[i]For years, the development of PICO-8 cartridges has been restricted to those elite few who have knowledge of the arcane "Lua" programming language. Well, ladies and gentlemen, I am pleased to inform you that this is no longer the case! This PICO-8 cartridge contains within it an Integrated Development Environment for a language that anyone can learn. When the language first appeared as P'' in 1964, it lacked the necessary i/o routines to become popular; but thanks to some recent extensions to the language (as well as a little re-branding) it has become instantly recognisable to programmers all over the world. The language has just eight simple commands that anyone can learn in a matter of minutes -- soon, you too could be writing software for the PICO-8!
Description
It's snake, but fancy looking! Eat the apples and help the snake grow.
Instructions
Left Key and Right Key to change the angle of your snake. O Key and X Key in menus to select options.
Version
The current version is 1.0.2 and features the following changes:
+fixed an issue that allowed the apple to be placed in impossible locations on level start.
Previous versions can be found below:

Raise The Dead is an Action Platformer for the Pico-8 in which the player must help a recently resurrected skeleton escape from his crypt. Hop on the magic skulls floating throughout the crypt to find the key to each floor's door!
The purpose in developing this game was to both to learn how to make pico-8 software and as an attempt to design a game around a single gimmick; In this case, hopping off of enemy heads.
Controls
Arrow Keys - Move
Z key - Jump
Down Key - Fall through the thin wooden floors
Special Technique - Hold the jump button when hopping off of enemies to jump higher
Recent Version History-
Recent Version History-
Update 0.2 pushed!
Keyblock feedback greatly improved - I added a reaction on the keyblocks for when the player picks up a key and is able to pass through them. The coloring on this is temporary for right now; I'm currently just using palette swaps for the effect, but in further updates I would like to migrate these blocks to their own objects I can spawn to have greater control over the color
4 more floors!
Misc bugfixes and timing tweaks
Special Thanks
mhughson - Advanced Micro Platformer - Starter Kit
https://www.lexaloffle.com/bbs/?tid=28793
viza - Advanced Particle System library
https://www.lexaloffle.com/bbs/?tid=1920
These were both immensely helpful as tools to help learn how some more complicated game programming subjects are tackled in pico-8; It's really nice to see people give to the community like this and I wanted to make sure they didn't go un-credited.
If you like this and want to see more, give me some encouragement by following me on my itch page or twitter!
https://secretbunta.itch.io/raise-the-dead (@TofuShopDev)

What is this?
I plan to create a shmup for Pico-8, but I wanted an easy way to test different attack patterns. This started off as a simple toy to test creating a circle of bullets and expanded into a tool to play with several different variables in order to fine tune attacks.
What can I do with it?
- Use the up and down arrow keys to navigate the menu. On each menu item press left and right to change the value.
!

Yep, that's what it's called. Sorry.
My first P8 game. Just a simple, straightforward platformer. Three worlds of three levels each. There's no story or anything (I barely managed an ending, and not just because of the token limit).
If anyone wants them, the unminified game, map editor, and other stuff are available here. They're pretty messy, but feel free to do whatever with them. Just be aware that most things "save" via printh. Not a great way to do things, but it worked out.

I wanted to download an older version of one of my carts and didnt save the cart number or add it to my cart thread. I couldn't find a good way to navigate the BBS to find my old carts. So I downloaded them all (AFAIK) up to 7/22/18.
Here's a link to them all: Download
Let me know if I missed any.






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