Log In  

BBS > Superblog
Posts: All | Following    GIFs: All | Postcarts    Off-site: Accounts

Cart #zowwogisi-0 | 2022-12-18 | Code ▽ | Embed ▽ | No License
1

I found out that Open AI's ChatGPT understands programming, including Pico 8 LUA. I had it create something simple, a pong game. I did create the sound effects, but 99.9% of the code was created by ChatGPT. I found the best way to get it to add more code without timing out is to just request it to create code snippets for _draw() and or _update()

Code:

p1_y = 36
p2_y = 36
ball_x = 64
ball_y = 36
ball_vx = 1
ball_vy = 1
p1_score = 0
p2_score = 0
game_state = "start"

function _update()
 if game_state == "start" and (btn(4) or btn(5)) then
    game_state = "play"
    p1_score = 0
    p2_score = 0

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=122634#p)
1
2 comments


Updated: Improved controls, can no longer directly reverse in to yourself, thanks to @dw817 for the suggestion!

Cart #acid_snek-1 | 2022-12-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2


Very simple snake clone

2
3 comments


Cart #puffycoats-2 | 2022-12-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
31

You were so excited to try your brand new skates on Christmas day that you skated out to the middle of the lake without checking the ice conditions. Now you are on thin ice and just want to get back to your friend on the shore.

Game Play

Control your skates with the left and right buttons. Alternate left and right to speed up. Hold to turn. You haven't exactly learned to stop yet, but if you start turning circles, you will eventually slow down. You can walk on the snow, but it is very slow.

Credits:

Music composed by Vince Guaraldi
Christmas Time Is Here arranged by @Gruber
3d effects: @Mot's Instant 3d Plus Library

[ Continue Reading.. ]

31
9 comments


Cart #intergalactic-1 | 2022-12-18 | Code ▽ | Embed ▽ | No License
1


Will update when 1.0.0 comes out. Have fun finding all the glitches i didn't!

1
1 comment


Cart #swarmed-0 | 2022-12-17 | Code ▽ | Embed ▽ | No License
25

Swarmed

Will you defeat the Swarmlord?

Controls

  • Arrows – Move ship
  • X – Fire blasters
  • Z – Fire special weapon

Credits

GIFs

Change log

0.3

  • Improved hit feedback on the Swarmlord.
  • Added wings to the Swarmlord.
  • Updated title screen with Swarmlord animation and other minor tweaks.

[ Continue Reading.. ]

25
10 comments


Cart #codemorse-0 | 2022-12-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

5
1 comment


It seems to me that some of the latest versions you have of Pico-8 are in fact breaking existing previously working Pico-8 carts.

May I suggest that the cart be read, especially the 2nd line down:

pico-8 cartridge // http://www.pico-8.com
version 37

Which denotes the version and online and in Splore at least, run THAT particular version of Pico-8 so all previously existing carts will run correctly ?

Then we can sift through the newest versions of Pico-8, carefully, and deal with whatever problems they are causing - without affecting previously running perfect code.

Also to add a new command to Pico-8, ver which will state the version # you are currently running. The latest if you are running the EXE, or a different version entirely if you load it from # or splore or it is online.

Also to bring back info() so it can be used in code. Currently it is ignored yet in previous versions it works properly. I used that in my Mildew Manor game to show system specs at the start.

[ Continue Reading.. ]

1
12 comments


Cart #xmas_challenge-0 | 2022-12-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

Hey yall!

I'm going on a trip with limited internet but wanted to take some time to challenge myself and take advantage of the holiday to work on learning more!

In the spirit of this, I made myself the 12 Days of Picomas Challenge.

12 challenges, either beginner or advanced, for each of the 12 days of Xmas.

Feel free to tell me if you participate! and link your socials so I can see what you do!

5
0 comments


Cart #averys_angling_adventure-11 | 2022-12-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
11

Avery's Angling Adventure

A bizarre PikPok™ trend has taken the world by storm, and kids everywhere are asking Santa to bring them... fish?! Santa has chosen YOU to track down every fish on the list, from the North-Pole-Adjacent Wilderness Area and beyond.

Talk to people and read informational signs to discover the key combinations required to land a variety of fish. Tire a fish out and enter the magic combination to catch it! Keep trying combinations until you figure out what kind of fish you have on the line.

