Log In  

BBS > Superblog
Posts: All | Following    GIFs: All | Postcarts    Off-site: Accounts

Space Traveler is a tech demo to test different procedural generation algorithms.

release 0.0.2 (2020-10-05)

  • fix door's placement in ruins and shipwreck
  • now player can visit shipwreck in space
  • update shipwreck graphic
  • fix nebula graphic in sector (it needs a better graphic)

Cart #snace_strvl_0-1 | 2020-10-05 | Code ▽ | Embed ▽ | No License
4

4
2 comments


So I'm currently working on a semi randomly generated horizontal racing game. It's entirely horizontal, but the game will feature tracks that are a lot more elaborate with horizontal branching paths that are semi randomly generated in a spelunky style, made of 16x12 segments that are preset but with spikes and obstacles set in code. I'm having trouble figuring out how to fit all of the segments I want though, while still having the entirety of the map to work with, and possibly all of my sprite sheet. Does anyone have any advice on what I can do?

7 comments


Super Paper Mario Tunes V1

Cart #superpapermariotunes-1 | 2020-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

Info

Description

Hi! this is a project I thought of forever ago and finally got around to doing it. (or part of it..)
I wanted to try to make covers from one of my childhood classics; Super Paper Mario.
IDK the songs are super complex but I tried my best to translate them into pico-8. (I'm terrible at music)
I've only done LineLand Road as of Version 1. (I might do more stuff later.)
(here's the original song: https://www.youtube.com/watch?v=yqW1GFxRGvg)
Hope you enjoy let me know what you think I spent a long time working on this! :D

song listing

1 - LineLand Road

Version log

V1

Uploaded LineLand Road.

6
6 comments


You start in the middle, use the arrow keys to dodge the incoming letters!

Cart #advoid_alphabet-5 | 2020-09-12 | Code ▽ | Embed ▽ | No License
1

How long can you advoid the alphabet - the score is in the top right corner. This came about from trying to figure out how to expand letters on the screen. One way (the way used in the game) is to print the letter to the screen then convert it to a sprite then scale the sprite. Probably not the best way! - but feel free to use it if you want something like that in your game.

1
1 comment


Cart #zosarzuho-3 | 2020-09-12 | Code ▽ | Embed ▽ | No License
2

naive A* pathfinder algorithm

place walls with left click, right click to remove walls
move the donut with the arrows
make the monster move according to the pathfinding with X
show the path computation with Z

2
2 comments


Made for Low Effort Jam 2.
Theme: Procrastination

Cart #loweffort2-2 | 2020-09-12 | Code ▽ | Embed ▽ | No License
5

P.S. There is a way to win this game.. just procrastinate dude.

5
1 comment


Hi,

I am unable to record any GIFs or screenshots. Each time I try to, I get an error that says "Failed to save Screenshot/GIF", because the path to my desktop is something like "C:\Users\Léo\Desktop\".

The "é" is what's causing the issue. Since this is my session username, I cannot modify it, and thus I can't record any GIFs or take any screenshots, and I can't modify the screenshots folder as something outside my session either.

Screenshotting works perfectly on my other laptop, and changing the folder name to something like "éà" will make it impossible to take any captures.

I am on Windows 10.

1
1 comment


Cart #kkebrano-1 | 2020-10-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1


Cart #kkebrano-0 | 2020-09-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

nothing special just a basic player.

1
0 comments


Hi, I'm trying to use the very handy looking PX9 to compress a bunch of map data, so I can get all the levels I need in my cart - but I have a strange issue.

In my cart I'm storing compressed map data for my 'levels' at 0x2400 for level 1, 0x2600 for level 2, 0x2800 for level 3, etc. So each level is maximum 0x200 bytes long compressed.

The decompressed map for each level is no more than 9 rows, so I have the top of the map (0x2000 to 0x3fff) to store
the decompressed level.

That's all good, I can decompress level 1, show the map, decompress level 2, show that map, but if I then try and decompress level 1 again it doesn't work :/

I've made a simplified example cart that shows the problem. When it runs you see level 1 decompressed and displayed, hit X to cycle through levels. The first time around is fine, but the second time level 1 never gets displayed.

Does any of that make sense, what strangeness have I created?!

