Log In  

BBS > Superblog
Posts: All | Following    GIFs: All | Postcarts    Off-site: Accounts

Cart #tegzer-3 | 2023-05-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
15

This is my attempt of demaking japan's best selling action game (according to sierra online's claiming) THEXDER.

The mysterious asteroid called 'NEDIAM' had captured weapon development ship 'Leifina' with strong magnetic force.

Before starving to death, the crew members of Leifina decided to send the Hyper Dual Armor prototype TEGZER into NEDIAM to deactivate the magnetic force generator in it and escape.

NEDIAM is appearantly a very hostile entity with various defense systems who destroy anything that is not a part of itself. You may not get out of there alive, but your noble sacrifice will save many lives.

How to play :

[ Continue Reading.. ]

15
4 comments


Cart #pomodorotimerv1-3 | 2022-12-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10

Explanation

I made this cartridge as a productivity tool that anyone could use. To use it, press ❎ or 🅾️, to start the program. You can also use them to start/pause the timer. When the timer says "WORK", do nothing except focus on work. When the timer says "BREAK", do whatever you want besides work.

I'd recommend starting off by finding a work/break ratio that's right for you. If a pomodoro feels exhausting or overwhelming then lower the work timer option a little (it'll remain after you close the page). Once you have the ropes, what if you don't feel productive enough? In that case you can try increasing the work timer slowly over time.

Finally, I confirm that this tool isn't to make you work more, it's so you get more done in less time. So that you have more fruitful work-sessions, rather than longer ones.

((WARNING: WHEN USING THE PICO-8 WEBSITE THIS TAB WILL FREEZE IF IT IS NOT BEING USED))

Controls

❎- resume/pause
⬆️⬇️⬅️➡️ - fix timer settings

Credits

Development: Marina Makes (

[ Continue Reading.. ]

10
1 comment


The post formatter is putting the "@user" concept at too high a priority. It screws up Mastodon links, and also adds an extra space for no reason I can tell. Edit: Even on this line, the "@user" placeholder has an extra space in front of it that I didn't type.

Here's a link to one of your posts, just pasted as plaintext, to use as an example of how garbled it can get:

https://mastodon.social/@zep/109507080931110623

Here it is as an inline code blurb https://mastodon.social/@zep/109507080931110623.

Here it is inside a code block:

https://mastodon.social/@zep/109507080931110623

This is what I actually typed, as an image:

2
0 comments


Just gonna repeat what I said on mastodon:


@zep
I just had what MIGHT be a good idea. Emphasis on "MIGHT".

Currently PICO-8 does not honor the concept of insert/overwrite mode like DOS used to. Indeed, many programs don't.

How about using the [Ins] key to toggle puny mode?

This post was brought to you by People Like You and Me Who Hate Doing Ctrl-key Sequences™.


Also it'd be nice if you followed this common PC editor convention so I won't need to fake it with AutoHotKey:

shift-del = cut
shift-Ins = paste
ctrl-ins   = copy

So much easier to use on the fly. I learned this and never went back to ctrl-x/c/v.

4
3 comments


Cart #coingrab2-1 | 2023-01-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

Grab the coins using the arrow keys

4
1 comment


Cart #cbazaz12firstgame-0 | 2022-12-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

Catch the rocket using the arrow keys

1
0 comments


Cart #home_explore-0 | 2022-12-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
18

This isn't really a game, it's just an attempt to show the capabilities of Pico Illustrator and the upcoming Sprite Composer utility.

You control the character by using the arrow keys.

The character animation was created using sprite composer:

The rooms and walkable areas and room exits were configured with Pico Illustrator:

18
3 comments


Cart #thepanspermiaguy1-2 | 2023-02-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
32

Spread life! The universe needs you
But watch out for life-hating spider-droids!

Create seeds from bio samples and shoot them out into the universe. The more seeds you shoot, the more score you'll get, and the more the universe will come alive.

