Controls
Z to Jump
X to Teleport
Arrow Keys to Move and Aim
-There is a 'WIPE SAVE' option in the pause menu ('p')
Rules
In Porter, you play as Yug who may teleport and jump. If Yug teleports into a wall, Yug dies. If Yug jumps into spikes, Yug dies. The goal is to use Yugs teleportation and jump to get to the yellow coin in each level.
Story
Yug is a Porter, a gatekeeper to the underground city. They don’t pay him enough to live IN the city, so he lives outside where it is dark and dangerous… but he LOVES it outside!! Help Yug get to work by jumping, dodging and teleporting your way to safety! I hear if Yug clocks in early enough he might get a raise…
Bounties
When beating the game you will receive text, then your score. If the text is replaced you have achieved a specific, and impressive, score.
(CLAIMED by Hazazel)The first person to send me a video of them achieving “RANK B” gets a $20 gift card.
(CLAIMED by Revelation)The first person to send me a video of them achieving “RANK A” also gets a $20 gift card. (this one is messed up hard)
The video must contain the full run, to reach me go to my Twitter @BluMakesGames
Download from Itch - https://blumakesgames.itch.io/porter


What a nice game, it was quite fun and balanced puzzles with timing. I notice that the game is supposed to save the score you achieved, but every time you replay the game, it adds onto the time and teleports. I got from 10:54 to 11:12.


@cheesemug Looking at the game's code, there are three ranks; Rank A, Rank B, and Rank C. All three require zero deaths.
- Rank A requires a time of 1:20.
- Rank B requires a time of 1:30.
- Rank C requires a time of 1:45.
Hope this helps!


thanks for all the kind words yall!!! @TakodaNotDakota im not sure what you mean with the time thing. is this happening when you use the wipe save feature?


@OHMI No, I'm not using the wipe save feature. When you reach the final area of the game, everytime you reload the cartridge, it adds onto the time. Since this is the area where it shows you the final results of your gameplay, I don't think it should do that.
Ex. I get 10:54 and reload the cartridge. I'm back at the end area, spend some time in it, and check my time again. It changes to 11:04. I reload it again, and now it's 11:12.
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