Revisit the marble-obsessed town of Townton. Explore a coal mine and catch creatures from the deep. Visit the moonlit seaside of Cheddar Beach. Talk to everyone, catch everything, and become the best fisherperson in the world.

[ Continue Reading.. ]

11
2 comments


Hi. Is there any way of getting the token count of a pico8 cart externally, such as
from the linux command line?

There does not even seem to be any way to access the token count from within a Pico8 cart either, only by
manually typing info(). I have read all the docs and looked at stat() and raw memory addresses but none
can give the token count statistic.

I would like to get the token count so I can put it on a fancy display.

Thanks

2 comments


Cart #pijifekubu-0 | 2022-12-16 | Code ▽ | Embed ▽ | No License
3

I asked ChatGPT to generate a raycasting engine for Pico-8 and this is what it gave me. Though I added movement and fixed the math functions as it was using the lua standard math library.

3
4 comments


"I Do This For Fun", Interview With PaulHamx - Pico-View #3


PaulHamx:
H = Hamx

Marina:@MarinaMakes
M = Marina

Their games:
Zoo Keeper (click link)

Pico-Droid (click link)


Interview:

M: So, @PaulHamx who are you and what have you done?

H: Haha, that's pretty broad!

Okay, I'm Paul Hammond and, before Pico-8, I've gone through a few other fads of remaking games over the years, starting on the C64.

For some reason, remaking really appeals to me. A lot of my enjoyment of gaming comes down more to seeing how a game's mechanics work more than actually playing it.

[ Continue Reading.. ]

10
0 comments


Cart #freezing_knights-9 | 2023-08-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
259

Freezing Knights

A light co-op turn-based RPG

Take control of two knights and try to reach the end of the perilous snowy mountain paths​ by avoiding enemy attacks and powering-up your characters.

Features

● Single-player and two-player modes
● 14 music tracks by @ohhcurtains
● 30 enemy encounters
● 11 unique enemies (+1 ???)
● Customizable character builds
● Multiple paths
● Optional hard mode
● 🐔🐔🐔

Controls

Keyboard

[ Continue Reading.. ]

259
50 comments


Cart #thekingdomofwilder-0 | 2022-12-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

2
1 comment


Loop Dude out now on Lexaloffle!

Cart #l00p_dude-0 | 2022-12-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
23

Hey all!
Sorry for the long wait! I had been meaning to publish this cart to these forums, but I hadn't remembered to do so until now.

It's been more than half a year after its debut in Black and White Jam #8 on itch.io, and there's really no excuse as to why it took so long for me to publish it here. While the game only placed about 51/344 overall in the jam results, I'm still pretty proud of it's placing in the "Gameplay" category: 16/344! That's pretty high considering this was my first ever game jam, and I'm looking forward to doing another one someday (when I find time, of course).

The gameplay is simple: It's a puzzle platformer with a grab feature inspired by Super Mario World. The game jam's theme was "Loop," but I'll leave you to finding out how I incorporated the theme! :)

[ Continue Reading.. ]

23
8 comments


Cart #strangersagain-0 | 2022-12-15 | Code ▽ | Embed ▽ | No License
15

I was going to wait to post this until the weekend, but I have no self-control. 😅 Enjoy the rest of your week, everyone!

15
4 comments


Cart #naharana-0 | 2022-11-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

Cart #naharana-0 | 2022-11-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

1
1 comment




Cart #cookieclicker-1 | 2022-12-16 | Code ▽ | Embed ▽ | No License
2


A demake of Cookie Clicker I made to practice making games in pico-8.
Update: Made cookie bigger, added animations, added sounds, added music, added "mini cookies".

2
4 comments


Hello.

This is what I hope is a pretty simple request, @zep.

Currently if you click PLAY on any Pico-8 project included in a BBS post, it is up to the user, me, to manually scroll the screen so it all fits as it can definitely be just half-on the screen.

Could you please automatically scroll and center the Pico-8 window when you click the PLAY button so we don't have to ?

Also to have an option to sleep or not. That is if the cursor ever leaves the Pico-8 frame while being run from a BBS, it could go silent and freeze up or run as normal, through user configuration.

Thanks !

1
0 comments




Top    Load More Posts ->