It's not a hospitable place though, the wilderness is not evil yet still dangerous. There are other lifeforms out there too. Some tolerate you just enough to maybe meet some common goal, while others hate your life-spreading mission and will hunt you down as soon as you reveal your position.

Keys:
Arrows - Movement
O - Ship actions, sampling/showing sample case
X - Run faster/use tool

Features:

  • Procedurally generated planets

[ Continue Reading.. ]

32
23 comments


Kaizoleste 2: A Mod of Celeste Classic 2

Cart #kaizoleste_2-0 | 2022-12-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

8
22 comments


Cart #popeyet-2 | 2022-12-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

Hello, this is a slapdash remake of the Atari 2600 classic "E.T. the Extraterrestrial", except instead of E.T., it's Popeye.

Help Popeye call his ship and return to his home planet by collecting the 3 pieces of the space phone found in pits scattered throughout the forest then making your way back to the landing zone in the woods. But beware! Bluto will come try to steal your phone pieces, and Olive Oyl will try to find Popeye and lead her sweetie by the hand back home to Washington, DC. Popeye can collect cans of spinach which just happen to be lying around for some reason, and he can trade nine of these to his pal Elliot, who will give him a piece of the phone in return. Popeye can use his alien neck extension powers to levitate out of pits he falls into or activate power zones that let him locate phone pieces in pits (? symbol), call his ship (cat symbol), call Elliot for a spinach-for-phone deal (smiley symbol), or send any unwanted humans back to Washington, DC where they belong (III symbol).

[ Continue Reading.. ]

8
2 comments


Rockfall 3

Cart #rockfall3-2 | 2023-01-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

A brand new adventure in the Rockfall series!

Differences between 1 and 3:

  • CUSTOMIZATION! Give yourself a hat, and set the color of every part of Rockfall Person!
  • DIFFICULTY! Change the difficulty to make it easier or harder to play at your own level!
  • GRAPHICS UPDATE! Now with particles and screen shake, you can select different levels from the options menu.
  • EXTRA RANDOMNESS! A new engine allows for more randomness in rocks' falling and velocity.
  • NEW ENGINE! It runs much better, It's less buggy, and it's rewritten from the ground up!
  • BETTER HITBOXES! Rather than Pythagorean Distance^ for perfect circles, a square hitbox is used to fix bugs and have a better experience.

[ Continue Reading.. ]

4
3 comments


Hi folks, I have a small game that is NOT ready yet, but it has a look and feel, but I have stumbled across a snag. When I restart the game after dying I get these artifacts on screen, and I can't figure out where they come from.

My code is messy if you take a look at it. I'm still learning pico8 :)

The image 'your move, chief' is correct
The other image should say 'Look what the cat dragged in' but there are black dots on top.

This error ONLY happens when I restart the game after player dies.

To play this and try the dying, press S at any time to die. PLayer only has 2 hitpoints while I debug this though. Attack monsters by colliding with them. All doors are non colliding at the moment.

Thanks for taking a look.

Cart #yugagajubi-0 | 2022-12-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

[ Continue Reading.. ]

1 comment


Cart #newyear-0 | 2022-12-29 | Code ▽ | Embed ▽ | No License
4

Just a simple cart I made for a new year's countdown

4
1 comment


Cart #mot_chopper-2 | 2022-12-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
48

WARNING: This game attempts to emulate old 8-bit flight simulators from the 80s and 90s. The flight model leans towards realism rather than easy-to-pickup arcade gameplay (even if it's somewhat primitive compared to serious modern-day flight simulators). As such it's not an easy to pickup game - controlling the helicopter is challenging and takes practice. In combat, even more so.

Welcome to Combat Chopper, an 80s helicopter combat flight simulator for Pico-8!
Pilot your P8 64k Apachi armored attack helicopter on a series of missions destroying key targets in enemy territory.

Getting started

Training mode

Use the "Training" mode to practice controlling the helicopter before trying to take on any missions. You will need to be comfortable with keeping low, stopping and hovering, and landing, before attempting to engage in combat.

