Adri314 [Lexaloffle Blog Feed] Pocket Watch Wallpaper <p> <table><tr><td> <a href="/bbs/?pid=145281#p"> <img src="/bbs/thumbs/pico64_pocket_watch_wallpaper-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=145281#p"> pocket_watch_wallpaper</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=145281#p"> [Click to Play]</a> </td></tr></table> </p> <p>You won't need a widget to check the time in style while you work in Picotron.</p> <h3>Instructions:</h3> <ul> <li> <p>run <code>load #pocket_watch_wallpaper-2</code></p> </li> <li> <p>run <code>save /appdata/system/wallpapers/pocket_watch_wallpaper.p64.png</code> (you might have to create the wallpaper folder, if you haven't done that yet)</p> </li> <li>open System Settings and select this wallpaper from the list.</li> </ul> <p><em>Updated to show more realistic proportions</em></p> Sun, 31 Mar 2024 19:41:50 UTC Pocket Watch <p> <table><tr><td> <a href="/bbs/?pid=145278#p"> <img src="/bbs/thumbs/pico64_pocket_watch-3.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=145278#p"> pocket_watch</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=145278#p"> [Click to Play]</a> </td></tr></table> </p> <p>Show how fancy you are by displaying your own Picotron pocket watch. Load it by typing <code>load #pocket_watch-3</code> in the terminal. It actually tells the time (in GMT only at the moment).</p> <p><em>Updated to show more realistic proportions</em></p> Sun, 31 Mar 2024 19:23:22 UTC Maze Generator <p> <table><tr><td> <a href="/bbs/?pid=145046#p"> <img src="/bbs/thumbs/pico64_maze_generator1-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=145046#p"> maze_generator1</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=145046#p"> [Click to Play]</a> </td></tr></table> </p> <p>In the terminal, type <code>load #maze_generator1-0</code> to get this cartridge. It is a maze generator that uses a Depth-First Search algorithm. I coded it after a coding challenge that Daniel Shiffman did for his YouTube channel The Coding Train. </p> <p>Click on Show to see the link to the original video (for p5js).</p> <p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"> <a href=";list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH&amp;index=10&amp;ab_channel=TheCodingTrain">;list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH&amp;index=10&amp;ab_channel=TheCodingTrain</a> </div></div></div></p> Fri, 29 Mar 2024 22:36:34 UTC Starfield <p> <table><tr><td> <a href="/bbs/?pid=144845#p"> <img src="/bbs/thumbs/pico64_starfield_wallpaper-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=144845#p"> starfield_wallpaper</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=144845#p"> [Click to Play]</a> </td></tr></table> </p> <p>Fly into space with this wallpaper for Picotron. </p> <h3>Instructions:</h3> <ul> <li> <p>run <code>load #starfield_wallpaper-0</code></p> </li> <li> <p>run <code>save /appdata/system/wallpapers/starfield.p64.png</code> (you might have to create the wallpaper folder, if you haven't done that yet)</p> </li> <li>open System Settings and select this wallpaper from the list</li> </ul> Thu, 28 Mar 2024 14:43:48 UTC 10 PRINT <p> <table><tr><td> <a href="/bbs/?pid=144750#p"> <img src="/bbs/thumbs/pico64_tenprint-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=144750#p"> tenprint</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=144750#p"> [Click to Play]</a> </td></tr></table> </p> <p>Wallpaper that recreates the iconic 10 PRINT program for the Commodore 64 in your Picotron. </p> <h3>Instructions:</h3> <ul> <li> <p>run <code>load #tenprint-0</code></p> </li> <li> <p>run <code>save /appdata/system/wallpapers/tenprint.p64.png</code> (you might have to create the wallpaper folder, if you haven't done that yet)</p> </li> <li>open System Settings and select this wallpaper from the list</li> </ul> Wed, 27 Mar 2024 22:55:47 UTC Wave Function Collapse <p> <table><tr><td> <a href="/bbs/?pid=140236#p"> <img src="/bbs/thumbs/pico8_wave_function_collapse-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=140236#p"> wave_function_collapse</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=140236#p"> [Click to Play]</a> </td></tr></table> <br /> This is a simple demo of the wave function collapse algorithm.</p> Tue, 16 Jan 2024 23:14:34 UTC Baraja Espa&ntilde;ola <p>This cart shows the cards of a Spanish deck. I had a lot drawing them and making sure they adjusted to the resolution and palette constraints of Pico 8. I will probably use this at some point to code a Spanish card game. <table><tr><td> <a href="/bbs/?pid=138249#p"> <img src="/bbs/thumbs/pico8_baraja-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=138249#p"> baraja</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=138249#p"> [Click to Play]</a> </td></tr></table> </p> Mon, 04 Dec 2023 22:53:50 UTC Sorting Hat <p> <table><tr><td> <a href="/bbs/?pid=137791#p"> <img src="/bbs/thumbs/pico8_sorting_hat-7.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=137791#p"> sorting_hat</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=137791#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is a little tool I created to assign students to discussion groups. The avatars for the students are generated programmatically. It has a few limitations:</p> <pre><code>- There are only 4 possible groups - The roster is limited to 24 students or fewer (the names of more wouldn't really fit on the screen) - Names should be 5 characters or less to avoid overlapping.</code></pre> <p>To adapt it for your own use there are a couple of changes you would have to make in tab 6 (roster):</p> <pre><code>- Change the variable 'class_name' to your class name - Change the variable 'year' to the current name - Edit names in the table 'roster' with your students' names</code></pre> Wed, 22 Nov 2023 22:59:45 UTC Kittylove <p> <table><tr><td> <a href="/bbs/?pid=136447#p"> <img src="/bbs/thumbs/pico8_kittylove-20.