A simple shooter game I wrote to learn pico8 some time ago, I most likely will leave it as is even though it's not super clear what's going on in terms of animation and the game's too hard.
Code's very not clean I never refactored anything and just went with it.
For the asteroid and ship sprites, I used magicavoxel and spritestack studio then exported in spritestack the animations as sprite sheet to import that in pico8.
P#81618 2020-09-08 19:33 ( Edited 2020-09-09 09:42)
For a first pico-8 project this is amazing,
P#81619 2020-09-08 21:15
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