Eventually, I shall post here much more information I have documented on how to make maps --- a.k.a. spacefields --- for the classic Swarm Racer.
First, you'll need a palette of swatches for your image editor. Here is one for GIMP; I also have one for Photoshop, but that one isn't text.
GIMP Palette Name: Swarm Racer ed-2-11 spacefield Columns: 1 # 0 0 0 empty 255 255 255 bee 255 0 255 nectar gem 61 85 137 lighter obstacle 25 41 95 darker obstacle 255 129 0 intermittent obstacle 1 255 0 0 intermittent obstacle 2 0 255 0 elastic obstacle 255 255 0 sticky 194 194 194 push to bottom 158 158 158 push to top 123 123 123 push to right 88 88 88 push to left |
Targa data are unusable for a spacefield if other than
32 bits per pixel |
no RLE compression |
Spacefield size is [160,121]. The bottom row is first excluded and used for the trophies: [160,120]. Second, the edges are always rimmed by the light obstacle tile inside that limit: therefore, the playable field is always [158,118].