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Cart #55423 | 2018-08-20 | Code ▽ | Embed ▽ | No License
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I'm going to call this the beta version, I'll show it at the boston indies showcase tonight and hopefully catch whatever bugs might be left.

Cart #55418 | 2018-08-20 | Code ▽ | Embed ▽ | No License
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Most certainly the last iteration before release.

Cart #55364 | 2018-08-18 | Code ▽ | Embed ▽ | No License
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[ Continue Reading.. ]

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Cart #55986 | 2018-09-01 | Code ▽ | Embed ▽ | No License
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Cart #55673 | 2018-08-25 | Code ▽ | Embed ▽ | No License
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Cart #55556 | 2018-08-23 | Code ▽ | Embed ▽ | No License
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Cart #55197 | 2018-08-15 | Code ▽ | Embed ▽ | No License
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[ Continue Reading.. ]

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Inspired by watching tutorials from Bridgs, MBoffin and Gruber. Scenery collision is a bit hit and miss (lol), but I'm scratching an itch with it right now. This one is 2-player only, sorry - but my goal is a bigger map and a decent single-player mode. Oh, and the next production will have a little more polish to it (including a proper 'death' animation ha ha).... and I'll learn about writing 'optimal' Lua code

Objective
Player 1 and Player 2 get to drive around one of 4 maps, blasting each other. Shots can ricochet off the mountains but will travel over water. The harder difficulty adjusts the rate of reload and your speed in relation to shots.

Cheers
Robsoft

Cart #55149 | 2018-08-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #55130 | 2018-08-14 | Code ▽ | Embed ▽ | No License
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Press X to start
Down Arrow Key To see Characters Positions
Z and X for Left and Right doors

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Cart #55121 | 2018-08-14 | Code ▽ | Embed ▽ | No License
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You're a clod.

No, literally, you're a lump of earth.

A ball of mud. Sentient mud.

How? Probably through magic... Like a golem?

Anyway, that's not important.

What is important is that you're on a quest-

a transformative journey- to become shinier.

You must collect every fragment of the

P H I L O S O P H E R ' S S T O N E

to make your muddy dreams come true.

Will you be able to navigate the rooms

while managing your ever fluctuating size

and avoid danger?

Clod's Quest is a submission for the Ludum Dare Game Jam 42, you can rate it here: https://ldjam.com/events/ludum-dare/42/clods-quest

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My love Niarkou and I made this for Ludum Dare in 72 hours!

Objectives: Feed your cats by filling their bowls. The more they eat, the more points you get! But too many cats and you will run out of space.

Controls:

  • Pause: P or Enter
  • Navigation / Player controls: ◀ ▲▼ ▶
  • Menu validation / Take something / Pour something into the bowl: W / Z
  • Throw away something: X

LDJam link: https://ldjam.com/events/ludum-dare/42/cat-lady-simulator

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Cart #55341 | 2018-08-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hey all!

I just recently discovered Pico-8 and am eagerly working on my first game - Picoplex!
If you recognize the game, that's because this is a clone of one of my favourite games of my childhood - Supaplex.

The goal of the game is to collect all of the "Infotrons" in a level in order to proceed to the portal and into the next level.

There are only three levels so far. Hence - WIP!

Controls:
U/D/L/R - MOVE
X - SLURP
O - DEBUG VIEW
X+O - RESTART LEVEL

Slurp mechanic is also from Supaplex - it lets you slurp either Scum or Infotrons beside you without moving. That's pretty important for lots of puzzles.

Just wanted to share what I have so far :)

Thanks for being such an awesome and fun community to be a part of!

Cheers,
Prog

--Version History--
0.1 - First Commit
0.2 - Fixing a duplication bug (thanks to dw817 for reporting this!)
0.3 - Added a menu and end screen, more sound effects, and an extremely annoying/repetitive background track
0.35 - Worked on the music a bit to make it a bit longer and therefore less repetitive. Not quite there yet!

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Cart #55128 | 2018-08-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Help Valdi escape the icy maze, despite a shadow's efforts to thwart your progress.

Controls:

Arrow keys to move Valdi
"Z" to reset a level (levels reset automatically if you are stuck)

Tile types:

White tiles - disappear after one step
Gold tiles - never disappear
Red tiles - step on one of these and all red tiles will disappear
Green tile - level escape portal

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Cart #55079 | 2018-08-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #55065 | 2018-08-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Connect the pipes!
There's an auto-connect feature to help you (most of the time). It can be disabled through the pause menu.
Reset the cart to replay a game (sorry!)

