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Cart #paradoxpong_v3-2 | 2018-12-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Press X to continue.
Up and down arrows to move.

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1 comment


Cart #homerun-1 | 2018-12-28 | Code ▽ | Embed ▽ | No License
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A new game approaches!

Hello!

I've been missing Home-Run Contest in Smash Ultimate, so I decided to try and make a Super PICO Bros. version as my first game for PICO-8! It is a bit broken and won too simply (rather than played for the longest distance), but, hopefully, I'll get to a point where I can fix it up!

Directions:
Press up, right, and down to perform an uppercut, a jab, and a flying kick, respectively.
Pull off a combo of 100 in ten to launch Sandbag out of the ring!

To do:

  • Add timer and timer six
  • Make win condition based on the number of hits, maybe a multiplier, and a (possible) timed, final punch
  • Add percentage damage counter in large board under title (which would fit by lowering the floor and could accomadate the win/lose messages)

[ Continue Reading.. ]

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2 comments


Wanted to know if there were any release plans for *BSD systems. Or any systems that use libc instead of glibc?

0 comments


Cart #mb_xmas2018-0 | 2018-12-25 | Embed ▽ | No License
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Merry Christmas, everyone!

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3 comments


Cart #bingle_jells-2 | 2018-12-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Ring all of the bells in each level to progress -- but be careful not to stand too close!

This cart is my contribution to the Advent Calendar 2018. I think it turned out well as a wee concept game, but it's really the equivalent of a hastily wrapped box of chocolates purchased at 3am on Christmas morning from the closest gas station, compared with the amazing work that can be found in the calendar. Try out the other 24 games here if you haven't already:

Cart #pico8adventcalendar2018-31 | 2018-12-25 | Code ▽ | Embed ▽ | No License
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[ Continue Reading.. ]

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6 comments


I learned make transparent with fillp() drawing.
and want remake this.

Cart #fillpdraw-0 | 2018-12-24 | Code ▽ | Embed ▽ | No License
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FILLP draw

This cart is tool that export code for drawing with FILLP() and RECTFILL().
The Exported data can Execute that using without Sprite sheet.

Controlls

  • Canvas area
    -- Left Click : draw pixel
    -- Right Click: color pick
    -- Space key : panning (space hold and mouse drag)
    -- Z : undo
    -- X : redo

  • Palette area
    -- Left Click : color pick
    -- Right Click: color pick

  • Sprite sheet area
    -- Left Click : move the view along the grid
    -- E,S,D,F : Slide Sprite sheet data

  • SAVE Button

[ Continue Reading.. ]

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3 comments


Cart #gifts_on_venus-1 | 2021-03-08 | Code ▽ | Embed ▽ | No License
78

Evil skulls have put explosive gifts all over Venus! Go and slash them off to save Venus!


Controls:
- Use arrow keys or D-Pad to move

  • Use Z or the [O] button to slash
  • Slay all the gifts to move on to the next level
  • Do it before the timer gets to 0 or the gifts explode and it's game over!


Thank you to Chris Donnelly (@Gruber_Music) for making the music for this game! Support him!

Thank you also to all my own Patreon supporters whose support lets me make awesome things like this game!! Here are the name of all my 3$+ supporters:

[ Continue Reading.. ]

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8 comments


Hello!

I am trying to access the Lua scripting abilities of 3.5, but I have no idea how to open the script editor.... I am pretty sure I must be missing something super basic.

I open the designer in Voxatron, and then create a new cartridge. I get the volumetric display with nothing in it, and I can even add one of the two pre-made scripts to the middle of the room, but I have no idea how to open these scripts for editing, or how to create a new one.

Help?

3 comments


Cart #aquova_pipes-0 | 2018-12-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A pseudo-tweetcart of the Windows/terminal screensaver pipes.

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0 comments


Cart #bruja_bust-5 | 2018-12-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Can you dodge the police drones long enough to see gay magic be legalized?
Arrow keys move your witch. The drones will appear from off screen and try to crash into you. You have to try to draw them into hitting each other instead. For every 50 pts you get an extra heart. For every 100 pts you get an extra life. The police can only send so many drones at a time, so eventually they will run out and you can move onto the next level.

Z/X have no function other than continuing through the intro, level up, victory, and game over screens.

This is my first game complete enough to share here!

edit: small bug fix on victory screen

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9 comments


The Amazon Fire TV and Fire Stick have simple remotes and their applications can be little more than web applications.

An example of the remote: https://developer.amazon.com/docs/fire-tv/remote-input.html (also includes relevant docs for Fire TV.)

Using the Internet browser within my Fire Stick "works" for PICO-8, but appears to use a touch screen interface. I am forced to use my remote to drive around a virtual finger to either use directional buttons or press the fire/jump buttons. This isn't a functional interface when using a remote.

