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Cart #maze_generator1-0 | 2024-03-29 | Embed ▽ | License: CC4-BY-NC-SA
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In the terminal, type load #maze_generator1-0 to get this cartridge. It is a maze generator that uses a Depth-First Search algorithm. I coded it after a coding challenge that Daniel Shiffman did for his YouTube channel The Coding Train.

Click on Show to see the link to the original video (for p5js).

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i made a clock and you can set the time yourself in the code or with the little knob on the side, if you pull it out a bit like a normal watch you can adjust the time and if you dont you can turn the mainspring (but it doesnt affect the power beause i dont want to have to wind my virtual watch lol)

its real messy. i can label it if someone wants but to adjust to your timezone youre gonna wanna change the line in _update that says hour = date sub - 6. the - 6 is subtracting 6 hours from the default gmt to get mountain time where i live but you can change it to whatever you like

Cart #automaticwatch-0 | 2024-03-29 | Embed ▽ | No License
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you can copy this into a file you make called clock.lua wherever your toolbar widget things are stored and then add a line in appdata/system/startup.lua to create it on startup like this

[ Continue Reading.. ]

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Big rainpond

load into picotrion using #rainpond_picotron

Cart #rainpond_picotron-0 | 2024-03-29 | Embed ▽ | License: CC4-BY-NC-SA
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I decided to finally jump on the picotron bandwagon that has been going for a while now.
This is a remake of one of my first carts created in pico8. Since this is a remake I added the original below for comparison.
While I think the lower resolution of Pico8 serves this concept a bit better, it is hard to get used to the chunkyness of pico8 again.
The picotron version still feels a bit empty.
The higher resolution means the lack of detail is more obvious.
I might come up with a workaround for that someday
For now enjoy this one.

I also noticed I should have made the cart ID and title match up as much as possible since we need to manually load carts in Picotron

tiny rainpond

[ Continue Reading.. ]

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Cart #font_utils-0 | 2024-03-29 | Embed ▽ | License: CC4-BY-NC-SA
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This cartridge contains two command line utilities, font2gfx and gfx2font, to perform conversion between fonts and sprite sheets.

Installation

First, load the cart with load #font_utils.

After loading, you have two options:

  • Either an automatic installation: run the cart (press CTRL-R) and follow the instructions.
  • or a manual installation:
    • cp /ram/cart/exports/appdata/system/util/font2gfx.lua /appdata/system/util/
    • cp /ram/cart/exports/appdata/system/util/gfx2font.lua /appdata/system/util/

Usage

Converting a font into a sprite sheet

Use font2gfx input.font

This will create two files: a gfx file containing the sprite sheet, and a lua file containing the configuration of the font (character width, height, variable width offsets, and so on).

[ Continue Reading.. ]

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Video Linking to bug

I found a bug that occurs when dragging a folder on to itself. I'm not sure if I can make a patch for this on my own but my guess is that it should be checking if the folder that is dragged on, is the same as the destination folder.

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Cart #zomutodoka-0 | 2024-03-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #bahuzusefu-0 | 2024-03-29 | Code ▽ | Embed ▽ | No License
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I tried making somewhat of platformer engine.
As you can see, it is very buggy. If someone could help with the weird wall collision thing then that would be great.

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Cart #screensnower-1 | 2024-03-29 | Embed ▽ | No License
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Here's a fun little screensaver I was workin on for a little while! Watch the snow fall :)

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Cart #bigman1-0 | 2024-03-29 | Code ▽ | Embed ▽ | No License
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This is my first PICO-8 game, I hope you like it!

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When I click Code below any cart on the BBS, the block is just empty and contains no code. Not sure if this is related to the recent styling change. I can't say for sure when this started, but I just noticed it today for the first time.

In case it's browser specific, I'm on Firefox 124.0.1 on Linux.

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Cart #josie_quest_beta_v14_89-0 | 2024-03-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Hi all,

Just downloaded 0.1.0d.

I've noticed turning on RSHIFT Magnify leaves a black square around the mouse once zoomed once until you shut down and reboot picotron.

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Obviously I can only speak for myself, but I have to say I don't like the site's font having been changed to be universally monospaced. I really hope this was just a CSS accident. 😕

@zep - Was this intentional?

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Cart #bubbles-0 | 2024-03-29 | Embed ▽ | License: CC4-BY-NC-SA
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Inspired by a Windows screensaver.

To install :

load #bubbles
save /appdata/system/screensavers/bubbles.p64.png

Some options can be modified inside the cart
(bubble count, colors, size, etc)

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Cart #fipemopora-0 | 2024-03-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Rocket Dodge is a game i made to get better at making games. You dodge rockets.

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Cart #defender_1k-0 | 2024-03-29 | Code ▽ | Embed ▽ | No License
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1k Defender

1k Defender is a little shmup made with 957 compressed bytes inside PICO-8!

This project was born from a failed submission to 1k jam 2022 and continuing it for the 2023 edition. Since I didn't felt it was eligible for the jam, I never uploaded it to it. A while ago I remembered it, so I spiced it up with a label and some sfx, but only those so it is a tad more enjoyable to play. We got a gameplay loop as well!

You can also check it out the raw one on GistHub:

https://gist.github.com/Achie72/076859ce7fe17335fdb49ca7790d427b

Gameplay:

Shoot the invading forces down to protect your planet. You need to restock on bullets from time to time in the depot (the up icon on the bottom left)

[ Continue Reading.. ]

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i'm likely an outlier with still a functioning pocketchip, but is there any chance like with pico8 to get a pocketchip version of picotron? a pipe dream, i'm sure, but the widescreen aspect of it and how it's meant to have a pointer input and keyboard seem like it would make an even more perfect match than the pico8 already was :)

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Cart #awa-0 | 2024-03-29 | Code ▽ | Embed ▽ | No License
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Pixels slowly rain down and fill up your screen. Background color adapts to your theme. If my math is correct, should take 9 hours to fill your screen.

Edit: update now available -- it's 9x faster!

Cart #pixel_rain-1 | 2024-04-13 | Embed ▽ | License: CC4-BY-NC-SA
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To save as wallpaper:

load #pixel_rain-1

then

save /appdata/system/wallpapers/pixel_rain.p64.png

(/appdata/system/wallpapers must exist)

My first Picotron cart!

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Made a quick and dirty program to label Picotron's colors for personal reference and thought I'd post the image here in case it's helpful.

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