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=136447#p"> kittylove</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=136447#p"> [Click to Play]</a> </td></tr></table> <br /> Shmup following the wonderful Lazy Devs Youtube tutorial, modified with suggestions from my children... Lots of suggestions. There are 5 levels of difficulty: Super Mega Kity God (infinite lives and ultra powerful energy beam), Kitty God (infinite lives), American Cat (9 lives), Spanish Cat (7 lives) and Real Cat (1 life)<br /> 2013/11/11 Added a trail effect for the ship, a shield in Super Mega Kitty God and tuned the ship motion.</p> Thu, 26 Oct 2023 18:38:42 UTC 2 D6 Distribution <p> <table><tr><td> <a href="/bbs/?pid=136014#p"> <img src="/bbs/thumbs/pico8_wanenotoro-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=136014#p"> 2D6 Distribution</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=136014#p"> [Click to Play]</a> </td></tr></table> <br /> A simple simulation of the statistical distribution of a 2 D6 throw.</p> Tue, 17 Oct 2023 11:45:27 UTC 10 PRINT <p> <table><tr><td> <a href="/bbs/?pid=127876#p"> <img src="/bbs/thumbs/pico8_hmumugsu-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=127876#p"> 10 PRINT</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=127876#p"> [Click to Play]</a> </td></tr></table> </p> <h1>10 PRINT</h1> <p>A Pico 8 implementation of the classic generative art command 10 PRINT for the Commodore 64.</p> <h3>Controls</h3> <ul> <li>Press X to pause or resume the simulation.</li> <li>Pres Z to restart.</li> </ul> Thu, 30 Mar 2023 20:59:57 UTC Snake <p> <table><tr><td> <a href="/bbs/?pid=122903#p"> <img src="/bbs/thumbs/pico8_wazisesfe-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=122903#p"> Snake</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=122903#p"> [Click to Play]</a> </td></tr></table> </p> <p>Very minimalistic version of the game snake.</p> <p>It has two easter eggs:</p> <p>Press (o) to change palette.</p> <p>Press (x) and (&lt;) at the same time to toggle invincibility.</p> Fri, 23 Dec 2022 20:00:01 UTC Picothello <p> <table><tr><td> <a href="/bbs/?pid=119432#p"> <img src="/bbs/thumbs/pico8_bizomopiro-4.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=119432#p"> Picothello</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=119432#p"> [Click to Play]</a> </td></tr></table> <br /> Recreation of the board game. Menu music by Robby Duguay.</p> Fri, 21 Oct 2022 16:08:08 UTC Controller Test <p> <table><tr><td> <a href="/bbs/?pid=113530#p"> <img src="/bbs/thumbs/pico8_controller_test-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=113530#p"> controller_test</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=113530#p"> [Click to Play]</a> </td></tr></table> Simple UI to check if a controller is mapped correctly.</p> Thu, 23 Jun 2022 09:19:35 UTC Cats everywhere <p> <table><tr><td> <a href="/bbs/?pid=112385#p"> <img src="/bbs/thumbs/pico8_cats_everywhere-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=112385#p"> Cats Everywhere</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=112385#p"> [Click to Play]</a> </td></tr></table> <br /> This experiment with particle systems devolved with the help of my children into their dream, a superpower to generate cats.</p> Fri, 27 May 2022 15:21:11 UTC Conway's Game of Life <p> <table><tr><td> <a href="/bbs/?pid=111983#p"> <img src="/bbs/thumbs/pico8_khatipke-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=111983#p"> Conway's Game of Life</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=111983#p"> [Click to Play]</a> </td></tr></table> <br /> Another iteration of Conway's game of life this time using drawing tools and tables.</p> Wed, 18 May 2022 11:34:57 UTC Game of Life <p> <table><tr><td> <a href="/bbs/?pid=111950#p"> <img src="/bbs/thumbs/pico8_zogodimoba-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=111950#p"> Game of Life</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=111950#p"> [Click to Play]</a> </td></tr></table> <br /> This is a simple version of Conway's Game of Life using the map and mget functions. It assumes toroidal boundary conditions and always starts as a random grid.</p> Tue, 17 May 2022 20:29:38 UTC Cake Monsters <p> <table><tr><td> <a href="/bbs/?pid=72760#p"> <img src="/bbs/thumbs/pico8_cake_monsters-8.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=72760#p"> Cake Monsters 2.0</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=72760#p"> [Click to Play]</a> </td></tr></table> </p> <p>This game is a clone with some changes of a game I saw originally made in Puzzlescript by <a href=""> @MattRix</a>. The site where I saw it is not working at the moment. Updated to include logo.</p> <p>11/2023 - Updated to include particle effects and transitions, as well a save system that stores last level played and the ability to undo movements until the beginning of a level.</p> Wed, 05 Feb 2020 12:26:21 UTC Warehouse Heroes <p> <table><tr><td> <a href="/bbs/?pid=69433#p"> <img src="/bbs/thumbs/pico8_warehose_heroes-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=69433#p"> Warehouse Heroes</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=69433#p"> [Click to Play]</a> </td></tr></table> <br /> Updated with logo.</p> Tue, 29 Oct 2019 00:10:59 UTC Space Engineer <p>Updated to fix a design error that prevented accessing all the computers following certain paths. Added map transitions <table><tr><td> <a href="/bbs/?pid=68915#p"> <img src="/bbs/thumbs/pico8_space_engineer-6.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=68915#p"> Space Engineer</a><br><br> by <a href="/bbs/?uid=39798"> Adri314</a> <br><br><br> <a href="/bbs/?pid=68915#p"> [Click to Play]</a> </td></tr></table> </p> Wed, 16 Oct 2019 01:15:11 UTC