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-- generate tile
srand(0x1b0f)
for y=0,7 do
 for x=8,15 do
  local c=flr(x/2)+y
  if(x%2==0) c+=rnd(2)-1
  sset(x,y,c%4)
 end
end

-- set map tiles
for y=0,15 do
 for x=0,15 do
  mset(x,y,1)
 end
end

-- display map
local t=0
function _update()
 t+=1
end
function _draw()
 palt(0,false)
 for i=0,3 do
  pal(i,flr(t/4)%4==i and 12 or 1)
 end
 map(0,0, 0,0, 16,16)
end

Cart #41801 | 2017-06-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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2 comments


Cart #41974 | 2017-06-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
9

Fixed Some Bugs in the latest 1.2 version of Skid Row Joe

*You can now work at Mc Dennys

*You can now work at Sunchucks

*You can now rent at Casa de Rata

Still working on a few other bugs and the manual.

Cart #41901 | 2017-06-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
9

Updated Skid Row Joe with the following modifications:

*More starting money. You now start with $40 rather than $10.

*Less frequent cop and robbers.

Still working on the "can't ride the subway" problem. If anyone experiences it let me know. I'm having trouble recreating it on my end. Manual in the works.

Enjoy!

[ Continue Reading.. ]

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12 comments


All over the kingdom the Lich King is feared

His power and evil is total

Many have tried to destroy him

Many have failed

Will you?

Z (or C or N) to attack, X (or V or M) to jump, arrow keys to move

Cart #41794 | 2017-06-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
23

I made this game for the CGA-jam, so only 4 colours was allowed. It's by far my most polished PICO-8 game, and I think the colour restriction actually helped!

I used @mhughson's excellent Advanced Micro Platformer basecode and extended it to fit my needs. Would definitely recommend having a look if you're making a platformer.

Comments appreciated!

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Cart #41782 | 2017-06-19 | Code ▽ | Embed ▽ | No License
1

Very raw work in progress.

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Cart #41780 | 2017-06-19 | Code ▽ | Embed ▽ | No License
1

Very raw work in progress.

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Sometimes when I exit Pico-8 to the raspberry pi 3 desktop, I find that I had been clicking on things underneath and opening folders, other programs, etc.

As a workaround for this, I just have absolutely nothing on my desktop except the toolbar at the very bottom, but I felt I ought to report this in any event.

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3 comments


Hi folks,
I made a desktop file that goes into the applications folder of your pi.
It will place pico-8 in the applications menu on your desktop undo applications and development!

cd /usr/share/raspi-ui-overrides/applications
sudo leafpad pico-8.desktop 

File: pico-8.desktop

[Desktop Entry]
Encoding=UTF-8
Version=0.1.10C
Name=Pico-8
Comment=PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. By lexaloffl
Categories=Application;Development;
Exec=/<install directory>/pico8
TryExec=/<install directory>/pico8
Icon=/<install directory>/lexaloffle-pico8.png
Terminal=false
Type=Application

FYI: <install directory> is in my case /home/pi/pico-8

0 comments




Hey!
I've started working on a personal project to make some interesting visual cartridges and until now I've only been tinkering with rectangles, individual pixels and stuff like that, so I thought I'd give it a try and make some sprite-based visuals. I'm too bad at pixel art sadly :\

I hope this didn't turn out too bad, let me know!
Obviously I'm still a beginner, I haven't even been lurking a lot so I still don't know the best tricks, the cart takes a lot of tokens and it isn't optimized at all but I thought I'd share anyway.

Press left/right to change direction.

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Cart #41771 | 2017-06-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Lots to be done but pleased with my first attempt at platformer physics and collision.
Next to work on will be enemy ai and sword attack collision.

0 comments


Cart #41753 | 2017-06-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


My first pico8 project. Need to improve Boss damage effect.

1 comment


Cart #41800 | 2017-06-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #41745 | 2017-06-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Frontier Village Dali
From the FFIX OST
Composed by Nobuo Uematsu
Ported to PICO-8 by davidsquared

WIP v2

0 comments


Cart #41737 | 2017-06-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
18

This is a simple demonstration of shader-like iterative code that runs basically CPU bound.

It does a manual flip() and copies colors downwards. Press TAB to see how it's generating the image.

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Cart #41729 | 2017-06-17 | Embed ▽ | License: CC4-BY-NC-SA
7

Originally, I wanted to make a Great Gatsby game where you play as Daisy and try to run Myrtle over for my English final, but my teacher didn't like that... Which led me to make a game where you play as Myrtle and try to escape death in the Valley of Ashes. Here it is!

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4 comments


Cart #41722 | 2017-06-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
7

A simple demake of that classic After Dark screensaver as my first PICO-8 project

Controls: none, just chillback & zen

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4 comments


Cart #41719 | 2017-06-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10

another pico-8 chinese bootleg I found on a flea market*.

    • not actually real

Thanks to Benjamin Soule for the original cart.

Music from Surfin' Pico8.

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5 comments


Cart #42246 | 2017-07-07 | Code ▽ | Embed ▽ | No License
9

Updated
Ran out of tokens, I will call it a day :) It's rather short, but it should be somewhat original and challenging I hope :)

Started this for CGA Jam 2017 but was (as always) too late and spend way more time

I'm most happy with the blood particles and fighting mechanics :P

Includes code from basic platformer kit by mhughson.

Buttons

  • Left,Right-Run in direction
  • Up - Jump
  • Down - Block / Action (Talk to friendlies etc.)
  • z,x - Punch,Kick
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Cart #41711 | 2017-06-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

It's just a cool thing im making based off Esc.

0 comments


An odd game about texting.

You can choose when it ends...
How far are you willing to go?

Cart #42296 | 2017-07-09 | Code ▽ | Embed ▽ | No License
118

CONTROLS:
Z/C: Look at Phone; Send Message
X: Put Phone Away; Go to Sleep (Hold)
Arrow Keys: Choose Message
(All controls are explained in-game)

WARNINGS:

  • This game touches on some darker subjects, which people may be sensitive to.
  • This game includes some dialogue which is arguably like cyberbullying.
  • This game is about dialogue, so be prepared to read. The script contains nearly 350 individual texts, though there's no way to see each one in a single playthrough.

OTHER NOTES:
This is a companion game to my surreal adventure game NULL.

[ Continue Reading.. ]

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23 comments


On my raspberry pi 3, the music editor has a bug it seems as every keystroke I press in the music editor results in two notes being entered. This is especially annoying if one is going back over a song one is working on.

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