1.0 Final version for p8jam1
added spark deathh effect+sfx
lots of tweaking on hero/cloud collisions

--- CONTROL
- [Arrow Key] Move around
- [Z] Jump
--- GOAL
Help the Rainmaker to complete 3 of her 4 duties:
- Collect 3x stars
- Collect 3x lightnings
- Collect 20x flowers
- Achieve 2x duties within 99 seconds
You don't have to achieve them all, so dont worry if time reach 0 You can still collect flower stars and lightnings.
--- FLOWERS
- Flowers on the ground are always visibles regardless of your height









Fire & Brimstone is a roguelike with a randomized skill tree

-- GOAL --
You must find the 4x relic parts in the dungeon
Relic parts spawn on floor 2/3/4 + 5/6/7 + 8/9/10 ...
You can also buy a relic part to the shopkeeper for 12 coins.
-- CONTROL --
[arrow keys] move / attack
[z] Swap your active spell
[x] cast a spell
-- LEVEL-UP --
Each level contain a ankh.
Activate the ankh to level-up and unlock a new skill.
unlocked skills must be contiguous.
-- GOLD --
Each monster drop a coin.
You can spend coins with a shopkeeper at level 3 / 6 / 9 / 12 / ...








-CONTROL-
<z> Open / Close The SHop
<x> Swap to the next alive monster
Hello all ! This is my entry for Ludum Dare 33
I had a lot of problem with the gameplay of this one and I also hit the tokens limit faster than I expected.
I still managed to make something playable. I hope you'll enjoy it.
Since it's ludumdare I guess I wont update this one unless if some gamebreaking bugs are found.
Because I had to remove most of the ingame help to gain some space for late code you should REALLy read this before play :
MONSTERS :
Goblin : Fast and weak. The only monster who can carry gold and orbs.










-- GOAL
Can you bring the wolf, the goat, the cabbage, the hunter, the gun, the monkey and the washing machine on the other side !?
-- RULES
- You can only get one of them in the boat at a time.
- You can hide one object in the washing machine.
- When you re not around your folks will interract this way :
you can learn these rules by playing or read them by clicking the 'show' button










Hello this is the third and probably my last entry for More Is Better Jam. ( I have to leave until next week)
This one is still unfinished, I wanted to add a progression system with powerup unlocks.
As a result the late levels are quite difficult since you will have to play them without the powerups.
Instructions :
- Save the 32 Files left on your computer by fighting viruses waves with your sweet laser beam and shiny green armor
- The laser beam always target the grey ring
- You can't move the ring, it moves by itself and will probably do it in the direction you dont want it to.
- Your laser beam consume energy : no energy = no laser beam
- Refill your energy by approaching the ring. It works only if you dont fire.










- Every stray bullets will turn into a monster.
- You have 1:30 to make the best possible score.
- Use <z> to shoot
- Hold <z> to strafe
My hi-score is 2298
[Update!] V1.1
- I found this version on my old hard drive and decided to upload it
- there's now a coop and battle mode where you must fight for the best score ( or survival )










Instructions
Climb the tower of archeos and kill the evil sorcerer
- Attack group of same kind of monsters
- monsters will retaliate but group size dont affect final damage, so try to destroy large groups first.
- when your xp need reach 0 you gain a new heart and refill your life + items
- Blocked door and chests can be opened by killing monsters next to it
- Open a door to climb one floor
- Reach the 9th floor to fight Archeos
Controls :
- z attack a monster / open doors / grab items
- x enter/leave inventory
2020 patch change list :
- new difficulty setting
- better tooltips
- When you click a group with partial armor you now kill all non-armored creatures










Hello lexaloflle BBS !
---v1.0
This the 48h compo version ! Including growling bear :3
---v0.2
Now with sounds :) And better gameplay + Fx
---v0.1
First of all, thank you a lot to Joseph, this lonely 48H LD session sounds like teamwork thanks to him !
So here's my first version of Hug Arena. I still have 20h to work on it, but not so much chars left.
No sounds in game, I just spent 1-2 hours last night to design music but I'm totally unsatisfied so I will have to make another music session today...
Instructions
- Hug those monsters until they become your friend.
- You're vulnerable when you hug stuff
- Friends will heal you if you are close enough









