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Cart [#27071#] | Copy | Code | 2016-08-19 | Link
44

Hello,
this is my first try at Pico8 with a simple shoot'm up
inspired by a submission to @pixelsweekly

Finally, i got back to 194-8 !
lots of new stuff in this build so i decided to jump to 1.0

Controls:
-Arrows to move
-X to Fire
-C to shoot big Lazor (the bottomleft jauge replenish when you catch pink globe)

changelog 1.0:

  • lots of cleaning in the code (i'm sure a lot more can be done)
  • boss battle with intro, music & attack pattern
  • ennemies lifebar
  • catching yellow orb while already at full health will boost your main gun up to 4 times
  • lots of new ennemies and they now spawn in some pattern
  • after each boss you continue the game with tougher opponent, and a new color palette
  • your ship now fly faster when not firing
  • the overall difficulty is ranked up

previous versions:


Cart [#12846#] | Copy | Code | 2015-08-21 | Link
44

Cart [#13233#] | Copy | Code | 2015-08-28 | Link
44

changelog 0.2:

  • added player collision and life
  • improved title screen
  • put the right title -_-' it was 190-8 before ...
  • added trail and engine FX
  • added ground tower firing at the player
  • added some new tiles and longer background loop
  • added special power on C

Cart [#16000#] | Copy | Code | 2015-10-29 | Link
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changelog 0.3:

  • New "Lantern Games" Splashscreen
  • Replaced the "nuke the screen" power with a big lazor
  • Added pink collectable that recharge the lazor
  • Added gold collectable that give health or more lazor if your health is full

Cart [#16600#] | Copy | Code | 2015-11-13 | Link
44

changelog 0.4:

  • Title screen rework
  • SFX for Lazor
  • cleaner lazor beam
  • yellow powerups now increase your fire rate if your health is already full
  • Score screen with cartdata support for highscore
  • smoke trail when you're or the ennemies are near death
  • more FXs
  • more BG environment
  • fixed the fact that turret bullet can kill the ennemies
  • boss arts done but not used ingame

P#12847 2015-08-21 06:25


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