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Cart #10010 | 2015-04-19 | Code ▽ | Embed ▽ | No License
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Drizzy stuff

doesn't look like the sound works on safari

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5 comments


Cart #10043 | 2015-04-20 | Code ▽ | Embed ▽ | No License
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v.0.4
added sounds

v.0.3
it's now a game!
press X facing a wall to make a mess and try not to fall into water

Made for Ludum Dare 32
Work in progress!
author: Gabriele Pala (@_cartographer)

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Cart #10006 | 2015-04-19 | Code ▽ | Embed ▽ | No License
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Just messing around with Pico-8 in between classes and exams. Trying out the HTML player :)

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I've been trying to use the string.len and string.sub functions to iterate over each character in a string. Unfortunately they need the string library which doesn't seem to be recognised.
So is there an equivalent way of doing this?

for i=1,text.length do
    print(text[i])
end
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Cart #9996 | 2015-04-19 | Code ▽ | Embed ▽ | No License
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Cart #9997 | 2015-04-19 | Code ▽ | Embed ▽ | No License
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Howdy folks, this is my submission for LD48 #32! Definitely rough around the edges, but for my first work with Pico8 I am delighted.

There are some moving background and stuff that might cause motion sickness, so I included a no-blinky version that should have most of that gone.

Before playing, read the rules so you know how it works:

  • defeat your opponent by making BINGO
  • you have a 3x3 bingo card and a hand of 3 numbers below it
  • you and the CPU take turns playing numbers until someone gets a bingo
  • OR until the DEAD PILE fills up
  • numbers played that aren't on either player's board go in the DEAD PILE
  • if the DEAD PILE fills up (5 numbers), whoever played the last number loses 5 life
  • if someone gets BINGO, the other player takes 5 damage per BINGO plus the size of the DEAD PILE
  • you each start with 15hp

There are four stages and it should go quick; hope you enjoy!

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Cart #9989 | 2015-04-19 | Code ▽ | Embed ▽ | No License
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-- TODO
Add in score UI
Music
SFX

-- Last updated April 24th, 2015

Bubble Trouble is finished. Instructions are in the game.

Cart #10180 | 2015-04-24 | Code ▽ | Embed ▽ | No License
5

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Hello!

I'm working on a small game in Pico-8 for Ludum Dare. I ran my game, it worked fine, then exited to edit a sprite. I was using maximum zoom and the ctrl+click fill to swap some colors. I ran the game again and noticed the player and tiles weren't rendering.

I checked my map editor, and in corners I hadn't touched were random sprites of mine. They were distorted and had color 0 lines drawn through them. I erased these because I figured they were causing the issue. I switched to the sprite editor and a lot of my work was erased. There were these sprites left that show the distortion.

I'm running Windows 7 with a Radeon HD 7800 series video card.

I hope this helps!

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by
Cart #9984 | 2015-04-19 | Code ▽ | Embed ▽ | No License

I can't seem to figure out the issue with my code.
I am trying to draw some circles at coordinates stored in nested arrays, and while i can retrieve the coordinates to print them the circles do not seem to draw. I do not get an error, nothing seems to show up?

--coords for cube
nodes = {}
nodes[1] = {-10, -10, -10}
nodes[2] = {-10, -10,  10}
nodes[3] = {-10,  10, -10}
nodes[4] = {-10,  10,  10}
nodes[5] = { 10, -10, -10}
nodes[6] = { 10, -10,  10}
nodes[7] = { 10,  10, -10}
nodes[8] = { 10,  10,  10}
--these circles will not draw??
	for i=1,8 do 
		circfill(
		nodes[i][1], 
		nodes[i][2], 
		nodesize)
	end
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Hello lexaloflle BBS !

Cart #10022 | 2015-04-20 | Code ▽ | Embed ▽ | No License
282

---v1.0
This the 48h compo version ! Including growling bear :3

---v0.2
Now with sounds :) And better gameplay + Fx

---v0.1
First of all, thank you a lot to Joseph, this lonely 48H LD session sounds like teamwork thanks to him !
So here's my first version of Hug Arena. I still have 20h to work on it, but not so much chars left.
No sounds in game, I just spent 1-2 hours last night to design music but I'm totally unsatisfied so I will have to make another music session today...

Instructions

  • Hug those monsters until they become your friend.
  • You're vulnerable when you hug stuff
  • Friends will heal you if you are close enough

[ Continue Reading.. ]

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Cart #9980 | 2015-04-19 | Code ▽ | Embed ▽ | No License
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Cart #9979 | 2015-04-19 | Code ▽ | Embed ▽ | No License
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I am pretty new to programming, and I think pico-8 is a really fun way to practice!
Really enjoying the console so far :D

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Cart #9976 | 2015-04-19 | Code ▽ | Embed ▽ | No License
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Just a little dice roller I made. I'm planning to turn it into a full yahtzee game. Use this for whatever you like, give credit :)

Press Z to roll the dice again, hold it for that shaking the cup feeling.

Feedback and suggestions, especially better sound effects appreciated.

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Cart #9974 | 2015-04-19 | Code ▽ | Embed ▽ | No License
56

One more test...
Platformer demo thing (note: no win state!)

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by zep
Cart #9972 | 2015-04-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Another test -- this one's controllable with cursor keys.

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Cart #9970 | 2015-04-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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PICO-8! This is quick test of the cart format and html5 web player.

Voxatron users: check your account page :) PICO-8 is another fantasy console being co-developed with Voxatron as an included target platform. If you try it out, you might notice that the two already share the same audio tools. I'll be folding the new music editor into Voxatron for 0.3.3 which will be available soon.

Check back to www.pico-8.com tomorrow for more info.

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Cart #9965 | 2015-04-18 | Embed ▽ | No License

Same thing.

2 comments


Cart #9962 | 2015-04-17 | Embed ▽ | No License

Same thing.

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hey guys this blog is for ideas for projects in general for Digital Monkey class

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Cart #9958 | 2015-04-16 | Embed ▽ | No License
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Just having fun with existing prefabricated parts.
Feel free to re-mix and turn it into an actual game :)

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Guy I'm sorry to say I'm calling quits on this level i will be posting more levels like 5 nights at fro-yo's and more levels

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