Press [Z] to start distortion, [X] to increase distortion amount.
A simple screen distortion effect using memcpy, using only 63 tokens.
Easy install, just copy the line below:
distort(amount) |
(replace amount with desired distortion amount) to the bottom of your _draw loop in an if condition to prevent it from being always on. For best effect, use a timer to turn it on and off.
Open the cartridge in editor for more details.
Howdy folks, so after a bunch of hacking and some ruby help from @lemtzas, I have made a twitter bot that takes the body of a tweet, and then renders it as a gif and responds with it!
It's really finicky right now, but you know how quick projects like this are.
Here are some other tweets:
https://twitter.com/showmepico8/status/837863065332887552
https://twitter.com/showmepico8/status/837863424189218817
https://twitter.com/showmepico8/status/837862034058412032
https://twitter.com/showmepico8/status/837857942745534464




hey all, I am looking for sound effects for my mario bros. clone.
So far, I used midi2pico8 for the music and tried my best with the sound effects.. but the results are very mediocore.
The development is approaching the end, but without the right acoustics something is missing.
Of course the name would be mentioned in the credits!
the most important sounds:
http://themushroomkingdom.net/sounds/wav/smb/smb_coin.wav
http://themushroomkingdom.net/sounds/wav/smb/smb_jump-super.wav
http://themushroomkingdom.net/sounds/wav/smb/smb_pipe.wav
http://themushroomkingdom.net/sounds/wav/smb/smb_powerup.wav
http://themushroomkingdom.net/sounds/wav/smb/smb_pause.wav
Thanks!



Demo cartridge for creating 2D terrain. I'm using this for my own project but thought it would be useful for others. If you think you'll find it useful, please use in your projects. :) For more information see here - https://medium.com/@Powersaurus/journey-into-the-hills-part-2-8a209905d3de
Controls:
X - Regenerate landscape
Left/Right - change graphics mode
Up/Down - change amount of randomness


This is a game made by Benjamin Soule and modded by Jordan Kloosterman.
Please check out the original game here:
https://www.lexaloffle.com/bbs/?pid=11093&tid=1867&autoplay=1#pp
Benjamin Soule is @benjaminsoule on twitter:
https://twitter.com/benjamin_soule_
and you can find me Jordan Kloosterman with @Jp_Klooster on twitter:
https://twitter.com/Jp_klooster

Did anyone do that yet?
https://juju2143.ca/streamp8.html
(of course allow your webcam)
That's a nice use of GPIO ports. If anyone can figure out how to stream video faster than 0.9375 FPS, that would be pretty cool.


My second pico8 game. Based on my mobile game available on GooglePlay https://play.google.com/store/apps/details?id=com.zielok.tombofthebrain and AppStore https://itunes.apple.com/us/app/tomb-of-the-brain/id1116417458?mt=8
Hey,
I'm a vim user on linux, and I like to swap caps lock and escape. On ubunutu I used dconf-tools to add the caps:swapescape option to xkb-options.
This works as expected when in command mode or in the editor, as in if I hit the caps lock key on my keyboard it switches between the editor and the command mode.
However when I'm running a game I have to hit the ESC key in order to exit the game and get back to command mode.
Its not a very serious bug, just kind of annoying.


Hello!
First time posting here, and I thought I would show a little tool I made.
pico8Grunt is a gruntfile used to create a build system around concatenating lua code into pico8 carts. This will allow for you to be able to write code in an editor of your choice, write code into multiple files, and have them all loaded back into the cart whenever you save a file!
This has made my experience coding on pico8 a lot better, and I hope it does for you too.
https://github.com/TeamNoComplyGames/pico8Grunt
Thank you!
P.S I am an Atom user, I suggest getting the following packages for nicer syntax support:
https://atom.io/packages/language-pico8
https://atom.io/packages/language-lua
My second entry for "One Game a Month".
I took just the slightest hint from the theme and decided to stay true to my love for puns.
This one is all about ant-(may)hem!
I once again started suuuuuuper-late with my project (that is, <24h ago).
For future projects, I should make sure to prepare certain parts in each week leading up to the end of the month, so as to still have time to fix stuff.
This time, there were a bunch of features that I couldn't implement, starting with collision. The plan was to have a more Snake-like experience with the ant in the front being unable to pass through the "tail" of other ants - without that, there are few challenging mechanics left. Thus, the "game" became more of a zen thingy. Que sera sera!
I really should learn some different graphics software, but I thought it would be fun to make a implementation of The Mandelbrot Set. So I did. For those that don't know, what this is, well. You take a point called c in the complex plain and z1 = 0^2 + c, and z2 = z1^2 + c and z3 = z2^2 + c and so on. and so on.. If the series of Zs will always stay close to Z and never trend away that point is in the Mandelbrot Set. Insert more song lyrics here... because why not.
It's a fractal. A super cool one. One that takes a lot of iteration to display nicely. I just kind of added a filter of colors to make it look nice. Truthful, 127 by 127 is super small for any detail, and 4 bit color depth limits it too, it kind of works.
More and zoom in with x, and find out just how quickly zooming in can mess up floating point numbers, so zooming in about 3 times breaks it.
But have fun with it. this fractal looks super cool even in the limited 16 colors.
I just found out that there is one included in the demos, but hey, I like mine better.

Z to start. Arrows move the player. Z to restart from the game over screen
Sudden inspiration struck a few days before the end of February, and here we are! Somewhat on time even.
Steer your character through driving snow to find meat using your amazing food compass in the bottom right! (It points to the food.) The heat timer tracks how close you are to freezing. You need to return to your tent before that happens!
Hope you enjoy this quick little game, I had a lot of fun making it. Apologies if the sound/music drive you up the wall, I ended up quite happy with them.
If you comment and I don't respond, it's probably because I have no way to receive updates on this thread! Sorry! I will try to check it regularly for a few days post-release. The Itch.io page will ping me though, I think, so if there's anything pressing you could try commenting there.
Itch.io page: here