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Would you mind tweaking the token counter so that these two statements...

x = -1
y =  1

...use the same number of tokens each?

It's frustrating that we lose a token to the unary minus on number literals.

I could rewrite that code with hex to save a token...

x = 0xffff
y = 1

...but that's ugly, non-portable code.

Basically, just elide any unary minus token if it's being applied to a number literal.

Please?

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4 comments


Cart #49263 | 2018-02-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

My first attempt to code something with Pico-8. Fire routine by Ben Hickling. This is my entry to Chimpbembly 64k intro competition.

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5 comments


Cart #49232 | 2018-02-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
687

A boss fight against a charming opponent!

Controls
Use the arrow keys to control your lil' bloop... that's it!

Goal
Defeat the boss by collecting glowing tiles without losing all your hearts.

About Me
Hello! My name is Ayla, I design and develop cool games. If you enjoyed this game, then:

Play my other PICO-8 game: 8 Legs to Love
Check out my other games: https://aylanonsense.com
Send me a message on Twitter: https://twitter.com/aylanonsense

And lastly.... thank you for playing!

687
94 comments


Cart #49216 | 2018-02-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1


Hi. I know this is the 4th minesweeper in this site, but I wanted to upload it anyway because it's the first cart I finished on my own, and I hope it's worth showcasing. I have been programming for a few months now, and this game's code is definitely not all that good, and the visuals are lacking, but I hope you enjoy it non-the-less :) All feedback and criticisms are welcomed and appreciated

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Cart #49200 | 2018-02-12 | Code ▽ | Embed ▽ | No License

Can you defuse the bomb? Solve the mathematical problem!

Create in 1 Hour for the 146th One Hour Game Jam with the theme 10 secondes

Controls
Left Click - Press keyboard

Itch Page : https://bigaston.itch.io/bomb-defuser-1hgj

0 comments


Cart #49198 | 2018-02-12 | Code ▽ | Embed ▽ | No License

Do you want to cook like a French cooker?

Create in 1 Hour for the 145th One Hour Game Jam with the theme Frog

Controls
Left Click - Grab the frog
Right Click - Drop the frog

Itch Page : https://bigaston.itch.io/french-cooker-1hgj

0 comments


I've been thinking it would be really cool to have a set of awards that the community can nominate and vote on carts to receive, much like the Steam Awards.

Thus, I present the P8 Awards!


(Use the arrow keys to look at different ones.)

I don't intend these to necessarily be the finalized options, or even to be a thing that we actually do, but I thought I'd at least mock up a "proof of concept" set to see what people think.

For the first set, I think it would make sense to allow any cart to be nominated, but in future ones (if this becomes a thing) it could be restricted to carts from the past year if people want.

So, what do people think of this idea? Feel free to give any suggestions for changes or alternate awards, too!

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4 comments


Cart #defrag-0 | 2022-04-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
65


(tip for people unfamiliar with PICO-8 controls: the "O" button maps to the following keyboard keys: Z, C, or N)

KITTENM4STERSOFT DEFRAG

KITTENM4STERSOFT DEFRAG is the industry-leading fantasy defragmenter for the PICO-8.

Read what customers are saying about KITTENM4STERSOFT DEFRAG:

> "It really looks like it's working!"

> "The rectangles were over there and there...but now they are all over there! Amazing!"

> "I can't stop watching. Please send help."

Let's see how the features in KITTENM4STERSOFT DEFRAG stack up when compared with Other Leading Defragmenters:

                                KITTENM4STERSOFT DEFRAG     COMPETITORS
Defrags FANTASY DISKS?                     ✓             |       X
Can be run over and over?                  ✓             |       X 
Relaxing Music while you wait?             ✓             |       X 
Screensaver Mode?                          ✓             |       X 
Inuitive One-Button Controls?              ✓             |       X 

User Experience First

Other leading defragmenters are designed with function first, giving only a passing thought to USER EXPERIENCE.

KITTENM4STERSOFT DEFRAG is revolutionizing the industry by putting user experience first!

KITTENM4STERSOFT DEFRAG is the only PICO-8 defragmenter designed for one sole purpose: to give you the luxuriously satisfying experience of watching a disk be defragmented.

