Burnout" added!
    ↳ When you ran out of power gauge, now it takes a bit time to recover

I would like your thoughts. Please feel free to comment!

Thank you for your cooperation.

Previous version ↓


Cart #mufapiduse-0 | 2025-01-05 | Code ▽ | Embed ▽ | No License
2

Long time no see everyone!

This is my work in progress stealth game.

O ... Dash
X ... Hide
*Each action uses power gauge at the bottom.

If enemy find you, the alert gauge on the top will be filled.
So you have to run/hide until the gauge runs out.

Big respect: https://www.lexaloffle.com/bbs/?tid=48889

2


1

Cool prototype, but I feel like adding diagonal movement would make the game more fun. Also, maybe you could add a visual to display the guard's vision.



[Please log in to post a comment]