Yep, that's what it's called. Sorry.
My first P8 game. Just a simple, straightforward platformer. Three worlds of three levels each. There's no story or anything (I barely managed an ending, and not just because of the token limit).
If anyone wants them, the unminified game, map editor, and other stuff are available here. They're pretty messy, but feel free to do whatever with them. Just be aware that most things "save" via printh. Not a great way to do things, but it worked out.
Hi, I'm a Brazilian fan and I love this game (even though I did not go beyond the second phase, but it's because I'm bad in the game), and I made an image to present the game, it took two days of much blood, sweat and tears. But it's here, and I would like, if you do not use the presentation, that you keep as a fanart. Please contact me by email: [email protected].
Sorry if you have an english error, my english is not the best and I used google translator.
Calling this a simple platformer doesn't really do it justice. This is actually really solidly designed. It's quite challenging, but in an intentional way that feels very cohesive. I'm stuck on 2-2 for now, but I'll hopefully get around to beating it. Good work!
Plus: Fun music, cute, colorful, and a tough but fair approach. Relies on new enemies and changing power-ups to keep it fresh so the game avoids being stale. The environments are gorgeous to also avoid staleness. Inertia based projectiles are fun to get that little extra height/length. Boss fights were fun as well. Unlimited continues and a password system is also slick. I would normally ding those kinds of endings, but for Pico-8 game, even a congratulations screen is better than nothing.
Minus: Inertia based projectiles aren't fully reliable and the jumping is a bit too touchy which can cause unexpected extra hops to your death. Nothing major, but can be the result of annoying deaths.
Overall: 4.25 out of 5. Very solid, recommendable game which is very impressive for a first game.
[Please log in to post a comment]