Early but old wip, I don't think I'll have time to work on it for a while so here it is, instead of gathering dust all alone.

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Cart #55053 | 2018-08-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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About

You hate trash and bacteria. And well, your home area got corrupted… It’s time for a big clean out, tho it’s not so easy to navigate in it, as it was before. Explore 31 level, jump on pads, ignore physic rules, and just have fun :D

Controls

  • Left/right - move
  • Up/down - manage gravity
  • X - switches gravity (hotkey for up/down)
  • P/enter - pause, as well as music/sfx muting and progress reset and lowrez mode
  • SDEF - move camera around (only in lowrez mode)

LDJAM entry: https://ldjam.com/events/ludum-dare/42/corrupted-space
On itch.io: egordorichev.itch.io/corrupted-space

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Cart #55051 | 2018-08-13 | Code ▽ | Embed ▽ | No License

I saw that ludam dare 42 is ongoing, so I decided to create a game for it. This is my first time playing with pico-8 (and with creating games in general since middle school with gamemaker 7) and its was a wonderful little experience, I don't aim to impress anyone with this but I'm proud I did finish it. Very rough around the edges though, hopefully the next game I make will be more fun :v

4 comments


Cart #55049 | 2018-08-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

This is a very small project to learn katakanas !

  • lesson mode : you can see each katakana, with the sound associated
  • test mode : randomly generated test.

Disclaimer : i don't know japanese at all, so please forgive my mistakes. I copied each katakana from wikipedia, so it must be accurate.

KNOWN BUGS:

  • sometimes, if you do the test too quickly, it crashes.
  • one generated answer can be the same as the real answer but this has a probability of 1/92 so i decided to not fix it yet.

POSSIBLE IMPROVEMENTS:

  • optimisation
  • bugs could be annihilated
  • more appealing graphics
  • a banner for main menu?

[ Continue Reading.. ]

1 comment


Cart #55036 | 2018-08-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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It's like Tetris except the game doesn't really care.

.
Made in 2 hours for Ludum Dare 42 compo!

.
Controls:

  • Left Right to move tetramino horizontally
  • Hold Down to make fall faster
  • Double-Tap Down to plummet
  • Up to rotate
  • or Z and X to rotate
  • On game over, hold Z and X to start again!

.
Thanking my Patreon supporters for their continued support allowing me to keep on making video games and other weird stuff! Here are some names!

[ Continue Reading.. ]

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Cart #55033 | 2018-08-12 | Code ▽ | Embed ▽ | No License

Hi guys. I just finished this game (sorta) for Ludum Dare 42. I'm just posting it here real quick to get it uploaded for the compo and I'll flesh this post out later.

Z to attack. Arrow keys move. Double tap an arrow key to dash.

X will restart when you die but it's a little wonky. You'll need to reboot the game to get the original map back.

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Cart #55040 | 2018-08-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #55031 | 2018-08-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #55027 | 2018-08-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #55027 | 2018-08-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #55015 | 2018-08-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This game is only in French.

J'ai créé Paperboy Droid en un weekend pour la POT-AU-JEU Game Jam organisée par At0mium sur le thème de : Faire du neuf avec du vieux ! Paperboy Droid est un remake de Paperboy de Tiger Electronics. Il s'agit du premier jeu que mon papa m'a offert quand j'étais petit. J'ai complètement changé la mécanique du jeu : il faut programmer un droïde qui jouera à votre place en exécutant les actions de votre programme. Le jeu a été réalisé en solo entièrement pendant le weekend de la jam, sans utiliser d'éléments préfabriqués.

Plus d'infos ici : https://notevengames.itch.io/paperboy-droid

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Hello!

I started playing around with marching squares on Thursday and came up with some fancy art tests I was quite happy with. Someone on twitter pointed out to me that Ludum Dare was this weekend, so I decided to hop on the bandwagon and actually try and finish a project for a change.

As the name might suggest, this is quite similar to Dig Dug 2. You're on an island with some other folks and you might to be on the biggest bit of land by then end by tactically placing bombs and separating everyone else from yourself.

It would be nice to add AI in the future for this, but that's a problem for future Craig to deal with!

Have fun!

Also available on itch.io;
https://gibletsofjesus.itch.io/craigs-ld42-entry

LD page;
https://ldjam.com/events/ludum-dare/42/$111878

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