Cart #nuhophina-0 | 2020-09-11 | Code ▽ | Embed ▽ | No License

[ Continue Reading.. ]

1 comment


Cart #royalgameur71-0 | 2020-09-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
16


The Royal Game of Ur is an ancient race game where the player must be the first to exit his tokens from the board.
This cartridge features:

  • 6 different AIs which are unlocked as the player wins games
  • 3 different rulesets and the ability to create your own custom ruleset

At the start of the cartridge, the main menu has 4 entries (left-right to cycle the entries):

  • new game: play a game by selecting a ruleset, an AI level and by defining who plays first
  • rules description: explain briefly each of the ruleset (top menu for the ruleset, bottom menu for each rule information)
  • edit custom rule: define your own ruleset
  • reset game: reset all game progressions and custom ruleset to factory settings. IMPORTANT WARNING: it doesn't request for confirmation once selected by X.

[ Continue Reading.. ]

16
5 comments


Cart #rgbzero-1 | 2020-09-11 | Code ▽ | Embed ▽ | No License
22

RGB Zero is a puzzle platformer: you can only touch things that share a RBG color with you. You start black, you can touch nothing. You will be able to touch walls and coins as you pick the color power-ups.

Controls

â—„â–º - Move
Z/X - Jump

Try to pick as many coins as you can. If you finish the game with 50 coins... nothing will happen! I'll give ou my pro gamer seal of approval though.

Boss

You don't need to attack the boss, just evade his attacks. His HP decrases with each attack. If you get hit you lose a coin.

Made for Ludum Dare 45.

22
2 comments


Cart #scrap_boy_jam-0 | 2020-09-11 | Code ▽ | Embed ▽ | No License
40

Made for GMTK Jam 2020.

  • There are 6 power ups. Each power changes your shot and also your movement or other passive abilities.
  • Scrap boy can't control when he swaps power ups. He will swap after some time or when hurt!
  • The bar on the side of your current power shows how much time you have left with that power. When it's fully depleted, your next shot will trigger the swap.
  • You can swap the O and X buttons in the pause menu if needed.

The level design is made in a way that you are able to play the entire game with any of the 6 power-ups. If you want more replayability, try to finish the game with each one, without picking the others :)

40
3 comments


Cart #jump_man-0 | 2020-09-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

5
1 comment


Cart #sobcart-0 | 2020-09-11 | Code ▽ | Embed ▽ | No License
8


Made by Jack (jpegsarebad) on the Celeste Classic discord.
Calculates your sum of best, do each level as many times as you like then touch flag at the summit to see your best time.
F+S to change levels.

8
17 comments


Yesterday I've bought PICO-8 on itch.io and downloaded from there.
Now I wonder if there's a way to add it to this account too.

1
2 comments


Hi,

Is it just me or did the web player all suddenly become blurry? All Pico-8 games on Lexaloffle look like the pic below. This is on Chrome/Windows 7. This is ok when switching the game to fullscreen though.

2
7 comments


Cart #mousebattle-0 | 2020-09-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


This is a game I made for the UCSC Alumni Game Jam #3

theme was inseparable, with a retro mix up.

the idea for the game is that you are inseparable from your controller constantly having to move the mouse to avoid the bombs you're dropping, while avoiding obstacles and racking up as many points as you can.

0 comments


So, I decided to work on my little game today when for some unexplainable reason, when I try to load my game in the console I'm greeted with the message 'could not load'. I don't know why this happens, nor what causes it to happen, but this has happened to me three times already and it's infuriating. If there's any way to prevent it, or better yet get me my game back, please tell me! Thanks in advance to anyone who can help me.

-Roverkibb

2 comments


Cart #full_moon_sweet-0 | 2020-09-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

Full Moon Sweet

It's Halloween and you've just gone trick-or-treating. When you get home you and your friends dump your stashes on the floor. Who got the best loot? Who got the most candy? Who cares... before you know it, your candies have come to life, with a thirst for blood and sugar!

Features

  • 5 unique candies
  • Unique abilities for each candy
  • Each time you play, your candy and the enemies are randomized

How to play

  1. Launch the game
  2. Press z to start the game
  3. During the dialog, you can press x to skip to the end
  4. After each dialog, press z to continue
  5. During battle, press the up and down arrows to select your ability and press the z key to use the ability

[ Continue Reading.. ]

4
1 comment


The web player is fuzzy/anti-aliased in a recent release. Probably aware, but I didn't see an open bug about it.

0 comments




Top    Load More Posts ->