Personally, I'd be willing to pay money to get Splore as an app on my Fire stick instead of having to deal with the web interface at all. The remote should work really well for these games, and it would be great to play them on my projector.

0 comments


Cart #snowball_showdown-4 | 2018-12-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A blizzard duel between rivals! Grab a friend or play against the computer in this one-on-one stand-off.

Created as part of PICO-8 Advent Calendar 2018 organized by @Bigaston.

Controls
Player 1: Left Shift
Player 2: N

Goal
Win a best of five against your opponent. Mash the button to create your snowball, and then time your throw carefully. If you throw your snowball right before getting hit, you'll dodge your opponent's attack!

About Me
Howdy, my name is bridgs, I'm a game designer based in NYC!

  • I'm active on Twitter if you'd like to be in touch

[ Continue Reading.. ]

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8 comments


Cart #rg_snowytweet-0 | 2018-12-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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I was getting a little bored of my main project, so i took a detour and made a tweetcart!
All it has are 2 little houses on a snowy hill, but it looks pretty nice in my opinion.

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4 comments



This was a level that I've been working on for a while; currently unfinished but I'll upload the finial product before I stop working on it.
The starting area was made to highlight the mostly finished parts of the game, which include: the abandoned factory, the slime encounter, the corrupted weapon's core encounter, and the skeleton encounter. The starting area will be removed in the final game, and the levels will be played in sequential order.

Edit: In this minor update, I have removed many bugs, while also trying to improve many other things.
I don't have an exact list of everything I did (someone got rid of it while I wasn't looking). Many of the bugs were things that happened in the abandoned factory. I also added some visual flair in the corrupted mines.

[ Continue Reading.. ]

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0 comments



Cart #snowman-5 | 2019-01-01 | Code ▽ | Embed ▽ | No License
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This is a little animation/transcription of Walking in the Air from "The Snowman," an animated film from 1982 that I must have first seen in about 1987 or so. I recently watched this film again and it left a really strong impression on me, and I felt I had to make this little PICO-8 cart celebrating it.

Update 1-1-19:
Happy New Year! I made a few more improvements to the karaoke animation so the text scrolls more smoothly, the currently sung line is highlighted by a drop shadow as the ball slides across it. After more testing it looks like the code for tracking elapsed ticks is working great on all platforms. (except if you navigate away from PICO-8, there seem to be issues but it appears to affect other carts too not just mine?)

[ Continue Reading.. ]

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10 comments


x=x+shl(
  1,
  y
)

Works fine.

x+=shl(
  1,
  y
)

Syntax error: unclosed (

x+=shl(1,
  y
)

Syntax error: unexpected symbol near ')'

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5 comments


Still chipping away at sound design and _update() sections of my other projects. Little by little, they're going somewhere, or so I'm telling myself.

But this season hit some high traffic at work, as expected, so in light of having any real concentration-allowing downtime, I started visuals on what I'm hoping may turn into a "fundamentalist Terraria" project I'm simply calling Terra.

This little 32x16 chunk; sprites 126-127, is the biome metamap which defines the whole 416-screen world:

While some of these screens will be packed solid, or have little notches of ore carved out of them, a good chunk of screens will also be tunneled/mapped by applying variants of these other (lower end) tiles; often meant to mash in some treasure hunting and world structure. I'll probably also have to use some manual scripting to input minecart tracks and space for their use.

The top section is the player and basic objects/platforms in the game, and the middle section is enemies/creatures. I'll probably put some more "player head" variants in there for humanoid enemy types. I'm hoping to make four boss creatures, one for each corner of the map area (??); and maybe a 3-minute day/3-minute night cycle. Something you can mash through in a 15-30 minute sitting, but still full of surprises and exploration, you know?

[ Continue Reading.. ]

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Hello,
Can you allow cli arguments to voxatron like pico8, atleast loading the cart file?

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Hi all,
I'm what can be called a pico-8 player: I've written something by myself in this years but I love pico-8 for the neverending streams of "bathroom games" made by talentous people here. ( I thank all of you, i rediscovered the joy of playing this type of games).
The problem here is that the mobile player is giving me some serious issues:

NOKIA 6 2018
ANDROID 9

CHROME:

Can't go fullscreen, it's completely broken

FIREFOX:

Can't go fullscreen either


When pressing buttons, after the canonic 3 seconds the button remain highlighted ( and sometimes pressed)

I cannot play anymore on my phone, and this is making quite a bit sad.
I've some experience in javascript and html and I can try to fix it, if @zep give me his authorization.
Let me know, I don't wanna wait till my tiny pi pro!

2 comments




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