WHAT DOES KITTENM4STERSOFT DEFRAG DO?

  • Removes 100% of fantasy fragments!
  • Makes you feel like you are accomplishing actual work!
  • Meticulously rearranges each file's fragments into a contiguous and sequential mass, leaving your computer�and you!�feeling whole, complete, and at peace!

Never Stops Working

Other leading defragmenters can also defragment, but once they finish running, your files are stuck there at the beginning of the drive, forcing you to wait hours, days, or even weeks until your disk is fragmented enough to defragment again to satisfying results.

Unlike other leading defragmenters which cease to provide the user with an entertaining display of ambulating rectangles once they have finished, KITTENM4STERSOFT DEFRAG creates a new FANTASY DISK each time it is run!

Menu Options

Open the PICO-8 menu (on keyboard, press RETURN or P) to access the following two optional modes:

RELAXING MUSIC

Enjoy the latest in popular music, perfectly paired with the enticing visuals to enhance your meditative experience. DEFRAGMENT YOUR MIND, BODY, AND SOUL!

SCREENSAVER MODE

Activate SCREENSAVER MODE to disable pesky dialog boxes, enabling you to sit back and enjoy an endless supply of fresh fantasy disks get defragmented with no user interaction required!

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17 comments


Cart #49173 | 2018-02-11 | Code ▽ | Embed ▽ | No License

0 comments


Cart #49218 | 2018-02-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
11

I feel like explaining this game would subtract from it. So I'll just say... It's Brainmaze!

Feedback and thoughts would be appreciated! :)

1.0.1 update - made particularly tricky jump near end easier. I do want people to actually get to the ending.

Original:

Cart #49166 | 2018-02-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
11

11
8 comments


Cart #49164 | 2018-02-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


This is the first platformer I've made on Pico-8, featuring a character created on the Stardew Valley Discord for its first anniversary. It's pretty rough, but for a first attempt I'm rather pleased how it turned out.

As you could also guess, it's based heavily on the platformer example from the second Picozine.

0 comments


Bubble bobble style thing made in 10 days for Bubblegum Jam.

Cart #49156 | 2018-02-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

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5 comments


I suspect this is to do with how lua thinks it can trust numbers vs. how the pico-8 fixed-point numbers are limited, but I'm not sure that's actually the reason. See the end of this post for why I think so.

A for loop will fail, hard, if the end point is -32768 (0x8000.0000), which is a valid (albeit icky) value in PICO-8's fixed-point system:

> for i=-32766,-32768,-1 do print(i) end
-32766
-32767
-32768
32767
32766
32765
... this is the loop that never ends, it just goes on and on my friend ...

This works correctly when hitting the upper bound:

> for i=32766,32767 do print(i) end
32766
32767
> _

If you reverse the params to for, it also fails, but in a different way:

> for i=-32768,-32766 do print(i) end
> _

The same loop works if it starts one higher:

> for i=-32767,-32766 do print(i) end
-32767
-32766
> _

[ Continue Reading.. ]

0 comments


Cart #49138 | 2018-02-10 | Code ▽ | Embed ▽ | No License

0 comments


Cart #49136 | 2018-02-10 | Code ▽ | Embed ▽ | No License

0 comments



Squashy Julien - Coding Club

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Fixing incorrect thumbnail and downgrading to version 0.11.1f


Hi !

I'm making a game on pico-8 of the famous DDR game (Dance Dance Revolution)
It's not finished just yet but it's at least playable

I hope you'll enjoy it !

3 comments



Hey everyone, I made this little visualiser which generates points in the Lorenz Attractor using standard values. Feedback welcome, I'm quite interested in ways of making the depth effect smoother or more interesting if anyone has cool ideas.

Thanks to Zep for pico8 :)

Lakmeer

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1 comment


Has anyone beena ble to run PicoPi on a RaspberryPi Zero?
https://guillermoamaral.com/read/picopi/

It says to copy everything to a card and boot, but I got mine stuck on a black screen, nothing happens.

I want to make a standalone device booting straight to pico8 and this seems like the only option.

5 comments


Geometry Wars clone.
Left/Right: rotate
Z - boost
X - Fire
UP - All bullets out in a circle


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2 comments




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