Log In  
Follow
anthonicaldwell
[ :: Read More :: ]

Cart #pijifekubu-0 | 2022-12-16 | Code ▽ | Embed ▽ | No License
3

I asked ChatGPT to generate a raycasting engine for Pico-8 and this is what it gave me. Though I added movement and fixed the math functions as it was using the lua standard math library.

P#122566 2022-12-16 18:32

[ :: Read More :: ]

Cart #zombiedungeon093-0 | 2020-02-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

Zombie Dungeon

Summary

Fight your way through a small dungeon as
waves of zombies spawn and attempt to attack you.
Each wave will spawn shortly after the hourglass
ticks over. The only way to end the game is to die.

Version 0.9.3:

  • Fixed Health Pack Spawns
  • Reworked lighting
  • Added a new menu system
  • Added random dungeon modes

Author's Note

This is just a small game I made for my nephew to play.
Made in the span of about five days(3 hours each).
The code could be refactored to be much cleaner.

Notable Issues:

  • Zombies that collide will usually just stop in place due to the lack of a pathing system.
  • Zombies have no real pathing system, they just move towards the player.
  • Depth sorting is very inefficient and simple.
  • Spawning, collisions, etc. are all done with large for loops. Very bad for performance.
P#73374 2020-02-23 10:00 ( Edited 2020-02-25 19:03)