i made a clock and you can set the time yourself in the code or with the little knob on the side, if you pull it out a bit like a normal watch you can adjust the time and if you dont you can turn the mainspring (but it doesnt affect the power beause i dont want to have to wind my virtual watch lol)
its real messy. i can label it if someone wants but to adjust to your timezone youre gonna wanna change the line in _update that says hour = date sub - 6. the - 6 is subtracting 6 hours from the default gmt to get mountain time where i live but you can change it to whatever you like
you can copy this into a file you make called clock.lua wherever your toolbar widget things are stored and then add a line in appdata/system/startup.lua to create it on startup like this

tiny farm has an itch now if you want the exe:)
https://lumpycamel123.itch.io/tiny-farm
for my final game in the lumpy games tiny games pack i made a little farming simulator. i would consider it to be pretty feature extensive as you can farm ranch fish and mine your way through my tiny little world.
also it has fully featured co-op
how to play--
you can open the shop by pressing x on the froggys(frobert and frebeca) to buy seeds, sell crops, buy animals, sell goods, turn bars into ore, buy harvest multipliers, and buy tool upgrades by switching menus with the right and left buttons with after pressing on a froggy, it doesnt matter which you press on. to tend to your crops you have to till and water the ground to plant seeds then water them each day for them to grow. when theyre grown you can harvest and sell them to frebeca. when you have animals theyll start out as babies and you have to feed them for 2 days until you can start to get artisan goods from them when you feed them. fishing is always available for some quick cash in case you need a bit more money to fill up your crop space or something. when you have 4 iron or gold ore from mining the rocks on the bottom of the screen you can combine them with some money in the second to last shop menu to get bars and upgrade your tools on the next menu. you can also sell them if you want or if your tools are maxed out. on the menu where you get bars you can also spend 500$ to upgrade your multipliers on crop, animal, fish, and mining output. i was thinking 1000$ might be better so let me know. i hope you have fun:)
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here for game 2 in the lumpy tiny games pack we have a little f1 simulation i made for my wife because shes really into racing and i think its cute tbh. you can change your cars color by pressing x/o and you control it with the arrow keys. thats all there is to it really its just a tiny little game with 8 tracks i drew based on real life f1 tracks. i thought it was really fun so i hope you enjoy:)


now with an itch page for the exe
https://lumpycamel123.itch.io/tiny-balls-space-pool
patch 1.1 - added endless modes for ultimate, pool, co-op ultimate, and co-op pool! when you have less than 8 balls left 8 more will spawn leaving you with the original 15 and also it swaps between the team colors for prettiness:)
patch 1.2 - ball trails added as well as the balls wrap around the screen now to make the last parts of time modes less boring/frustrating. you can also swap to the pico 8 second palette if you press o on the main menu too:)
ive finished the full version of my first game spaceballs, going with the theme of my lumpy tiny game pack i want
to call it tiny balls lol. in this version theres 2 new vs modes where you can play a classic turn based
version of pool with a friend or space hockey! it still has the original ultimate, space pool and co op modes but i just wanted to squeeze more into it until i reached the token limit. i thought it was a lot of fun so i hope you enjoy:)
patch 1.3 - tweaked particles and physics to make things less chaotic and more enjoyable
final version 1.4 - you can toggle wall collision in real time in the pause menu:)

my first game, spaceballs!
controls-
x- select
o- back
x- use move(ingame)
a highly addictive space pool simulation with multiple modes and co-op
you can enjoy being the white ball and ramming the little balls into the goals or use the launch move to
simulate a more poolcue-like experience
i hope you enjoy i thought it was super fun so tell your friends!
patch 1.1 notes-
screenshake is scaled based on ball speed/direction, goals are smaller for difficulty,
and balls bouncing off goals when their speed is over 2 pps is fixed now,
as well as a menu selection bug
patch 1.2 notes-
added music, game is finished:)



