Is probably more a demake than a remake.
Do not know if cartridges is the correct category, but since I reached the token limit, this is almost finished.
Compressed code size is ~12kb, so I will probably add 4 more levels and hopefully some missing sound effects.
token limit is annoying, because the whole map memory is free and could be used for intro screens or more levels.
Here is the uncompessed source code:
Can not be stored in pico-8, because it brokes the strings
hey all, I am looking for sound effects for my mario bros. clone.
So far, I used midi2pico8 for the music and tried my best with the sound effects.. but the results are very mediocore.
The development is approaching the end, but without the right acoustics something is missing.
Of course the name would be mentioned in the credits!
the most important sounds:
just want to show my work of the last week /maybe I will start a dev blog here...
I am trying to create a complete super mario bros. remake in pico-8, with all the 32+levels.
Most of the functionality is already implemented:
Looking forward to put everything together and show a playable demo soon. Just a few little things for the first world are missing:)
Any feedback or criticism is highly appreciated!
Maybe someone can contributing sound effects/music..
That would be great, because midi to pico8 sounds weird: \