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Cart #cbex-6 | 2023-03-04 | Code ▽ | Embed ▽ | No License
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Version History


Version 1.1-- Managed to shrink code to under 560 characters, making this a tweettweetcart
Version 1.2-- Fixed game over glitch, improved HUD
Version 1.3-- Removed lives (falling just sends you back to last checkpoint), added control tutorials and background decorations, tweaked controls
Version 1.4-- Fixed crashing caused by Pico-8 updates and some small bugs, added minimalistic parallax scrolling

Join Squirt as he jumps and bounces in the sky through varying times of day, on his way to Cloud Land.

Controls:

Left/Right--------------Move
Hold Z------------------Small bounce
Hold X------------------Regular bounce

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7 comments


Made a quick and buggy (hah) Frogger.

I wanted to try an hypothesis: I don't think that in the Atari version they do any collision detection at all. Instead, they may use a formula to check whether current position is occupied by an item or not.

Formula in function positem() returns an x position depending on a direction, speed and offset, and is used to draw items and also for checking if there is something on frogger's position (checkrow())

Cart #frogger-0 | 2020-05-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #zujanoduje-15 | 2021-01-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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My first arcade strait racer 3d (thanks to MOT's code snippet instant 3d+)

enjoy!

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I recently uploaded a few Pico-8 games to itch.io and different people have told me different keys work for their computer, all on windows. Is there a way to make sure that no matter which computer you run a Pico-8 game on, the keys will always be the same?

Thanks,

Enzo

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Cart #echolocate-1 | 2020-05-23 | Code ▽ | Embed ▽ | No License
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A game where you control a bat and use echolocate to see the things in the shadows.
some objects restart the game when you touch them so be careful!
echos will bounce off of all objects except the player and air.
use ⬆️⬇️⬅️➡️ to move and ❎ to echolocate.
currently the cart is mainly a play/test area cuz I am working on the map.
Feel free to post any echolocation art in the comments!
Feel free to make your own play area and share it but YOU MUST:

  • Say the original game was made by @CandyColt_Games
  • Have a link to this game
  • You MAY NOT call it anything other than "Echolocate custom map by <your username>" or something similar
  • tag it with: echolocate custom map
  • If you don't follow these then I will report it
  • If you see a echolocate custom map page that does not follow these rules then you can report it

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I'd just like to share that I implemented a tracker for the Gamebuino inspired on PICO-8's tracker. It is a bit more primitive, as the Gamebuino console only supports 10-bit audio. Furthermore to keep CPU load acceptable, some pragmatic choices had to be made in generating the audio samples. For example, all calculations are integer-based and only 8-bit multiplications are used. Custom instruments are also not fully supported. In particular, you cannot layer effects, e.g. apply a Vibrato effect on top of a Slide, or vice versa.

However, my tracker supports all instruments and effects available in PICO-8. With that, it is able to reproduce most PICO-8 songs. At least, I successfully managed to render all the songs that I tried to port.

In particular, I want to thank the following PICO-8 users for sharing their carts/music under a Creative Commons license:

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Flappy Ducky was made for the OneLevelGameJam on the weekend of 2020.02.02.

Your goal is to find all bread on the map. You have to return all the bread to finish the game!

You can flap equal to the number of feather you have. Bring your lady duck flowers to gain more feathers.

Don't forget to post your time, let's see how can be the flappiest ducky!

Controls:

X - Flap your wings

C - Glide in the air

Cart #flappy_ducky-0 | 2020-05-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Social and other stuff:
🎤 Twitch
☕ Ko-fi link
🐦Twitter
📷 Instagram
🎮 Itch.io

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Cart #fate_roller_v1-0 | 2020-05-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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FATE/FUDGE Dice Roller

Press any key to re-roll.

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Please add volume controls.

This is actually two requests: volume controls for the PICO-8 native apps, and volume controls for the web player (exported and BBS). BBS games in particular are always at full volume, and I rely on web media players to give me a volume setting I can adjust on a per-player basis.

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5 comments


Cart #arka8-6 | 2020-05-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #batandball-0 | 2020-05-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Simple bat and ball game!

0 comments


Cart #hot_duck-0 | 2020-05-20 | Code ▽ | Embed ▽ | No License
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The world only moves when Hot Duck moves! Help her retrieve her Ketchup-Heart in 9 short levels!

Based on the 2017 GMTK game jam theme: Dual Purpose Mechanics. This is pretty late for a 2017 jam, but I didn't have the means to build video games in 2017, so here I am. Hope you enjoy it!

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3 comments


Cart #onelevelretro-0 | 2020-05-20 | Code ▽ | Embed ▽ | No License

1 comment


Cart #aadv-11 | 2020-05-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Pilot, your brother is a polar explorer. He got in trouble!

Just take him home!

Hints:

  • First, learn to land your aeroplane;
  • Lightning and birds do not damage you plane while it is on the ground;
  • Low throttle->low fuel consumption;
  • Storm clouds can be passed above;
  • And... just take your brother home!

The game can be completed in ~7-10 min...

I will be glad your feedback.

Binary builds are here: https://instead.itch.io/aa

P.S. This is my first PICO-8 game. PICO-8 is awesome. :)

https://www.youtube.com/watch?v=8LT7JFxVNpA

Changelog:

1.9

  • repair chance reduces.

1.8

  • hard mode balance;
  • repeat key delay fix.

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17 comments


My entry for #RNDGAME2020 jam!

"Map of loss" is a game inspired by classic lunar lander and pirate games, where the player like a god of wind, helps a small pirate crew in their search for treasure!

How to play:
Hold/Release the directional keys, to move the ship.
Press the X key to start/restart the game.

How fast the ship goes depends on how long you hold each key.
Your compass is broken! Instead of pointing north, it points you to the direction where the treasure is located.
Unfortunately, there are wicked gods trying to ruin your deeds, try to outplay them!
When you approach your target, try to move VERY slowly or you might crash!

How much time did it take you to find the booty? :)

Cart #mapofloss-0 | 2020-05-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #bunrun-1 | 2020-05-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #mahberefo-0 | 2020-05-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Just a little track I put together trying to figure out the music editor

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Due to the preprocessor parsing numbers differently than Lua, here are some issues:

Valid code (1e-3 is a valid number in Lua):

a=1e-3

Invalid code (1e-3 is parsed as 1 e - 3 by the preprocessor):

a+=1e-3

Invalid code (2b is an invalid number in Lua):

a=1+2b=3

Valid code (2b is parsed as 2 b by the preprocessor):

a+=1+2b=3
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Cart #fillmore-0 | 2020-05-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #illusioner_pattern_maker3-1 | 2020-05-20 | Code ▽ | Embed ▽ | No License
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Illusioner

About me

Hello! I'm evman2k, and I am a new programmer, so please be kind. I have been trying to learn how to make 3D programs. I made this pattern maker program to play around with different concepts. I like the designs it makes. Enjoy!

How to use

This is very simple to use! Type any number, and it draws the seed you input into the program—"Q" to draw your source. "O" to stop drawing the source. "C" to clear your source.

For example, 99188882328 displays this:

If you keep pressing numbers it will add to the seed and advance the frame. Holding a single key makes fun patterns.

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