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Rockfall 3

Cart #rockfall3-2 | 2023-01-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

A brand new adventure in the Rockfall series!

Differences between 1 and 3:

  • CUSTOMIZATION! Give yourself a hat, and set the color of every part of Rockfall Person!
  • DIFFICULTY! Change the difficulty to make it easier or harder to play at your own level!
  • GRAPHICS UPDATE! Now with particles and screen shake, you can select different levels from the options menu.
  • EXTRA RANDOMNESS! A new engine allows for more randomness in rocks' falling and velocity.
  • NEW ENGINE! It runs much better, It's less buggy, and it's rewritten from the ground up!
  • BETTER HITBOXES! Rather than Pythagorean Distance^ for perfect circles, a square hitbox is used to fix bugs and have a better experience.

^ Finds distance with d=√((x_2-x_1)²+(y_2-y_1)²), but because of squaring and PICO-8's memory, it caused faulty collision in RF1.

PATCH NOTES:


v1.1.1:

  • Fixed menu items saying to use O instead of X after changes in v1.1
    v1.1:
  • Changed menus to all use X for closing/selecting, rather than a mix of X/O
P#123235 2022-12-29 18:16 ( Edited 2023-01-05 01:15)

It may seem overkill, @MrAwesome, however you are welcome to use my function which checks collision by PIXEL in sprites.

It appears to me that you are only moving 2-objects. The boulders and the player so it should run quickly enough.

https://www.lexaloffle.com/bbs/?pid=70253

P#123239 2022-12-29 19:08

Rockfall 3 has the same music from your first game, Rockfall

P#123277 2022-12-30 03:33

This is true... Your point?

P#123413 2023-01-01 06:37

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