[ Continue Reading.. ]

48
16 comments


I've seen a nice-looking text effect where it has an outline in a bunch of games and thought it looked good. I decided I wanted to figure out how I did it on my own. Anyway, I made it and think it's cool. Posting this in case anyone wanted to use it.

Cart #wazokusowu-0 | 2022-12-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

4
0 comments


i want the shells of some of my cartridges to look different than usual:

cartridge source
pico-8 cartridge with a blue-green shell "my less good cartridges", section "2022-11-21: Welcome! — special edition 2"

more examples

[ Continue Reading.. ]

17
12 comments


I've created a 5x4 font with lowercase letters. (Mostly, it's actually 6x5. Some lowercase letters (gjpqy) and symbols ()[]{};, go below to the 6th line. Some letters (MWYwm) use a 5th pixel width.) It uses the new variable width feature.

I've added to @zep's #font_snippet cartridge the ability to specify the pixel width adjustments by using the sprite flags. Now you can make your own variable width fonts. When the cart is run it produces the correct string to split and poke into memory. You can switch between fixed and variable width.

Here is the snippet to use femto-font in your own carts:

-- femto-font by McLeopold
poke(0x5600,unpack(split"5,8,7,0,0,1,0,0,0,0,119,119,119,97,118,96,85,23,17,80,102,119,118,21,112,0,0,0,0,101,119,119,0,112,0,7,80,7,21,0,0,0,119,23,7,96,97,7,6,0,0,0,112,0,23,0,0,0,7,23,16,112,117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,31,31,31,31,31,31,0,0,0,15,15,15,0,0,0,0,0,15,9,15,0,0,0,0,0,9,6,9,0,0,0,0,0,5,0,5,0,0,0,0,0,5,5,5,0,0,0,0,4,6,7,6,4,0,0,0,1,3,7,3,1,0,0,0,7,1,1,1,0,0,0,0,0,4,4,4,7,0,0,0,17,10,31,4,31,4,0,0,0,0,3,0,0,0,0,0,0,0,0,0,1,2,0,0,0,5,5,0,0,0,0,0,0,5,5,0,0,0,0,0,2,5,2,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,1,0,0,0,5,5,0,0,0,0,0,0,10,31,10,31,10,0,0,0,14,5,14,20,14,0,0,0,17,8,4,2,17,0,0,0,6,1,10,5,10,0,0,0,1,1,0,0,0,0,0,0,2,1,1,1,1,2,0,0,1,2,2,2,2,1,0,0,0,5,2,5,0,0,0,0,0,2,7,2,0,0,0,0,0,0,0,0,2,1,0,0,0,0,7,0,0,0,0,0,0,0,0,0,1,0,0,0,16,8,4,2,1,0,0,0,6,13,11,9,6,0,0,0,2,3,2,2,7,0,0,0,6,9,4,2,15,0,0,0,6,9,4,9,6,0,0,0,4,6,5,15,4,0,0,0,15,1,7,8,7,0,0,0,6,1,7,9,6,0,0,0,15,8,4,2,2,0,0,0,6,9,6,9,6,0,0,0,6,9,14,8,6,0,0,0,0,1,0,0,1,0,0,0,0,2,0,0,2,1,0,0,4,2,1,2,4,0,0,0,0,7,0,7,0,0,0,0,1,2,4,2,1,0,0,0,3,4,2,0,2,0,0,0,6,9,13,9,2,0,0,0,0,6,9,13,10,0,0,0,1,7,9,9,7,0,0,0,0,6,1,1