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Adri314

Solo developer. Well, with the help of my children. I teach an after-school coding program.


Cart #sortinghat-1 | 2024-08-22 | Embed ▽ | License: CC4-BY-NC-SA
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This is a little tool to create discussion groups in a classroom setting. You can edit the houses (group names) and add up to 32 students. It has a simple text interface and a more elaborate graphic one.

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Hi everybody!

I am keeping a Google Drive Folder with all Pico-8 featured carts up to now, so I can put them in a handheld and explore what the community has been up to. I hope this is useful!

Here it is: https://drive.google.com/drive/folders/1-l8jHacFznZ3jldSRkcU5oTfiEKOtIv6?usp=sharing

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Cart #pocket_watch_wallpaper-2 | 2024-03-31 | Embed ▽ | License: CC4-BY-NC-SA
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You won't need a widget to check the time in style while you work in Picotron.

Instructions:

  • run load #pocket_watch_wallpaper-2

  • run save /appdata/system/wallpapers/pocket_watch_wallpaper.p64.png (you might have to create the wallpaper folder, if you haven't done that yet)

  • open System Settings and select this wallpaper from the list.

Updated to show more realistic proportions

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Cart #pocket_watch-3 | 2024-03-31 | Embed ▽ | License: CC4-BY-NC-SA
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Show how fancy you are by displaying your own Picotron pocket watch. Load it by typing load #pocket_watch-3 in the terminal. It actually tells the time (in GMT only at the moment).

Updated to show more realistic proportions

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Cart #maze_generator1-0 | 2024-03-29 | Embed ▽ | License: CC4-BY-NC-SA
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In the terminal, type load #maze_generator1-0 to get this cartridge. It is a maze generator that uses a Depth-First Search algorithm. I coded it after a coding challenge that Daniel Shiffman did for his YouTube channel The Coding Train.

Click on Show to see the link to the original video (for p5js).

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Cart #starfield_wallpaper-0 | 2024-03-28 | Embed ▽ | License: CC4-BY-NC-SA
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Fly into space with this wallpaper for Picotron.

Instructions:

  • run load #starfield_wallpaper-0

  • run save /appdata/system/wallpapers/starfield.p64.png (you might have to create the wallpaper folder, if you haven't done that yet)

  • open System Settings and select this wallpaper from the list
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Cart #tenprint-0 | 2024-03-27 | Embed ▽ | License: CC4-BY-NC-SA
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Wallpaper that recreates the iconic 10 PRINT program for the Commodore 64 in your Picotron.

Instructions:

  • run load #tenprint-0

  • run save /appdata/system/wallpapers/tenprint.p64.png (you might have to create the wallpaper folder, if you haven't done that yet)

  • open System Settings and select this wallpaper from the list
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Cart #wave_function_collapse-0 | 2024-01-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a simple demo of the wave function collapse algorithm.

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This cart shows the cards of a Spanish deck. I had a lot drawing them and making sure they adjusted to the resolution and palette constraints of Pico 8. I will probably use this at some point to code a Spanish card game.

Cart #baraja-0 | 2023-12-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #sorting_hat-7 | 2023-11-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a little tool I created to assign students to discussion groups. The avatars for the students are generated programmatically. It has a few limitations:

- There are only 4 possible groups

- The roster is limited to 24 students or fewer (the names of more wouldn't really fit on the screen)

- Names should be 5 characters or less to avoid overlapping.

To adapt it for your own use there are a couple of changes you would have to make in tab 6 (roster):

- Change the variable 'class_name' to your class name

- Change the variable 'year' to the current name

- Edit names in the table 'roster' with your students' names
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0 comments



Cart #kittylove-20 | 2024-02-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Shmup following the wonderful Lazy Devs Youtube tutorial, modified with suggestions from my children... Lots of suggestions. There are 5 levels of difficulty: Super Mega Kity God (infinite lives and ultra powerful energy beam), Kitty God (infinite lives), American Cat (9 lives), Spanish Cat (7 lives) and Real Cat (1 life)
2013/11/11 Added a trail effect for the ship, a shield in Super Mega Kitty God and tuned the ship motion.

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6 comments



Cart #wanenotoro-0 | 2023-10-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A simple simulation of the statistical distribution of a 2 D6 throw.

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Cart #hmumugsu-0 | 2023-03-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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10 PRINT

A Pico 8 implementation of the classic generative art command 10 PRINT for the Commodore 64.

Controls

  • Press X to pause or resume the simulation.
  • Pres Z to restart.
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Cart #wazisesfe-1 | 2022-12-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Very minimalistic version of the game snake.

It has two easter eggs:

Press (o) to change palette.

Press (x) and (<) at the same time to toggle invincibility.

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1 comment



Cart #bizomopiro-4 | 2022-10-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Recreation of the board game. Menu music by Robby Duguay.

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7 comments



Cart #controller_test-0 | 2022-06-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Simple UI to check if a controller is mapped correctly.

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Cart #cats_everywhere-0 | 2022-05-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This experiment with particle systems devolved with the help of my children into their dream, a superpower to generate cats.

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Cart #khatipke-0 | 2022-05-18 | Code ▽ | Embed ▽ | No License
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Another iteration of Conway's game of life this time using drawing tools and tables.

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Cart #zogodimoba-0 | 2022-05-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a simple version of Conway's Game of Life using the map and mget functions. It assumes toroidal boundary conditions and always starts as a random grid.

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Cart #cake_monsters-8 | 2023-11-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This game is a clone with some changes of a game I saw originally made in Puzzlescript by @MattRix. The site where I saw it is not working at the moment. Updated to include logo.

11/2023 - Updated to include particle effects and transitions, as well a save system that stores last level played and the ability to undo movements until the beginning of a level.

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