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by -max
Cart #donj-6 | 2021-07-12 | Code ▽ | Embed ▽ | No License
5

P#97703 2021-09-23 10:31

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Cart #tower_climber-4 | 2020-10-07 | Code ▽ | Embed ▽ | No License
19

P#82587 2020-10-05 11:49 ( Edited 2020-10-07 07:10)

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Cart #zosarzuho-3 | 2020-09-12 | Code ▽ | Embed ▽ | No License
2

naive A* pathfinder algorithm

place walls with left click, right click to remove walls
move the donut with the arrows
make the monster move according to the pathfinding with X
show the path computation with Z

P#81744 2020-09-12 16:57 ( Edited 2020-09-12 22:33)

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Cart #tefuputopi-0 | 2020-09-08 | Code ▽ | Embed ▽ | No License
3

A simple shooter game I wrote to learn pico8 some time ago, I most likely will leave it as is even though it's not super clear what's going on in terms of animation and the game's too hard.

Code's very not clean I never refactored anything and just went with it.

For the asteroid and ship sprites, I used magicavoxel and spritestack studio then exported in spritestack the animations as sprite sheet to import that in pico8.

Enjoy!

P#81618 2020-09-08 19:33 ( Edited 2020-09-09 09:42)