,6,0,0,0,8,14,9,9,14,0,0,0,0,6,13,3,6,0,0,0,12,2,7,2,2,0,0,0,0,14,9,14,8,6,0,0,1,7,9,9,9,0,0,0,1,0,1,1,1,0,0,0,4,0,4,4,5,2,0,0,1,9,7,5,9,0,0,0,1,1,1,1,1,0,0,0,0,11,21,21,21,0,0,0,0,5,11,9,9,0,0,0,0,6,9,9,6,0,0,0,0,7,9,7,1,1,0,0,0,14,9,14,8,8,0,0,0,5,11,1,1,0,0,0,0,14,7,8,7,0,0,0,2,7,2,2,4,0,0,0,0,5,5,5,6,0,0,0,0,5,5,5,2,0,0,0,0,17,21,21,10,0,0,0,0,5,2,2,5,0,0,0,0,9,9,14,8,6,0,0,0,15,4,2,15,0,0,0,3,1,1,1,1,3,0,0,1,2,4,8,16,0,0,0,3,2,2,2,2,3,0,0,2,5,0,0,0,0,0,0,0,0,0,0,15,0,0,0,1,2,0,0,0,0,0,0,6,9,15,9,9,0,0,0,7,9,7,9,7,0,0,0,6,9,1,9,6,0,0,0,7,9,9,9,7,0,0,0,15,1,7,1,15,0,0,0,15,1,7,1,1,0,0,0,14,1,13,9,6,0,0,0,9,9,15,9,9,0,0,0,7,2,2,2,7,0,0,0,15,4,4,5,2,0,0,0,9,5,3,5,9,0,0,0,1,1,1,1,7,0,0,0,17,27,21,17,17,0,0,0,9,11,13,13,9,0,0,0,6,9,9,9,6,0,0,0,7,9,7,1,1,0,0,0,6,9,9,5,14,0,0,0,7,9,7,5,9,0,0,0,14,1,6,8,7,0,0,0,7,2,2,2,2,0,0,0,9,9,9,9,6,0,0,0,5,5,5,7,2,0,0,0,17,17,21,27,17,0,0,0,9,9,6,9,9,0,0,0,17,17,10,4,4,0,0,0,15,8,4,2,15,0,0,0,4,2,3,2,2,4,0,0,1,1,0,1,1,1,0,0,1,2,6,2,2,1,0,0,0,0,10,5,0,0,0,0,0,0,0,0,0,0,0,0,127,127,127,127,127,0,0,0,85,42,85,42,85,0,0,0,65,127,93,93,62,0,0,0,62,99,99,119,62,0,0,0,17,68,17,68,17,0,0,0,4,60,28,30,16,0,0,0,28,46,62,62,28,0,0,0,54,62,62,28,8,0,0,0,28,54,119,54,28,0,0,0,28,28,62,28,20,0,0,0,28,62,127,42,58,0,0,0,62,103,99,103,62,0,0,0,127,93,127,65,127,0,0,0,56,8,8,14,14,0,0,0,62,99,107,99,62,0,0,0,8,28,62,28,8,0,0,0,0,0,85,0,0,0,0,0,62,115,99,115,62,0,0,0,8,28,127,62,34,0,0,0,62,28,8,28,62,0,0,0,62,119,99,99,62,0,0,0,0,5,82,32,0,0,0,0,0,17,42,68,0,0,0,0,62,107,119,107,62,0,0,0,127,0,127,0,127,0,0,0,85,85,85,85,85,0,0,0"))

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=123190#p)
5
4 comments


Cart #dinodashwaddles-2 | 2022-12-29 | Code ▽ | Embed ▽ | No License
3

Added a new meteor type that moves from side to side!
Changed the dfficulty to get harder faster (this might need more tweaking)
Changed movement animation

3
0 comments


Cart #dufemgabo-1 | 2022-12-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

This is my first post.

See below for instructions on how to play the Scoundrel card game.
http://stfj.net/art/2011/Scoundrel.pdf

If you find any behavior that differs from the rules, please report it to me.

まだ未完成です。ゲーム部分は動作しますがカードのアニメーションやキャラクターの表情などに乏しいのでこれらを追加したいと考えています。

1
2 comments


Cart #greenhair-0 | 2022-12-28 | Code ▽ | Embed ▽ | No License
2

Controls

Z to jump

Arrows to move

2
1 comment




Top    Load More Posts ->